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authorAlexander Pickering <alexandermpickering@gmail.com>2017-11-11 14:20:00 -0500
committerAlexander Pickering <alexandermpickering@gmail.com>2017-11-11 14:20:00 -0500
commit93568fcb09f3e971c50ca10da9b57eccc754cbe6 (patch)
tree63a353d1436f199e08fe17a527c55e879ec75077 /gamemode/core/database
parent2252904b8147419c551ad2653a20627281d0531f (diff)
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Removed most of the debug print statements in the core
Also did some other stuff I guess
Diffstat (limited to 'gamemode/core/database')
-rw-r--r--gamemode/core/database/sv_queries.lua6
-rw-r--r--gamemode/core/database/sv_setup.lua11
2 files changed, 0 insertions, 17 deletions
diff --git a/gamemode/core/database/sv_queries.lua b/gamemode/core/database/sv_queries.lua
index 3c5f309..4d659b2 100644
--- a/gamemode/core/database/sv_queries.lua
+++ b/gamemode/core/database/sv_queries.lua
@@ -41,18 +41,12 @@ function q.deserialize_player(ply,str)
log.error("Failed to deserialize player " .. ply:Nick() .. "\n" .. str)
end
local invs = tbl.inventories
- print("Inventories was", invs)
- PrintTable(invs)
for k,v in pairs(invs) do
- print("Giveing inventory",v[1],v[2])
track.GiveInventoryWithData(ply,v[1],v[2])
- print("Gave inventory ", v[1])
end
ply.data.skills = tbl.skills or {}
ply.data.quests = tbl.quests or {}
ply.data.credits = tbl.credits or 100
- print("After deserializeing player, their .data is",ply.data)
- PrintTable(ply.data)
track.SendPlayerData(ply)
end
diff --git a/gamemode/core/database/sv_setup.lua b/gamemode/core/database/sv_setup.lua
index 3fa1823..c98a8e4 100644
--- a/gamemode/core/database/sv_setup.lua
+++ b/gamemode/core/database/sv_setup.lua
@@ -58,19 +58,14 @@ function sql.GetPlayerData(ply)
local s64 = ply:SteamID64()
local q_str = q.s_fmt(fetch_player_query,s64)
local q_suc = function(res,li)
- print("Got player's data:",res,type(res))
if res == nil then
- print("Was nil, createing player data")
sql.CreatePlayerTable(ply)
else
- PrintTable(res)
assert(#res == 1,"Not unique!")
local meta = res[1].MetaData
local plyd = res[1].PlayerData
local mtbl = util.JSONToTable(meta)
- print("About to check if we are on the right server")
if mtbl.lastserver ~= game.GetIPAddress() then
- print("Connecting player to ", mtbl.lastserver, " was on ", game.GetIPAddress())
--ply:ConCommand("connect " .. mtbl.lastserver)
net.Start("art_sendtoserver")
net.WriteString(mtbl.lastserver)
@@ -106,14 +101,8 @@ function sql.CreatePlayerTable(ply)
--print("steamid was", s64)
local plytbl = data.newdata()
local plymet = data.newmeta()
- print("creating player, before uttj, plytbl is")
- PrintTable(plytbl)
local plydata =util.TableToJSON(plytbl)
- print("after, plydata is")
- print(plydata)
local metdata = util.TableToJSON(plymet)
- print("plydata", plydata)
- print("metdata", metdata)
local q_str = q.s_fmt(create_player_query,s64,plydata,metdata)
local q_suc = function(res,li)
--print("Inserted new player",ply)