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authorAlexander Pickering <alexandermpickering@gmail.com>2016-07-10 17:04:29 -0400
committerAlexander Pickering <alexandermpickering@gmail.com>2016-07-10 17:04:29 -0400
commit1de5f9ac6f038bfed2230cc1272b253794b2f41a (patch)
tree15bc9d515f1f48c036522afb7cc71f60243849a9 /gamemode/server/sv_loadplayer.lua
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Initial commit
Diffstat (limited to 'gamemode/server/sv_loadplayer.lua')
-rw-r--r--gamemode/server/sv_loadplayer.lua15
1 files changed, 15 insertions, 0 deletions
diff --git a/gamemode/server/sv_loadplayer.lua b/gamemode/server/sv_loadplayer.lua
new file mode 100644
index 0000000..397c6cb
--- /dev/null
+++ b/gamemode/server/sv_loadplayer.lua
@@ -0,0 +1,15 @@
+
+local models = {}
+for k=1,9 do
+ models[#models+1] = "models/player/Group01/male_0" .. k .. ".mdl"
+ models[#models+1] = "models/player/Group02/Male_0" .. k .. ".mdl"
+end
+
+hook.Add("PlayerInitialSpawn","ArteryPlayerLoad",function(pl)
+ local modelnum = pl:UniqueID() % (#models)
+ ART.loadPlayerData(pl)
+ pl:SetModel(models[modelnum])
+ --pl:Give("weapon_pistol")
+ pl:Give("hands")
+ pl:SelectWeapon("hands")
+end)