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path: root/gamemode/server/sv_loadplayer.lua
blob: 397c6cb85c609ab44bd127bb99617e8d212092dd (plain)
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local models = {}
for k=1,9 do
    models[#models+1] = "models/player/Group01/male_0" .. k .. ".mdl"
    models[#models+1] = "models/player/Group02/Male_0" .. k .. ".mdl"
end

hook.Add("PlayerInitialSpawn","ArteryPlayerLoad",function(pl)
    local modelnum = pl:UniqueID() % (#models)
    ART.loadPlayerData(pl)
    pl:SetModel(models[modelnum])
    --pl:Give("weapon_pistol")
    pl:Give("hands")
    pl:SelectWeapon("hands")
end)