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| author | Alexander Pickering <alexandermpickering@gmail.com> | 2016-10-29 17:51:13 -0400 |
|---|---|---|
| committer | Alexander Pickering <alexandermpickering@gmail.com> | 2016-10-29 17:51:13 -0400 |
| commit | 79c1c484eab6fbf36a69d155a324540887e38880 (patch) | |
| tree | 87f4e64fcc4331ab304e65a531c28b9802e69784 /gamemode/shared/npcsystem/rat.lua | |
| parent | 78e40d9fd55b6ba23db4f459e2c7e9ae2109cf5a (diff) | |
| download | artery-79c1c484eab6fbf36a69d155a324540887e38880.tar.gz artery-79c1c484eab6fbf36a69d155a324540887e38880.tar.bz2 artery-79c1c484eab6fbf36a69d155a324540887e38880.zip | |
Got shops working
Diffstat (limited to 'gamemode/shared/npcsystem/rat.lua')
| -rw-r--r-- | gamemode/shared/npcsystem/rat.lua | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/gamemode/shared/npcsystem/rat.lua b/gamemode/shared/npcsystem/rat.lua index d1c5422..ab96883 100644 --- a/gamemode/shared/npcsystem/rat.lua +++ b/gamemode/shared/npcsystem/rat.lua @@ -23,8 +23,8 @@ NPC.IdleSequences = { --Drops should be formated as [index]={["item name"], percent_drop} where percent_drop is a number from 0 to 100 NPC.Drops = { - [0] = {"Meat",100},--Rats will drop at least 1 meat, and have a 50% chance of dropping 2 - [1] = {"Meat",50}, + [0] = {"Rat Meat",100},--Rats will drop at least 1 meat, and have a 50% chance of dropping 2 + [1] = {"Rat Meat",50}, } --Attacks should be formated as [i]={function attackpriority() = function doattack()} @@ -47,7 +47,7 @@ local dorun = function(self,ply) direction:Normalize() local addition = direction * 1000 local topos = self:GetPos() + addition - print("I want to go to ", topos) + --print("I want to go to ", topos) self.TargetPos = topos end NPC.Attacks = { |
