diff options
Diffstat (limited to 'gamemode/core/npc/sv_npcsystem.lua')
| -rw-r--r-- | gamemode/core/npc/sv_npcsystem.lua | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/gamemode/core/npc/sv_npcsystem.lua b/gamemode/core/npc/sv_npcsystem.lua index 7c75f90..eb149f2 100644 --- a/gamemode/core/npc/sv_npcsystem.lua +++ b/gamemode/core/npc/sv_npcsystem.lua @@ -122,7 +122,7 @@ hook.Add("InitPostEntity", "artery_spawnmapnpcs", function() end) ---Reloads the entities on the map. --- Removes and then reload all of the entities on the level  +-- Removes and then reload all of the entities on the level --@concommand artery_reloadmap concommand.Add("artery_reloadmap", function(ply,cmd,args) if not ply:IsAdmin() then return end @@ -138,7 +138,7 @@ concommand.Add("artery_reloadmap", function(ply,cmd,args) end) ---Create a new npc. --- Creates a new npc a the point the player is looking  +-- Creates a new npc a the point the player is looking --@usage artery_makenpc <npc_name> --@concommand artery_makenpc concommand.Add("artery_makenpc", function(ply, cmd, args) |
