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* Fixed some types, worked on 0x050Alexander Pickering2018-02-28
| | | | | Fixed typos in a bunch of tutorials, did a little more work on 0x050 - Entities
* Generalize the ply:Has() functionAlexander Pickering2018-02-28
| | | | | | Allow ply:Has() to accept functions (it already did, but now the documentation matches to explicitly allow it), and the variable names are not misleading.
* Changes from trial setupAlexander Pickering2018-01-16
| | | | | Error for users that don't have mysqloo set up Added note in tutorial that pac3 needs to be installed server side
* Allow players to move props easierAlexander Pickering2018-01-14
| | | | Added code to the hands weapons that allows players to move props easier
* Massive updatesAlexander Pickering2018-01-14
| | | | | updates to nrequire, only re-includes things out of date changes to cl_inventory, and config
* Moved art_chest entity into gamemode folderAlexander Pickering2018-01-14
| | | | | Moved the art_chest entity to use the unusual artery system instead of the default entity system.
* Logo delayAlexander Pickering2018-01-09
| | | | | logo now displays aftera short delay, so it's probably the first thing seen when opening console.
* More work on tutorialsAlexander Pickering2018-01-09
| | | | | started on entities tutorial, finished not enough items, and made a minor grammer correction to setup.
* Changed nrequire() to do the job of dataloaderAlexander Pickering2018-01-09
| | | | | As a side effect, this means that mods can now nrequire() from other mods, and that the dataloader is depriciated.
* Fix to example inventoryAlexander Pickering2017-11-27
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* Removed dependency on autoluaAlexander Pickering2017-11-27
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* CommentsAlexander Pickering2017-11-27
| | | | | Added some comments to the colortheme config Added some comments to inventory registry
* Started work on writing tutorialsAlexander Pickering2017-11-26
| | | | | | | | Wrote tutorials for * Setup * Addon structure * Inventories * Items
* More documentationAlexander Pickering2017-11-18
| | | | | | * Documented the item table * Documented the inventory table * Started writing tutorials
* Updates to documentationAlexander Pickering2017-11-18
| | | | | | * Fixed typos in README * Added Server/Client/Shared kinds to documentation * Documentation now includes readme
* Various updatesAlexander Pickering2017-11-17
| | | | Fixed a few problems with dependencies
* Merge branch 'master' of ssh://cogarr.net:43/home/git/arteryAlexander Pickering2017-11-11
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| * Added more information to the readmeAlexander Pickering2017-11-10
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* | Removed most of the debug print statements in the coreAlexander Pickering2017-11-11
|/ | | | Also did some other stuff I guess
* Finished LDoc commentsAlexander Pickering2017-11-08
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* Added luadoc comments for core\npc filesAlexander Pickering2017-11-07
| | | | Only need to add comments to like half of them though.
* Added luadoc for pacsAlexander Pickering2017-11-07
| | | | Added luadoc notation to concommands and functions in sv_pac.lua
* Added luadocs for shared librariesAlexander Pickering2017-11-07
| | | | Started working on documentation
* Removed unused codeAlexander Pickering2017-11-06
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* Added client effect libraryAlexander Pickering2017-11-06
| | | | Simple way to register and call client effects
* Several additionsAlexander Pickering2017-11-06
| | | | | | | | * Minor bugfix / feature addition for dropped entities * Major bugfix for inventories * Adjusted logo * ADded some more skills * Stoped bundeling bobbleheadbob's zones api
* Minor updateAlexander Pickering2017-11-05
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* Massive changesAlexander Pickering2017-11-04
| | | | | | | | | * New error messages for missing dependencies * Removed useless art_serverchanger entity * Added a sweet ascii logo * Added Skills * Minor fixes to cl_inventory tracker * Changed a few prints to use logging module
* Added bobleheadbob's zonesAlexander Pickering2017-11-04
| | | | Added zones api and required it from maptich
* Added skill inventoryAlexander Pickering2017-10-21
| | | | | Added skill inventory to the inventory system New players now stsart with a skill inventory
* Updated internal representation of inventoriesAlexander Pickering2017-10-09
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* Improved data loaderAlexander Pickering2017-09-09
| | | | Data loader now uses coroutines so that it probably won't crash clients.
* Deleted a lot of codeAlexander Pickering2017-09-08
| | | | Deleted code that was not being used, and some of the images too.
* Optomized health barAlexander Pickering2017-09-06
| | | | | Changed health bar to use fade materials instead of manually drawing highlights/shadows.
* Various debugging thingsAlexander Pickering2017-09-02
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* Fixed some bugsAlexander Pickering2017-08-25
| | | | | | * Huntables now drop items correctly * Shop npcs work * Fixed a bug in shaped inventory
* Fix all linter warningsAlexander Pickering2017-08-24
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* Various updateAlexander Pickering2017-08-24
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* Hotfix for map stichAlexander Pickering2017-08-22
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* More hotfixAlexander Pickering2017-08-21
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* Hotfix around garry's retardationAlexander Pickering2017-08-21
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* Fixed a bug with shaped inventoryAlexander Pickering2017-08-21
| | | | Shaped inventory was not saveing data correctly.
* Fixed a bug with server teleportersAlexander Pickering2017-08-21
| | | | Server teleports were not saveing to the database in the right format
* Fixed loading bugAlexander Pickering2017-08-21
| | | | Fixed a bug where the equipment inventory would not load correctly.
* Fixed a bug with equipment inventoriesAlexander Pickering2017-08-19
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* Removed old script for map stichingAlexander Pickering2017-08-19
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* PlayerData and MetaData are now stored as text instead of jsonAlexander Pickering2017-08-18
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* Made console commands admin-onlyAlexander Pickering2017-08-17
| | | | this was probably a big security bug or something lol
* Fixed a bug from the last commitAlexander Pickering2017-08-17
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* Added a callback for weapon swingsAlexander Pickering2017-08-17
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