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path: root/gamemode/inventorysystem/cl_common.lua
Commit message (Collapse)AuthorAge
* Started on new npc systemAlexander Pickering2018-11-03
| | | | Started work on the new npc system
* Various updatesAlexander Pickering2018-07-21
| | | | | | | | | | | * Animation api now allows sequences to be played * items now have a .inv attribute that is set when they are added to shaped or equipment inventories * Refactored the way skill inventory is structured * Added some more methods to cl_common to move items around on a player * Minor update to nrequire to display purple message when asked to include a file that dosn't exist.
* Removed most of the debug print statements in the coreAlexander Pickering2017-11-11
| | | | Also did some other stuff I guess
* Fix all linter warningsAlexander Pickering2017-08-24
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* Massive changes I guessAlexander Pickering2017-05-20
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* Added tons of stuffAlexander Pickering2017-05-07
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* UpdatesAlexander Pickering2017-02-18
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* Finished up shaped inventory, and more work on shared functions.Alexander Pickering2017-01-13