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path: root/gamemode/inventorysystem/equipment/sh_equipment.lua
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* Various updatesAlexander Pickering2018-07-21
| | | | | | | | | | | * Animation api now allows sequences to be played * items now have a .inv attribute that is set when they are added to shaped or equipment inventories * Refactored the way skill inventory is structured * Added some more methods to cl_common to move items around on a player * Minor update to nrequire to display purple message when asked to include a file that dosn't exist.
* Refactored the inventory systemAlexander Pickering2018-03-23
| | | | Inventory system now uses flyweight pattern with metatables.
* Fix all linter warningsAlexander Pickering2017-08-24
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* Fixed loading bugAlexander Pickering2017-08-21
| | | | Fixed a bug where the equipment inventory would not load correctly.
* Fixed a bug with equipment inventoriesAlexander Pickering2017-08-19
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* Various additions and removals for serverAlexander Pickering2017-08-07
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* Massive changes I guessAlexander Pickering2017-05-20
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* UpdatesAlexander Pickering2017-02-18
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* Finished up shaped inventory, and more work on shared functions.Alexander Pickering2017-01-13
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* Add a ton of icons, more work on refactoringAlexander Pickering2017-01-08