| Commit message (Collapse) | Author | Age |
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* Animation api now allows sequences to be played
* items now have a .inv attribute that is set when they are added
to shaped or equipment inventories
* Refactored the way skill inventory is structured
* Added some more methods to cl_common to move items around on a
player
* Minor update to nrequire to display purple message when asked
to include a file that dosn't exist.
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Finished base quest system, and added "Gather" arcs, where players
gather a certain number of a certain item.
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Inventory system now uses flyweight pattern with metatables.
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