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* Various updatesAlexander Pickering2018-07-21
| | | | | | | | | | | * Animation api now allows sequences to be played * items now have a .inv attribute that is set when they are added to shaped or equipment inventories * Refactored the way skill inventory is structured * Added some more methods to cl_common to move items around on a player * Minor update to nrequire to display purple message when asked to include a file that dosn't exist.
* Refactored the inventory systemAlexander Pickering2018-03-23
| | | | Inventory system now uses flyweight pattern with metatables.
* Fix a bug in shaped inventoryAlexander Pickering2018-03-05
| | | | | Fixed a bug where loading an item in a shaped inventory would be in the wrong graphical slot if not on the diagonal. Caused errors
* Removed most of the debug print statements in the coreAlexander Pickering2017-11-11
| | | | Also did some other stuff I guess
* Several additionsAlexander Pickering2017-11-06
| | | | | | | | * Minor bugfix / feature addition for dropped entities * Major bugfix for inventories * Adjusted logo * ADded some more skills * Stoped bundeling bobbleheadbob's zones api
* Minor updateAlexander Pickering2017-11-05
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* Massive changesAlexander Pickering2017-11-04
| | | | | | | | | * New error messages for missing dependencies * Removed useless art_serverchanger entity * Added a sweet ascii logo * Added Skills * Minor fixes to cl_inventory tracker * Changed a few prints to use logging module
* Various debugging thingsAlexander Pickering2017-09-02
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* Fixed some bugsAlexander Pickering2017-08-25
| | | | | | * Huntables now drop items correctly * Shop npcs work * Fixed a bug in shaped inventory
* Fix all linter warningsAlexander Pickering2017-08-24
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* Fixed a bug with shaped inventoryAlexander Pickering2017-08-21
| | | | Shaped inventory was not saveing data correctly.
* Fixed a bug with server teleportersAlexander Pickering2017-08-21
| | | | Server teleports were not saveing to the database in the right format
* Various additions and removals for serverAlexander Pickering2017-08-07
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* Fixed models drawing in inventoryAlexander Pickering2017-05-20
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* Massive changes I guessAlexander Pickering2017-05-20
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* UpdatesAlexander Pickering2017-02-18
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* Finished up shaped inventory, and more work on shared functions.Alexander Pickering2017-01-13