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path: root/gamemode/nrequire.lua
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* Moved network stringsAlexander Pickering2018-07-25
| | | | Moved all network strings used in nrequire() to the top of the file.
* Various updatesAlexander Pickering2018-07-21
| | | | | | | | | | | * Animation api now allows sequences to be played * items now have a .inv attribute that is set when they are added to shaped or equipment inventories * Refactored the way skill inventory is structured * Added some more methods to cl_common to move items around on a player * Minor update to nrequire to display purple message when asked to include a file that dosn't exist.
* Finished gather quest arcsAlexander Pickering2018-07-15
| | | | | Finished base quest system, and added "Gather" arcs, where players gather a certain number of a certain item.
* Changed the way nrequire loads client luaAlexander Pickering2018-03-23
| | | | | | Fixed the way nrequire loads client code Can still be optimized Fixes #1
* Breaking redirect to implement a better systemAlexander Pickering2018-02-28
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* Massive updatesAlexander Pickering2018-01-14
| | | | | updates to nrequire, only re-includes things out of date changes to cl_inventory, and config
* Changed nrequire() to do the job of dataloaderAlexander Pickering2018-01-09
| | | | | As a side effect, this means that mods can now nrequire() from other mods, and that the dataloader is depriciated.
* Massive changesAlexander Pickering2017-11-04
| | | | | | | | | * New error messages for missing dependencies * Removed useless art_serverchanger entity * Added a sweet ascii logo * Added Skills * Minor fixes to cl_inventory tracker * Changed a few prints to use logging module
* Fix all linter warningsAlexander Pickering2017-08-24
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* Made console commands admin-onlyAlexander Pickering2017-08-17
| | | | this was probably a big security bug or something lol
* Bugfixes for commandsAlexander Pickering2017-08-08
| | | | | | Fixes: * art_reffile is now serverside * art_manualrefresh is now serverside
* Massive updatesAlexander Pickering2017-06-19
| | | | | | | Lots of stuff was updated, mostly to support addons. Inventory tracking is also updated a little and a bug fixed in inventory. Nrequire now probably won't crash the client, no matter how many times it's used.
* Fixed models drawing in inventoryAlexander Pickering2017-05-20
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* Massive changes I guessAlexander Pickering2017-05-20
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* I finally had some time to work on this... dependency added on ↵Alexander Pickering2017-04-02
| | | | bobbleheadbob's zone addon
* UpdatesAlexander Pickering2017-02-18
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* Finished up shaped inventory, and more work on shared functions.Alexander Pickering2017-01-13
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* Add a ton of icons, more work on refactoringAlexander Pickering2017-01-08
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* Started refactoring item and inventory systemAlexander Pickering2017-01-04