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| author | Alexander Pickering <alexandermpickering@gmail.com> | 2017-07-15 11:35:44 -0400 |
|---|---|---|
| committer | Alexander Pickering <alexandermpickering@gmail.com> | 2017-07-15 11:35:44 -0400 |
| commit | fa49161fe2d7e0a025c9fd8559815d56dfd1f427 (patch) | |
| tree | cb3a64e2d45ff9f675c256a94f5c1ccb01ec5a09 /Makefile | |
| parent | b98dbac4ed2f755ce71bd9be17f26a3f86c1e3cc (diff) | |
| download | brokengine-fa49161fe2d7e0a025c9fd8559815d56dfd1f427.tar.gz brokengine-fa49161fe2d7e0a025c9fd8559815d56dfd1f427.tar.bz2 brokengine-fa49161fe2d7e0a025c9fd8559815d56dfd1f427.zip | |
Added static physics things
Added some phyics stuff! woo!
* Added physics models from file
* Added physics boxes
* Added a maya camera
* Added lights
* Various refactoring
Diffstat (limited to 'Makefile')
| -rw-r--r-- | Makefile | 24 |
1 files changed, 15 insertions, 9 deletions
@@ -10,28 +10,28 @@ MASTER_EXE=borkmaster.exe CC=g++ #Change this on linux -RM=del +RM=rm #Include directories ILUADIR=./lib/luajit/LuaJIT-2.0.4/src IIRRDIR=./lib/irrlicht/irrlicht-1.8.4/irrlicht-1.8.4/include -IBULDIR=./lib/bullet/bullet3-2.83.7/src +IBULDIR=./lib/bullet/bullet3-2.86.1/src INCLUDES=-I$(ILUADIR) -I$(IIRRDIR) -I$(IBULDIR) #library directories LLUADIR=./lib/luajit LIRRDIR=./lib/irrlicht LBULDIR=./lib/bullet LIBRARIES=-L$(LLUADIR) -L$(LIRRDIR) -L$(LBULDIR) -LIBS=-llua51 -lopengl32 -lm -lIrrlicht -lBulletDynamics -lBulletCollision -lLinearMath +LIBS=-llua51 -lopengl32 -lm -lIrrlicht -llibLinearMath -llibBulletDynamics -llibBulletCollision #can't compile with -std=c++11 because irrlicht will complain -CFLAGS=-Wall -g $(INCLUDES) $(LIBRARIES) +CFLAGS=-Wall -g -Bdynamic $(INCLUDES) $(LIBRARIES) LDFLAGS=-mwindows all : $(CLIENT_PATH) $(CLIENT_PATH) : $(CLIENT_BUILD)main.o $(CLIENT_BUILD)initdevice.o $(CLIENT_BUILD)menuhandeler.o $(CLIENT_BUILD)load_gui.o $(CLIENT_BUILD)callbackhandeler.o $(CLIENT_BUILD)load_game.o $(CLIENT_BUILD)load_core.o $(CLIENT_BUILD)load_phys.o - $(CC) -o $(CLIENT_PATH) $(CFLAGS) $(LIBS) $(CLIENT_BUILD)main.o $(CLIENT_BUILD)initdevice.o $(CLIENT_BUILD)menuhandeler.o $(CLIENT_BUILD)load_gui.o $(CLIENT_BUILD)load_core.o $(CLIENT_BUILD)iguibutton.o $(CLIENT_BUILD)iguilabel.o $(CLIENT_BUILD)iguigeneric.o $(CLIENT_BUILD)iguielement.o $(CLIENT_BUILD)icamera.o $(CLIENT_BUILD)imesh.o $(CLIENT_BUILD)bphysbox.o $(CLIENT_BUILD)igeneric.o $(CLIENT_BUILD)callbackhandeler.o $(CLIENT_BUILD)hashmap.o $(CLIENT_BUILD)load_game.o $(CLIENT_BUILD)load_phys.o + $(CC) -o $(CLIENT_PATH) $(CFLAGS) $(CLIENT_BUILD)main.o $(CLIENT_BUILD)initdevice.o $(CLIENT_BUILD)menuhandeler.o $(CLIENT_BUILD)load_gui.o $(CLIENT_BUILD)load_core.o $(CLIENT_BUILD)iguibutton.o $(CLIENT_BUILD)iguilabel.o $(CLIENT_BUILD)iguigeneric.o $(CLIENT_BUILD)iguielement.o $(CLIENT_BUILD)icamera.o $(CLIENT_BUILD)imesh.o $(CLIENT_BUILD)bphysbox.o $(CLIENT_BUILD)igeneric.o $(CLIENT_BUILD)callbackhandeler.o $(CLIENT_BUILD)hashmap.o $(CLIENT_BUILD)load_game.o $(CLIENT_BUILD)load_phys.o $(CLIENT_BUILD)ilight.o $(CLIENT_BUILD)bphysmodel.o $(LIBS) #Compile the client $(CLIENT_BUILD)main.o : $(CLIENT_SRC)main.cpp @@ -49,12 +49,15 @@ $(CLIENT_BUILD)load_game.o : $(CLIENT_SRC)lua_api/load_game.cpp $(CLIENT_SRC)lua $(CLIENT_BUILD)load_gui.o : $(CLIENT_BUILD)iguibutton.o $(CLIENT_BUILD)iguilabel.o $(CLIENT_BUILD)iguielement.o $(CLIENT_BUILD)iguigeneric.o $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)load_gui.o $(CLIENT_SRC)lua_api/load_gui.cpp -$(CLIENT_BUILD)load_phys.o : $(CLIENT_BUILD)bphysbox.o +$(CLIENT_BUILD)load_phys.o : $(CLIENT_BUILD)bphysbox.o $(CLIENT_BUILD)bphysmodel.o $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)load_phys.o $(CLIENT_SRC)lua_api/load_phys.cpp -$(CLIENT_BUILD)load_core.o : $(CLIENT_BUILD)icamera.o $(CLIENT_BUILD)imesh.o $(CLIENT_BUILD)bphysbox.o +$(CLIENT_BUILD)load_core.o : $(CLIENT_BUILD)icamera.o $(CLIENT_BUILD)imesh.o $(CLIENT_BUILD)bphysbox.o $(CLIENT_BUILD)ilight.o $(CLIENT_BUILD)bphysmodel.o $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)load_core.o $(CLIENT_SRC)lua_api/load_core.cpp +$(CLIENT_BUILD)ilight.o : $(CLIENT_SRC)lua_api/scene/ilight.cpp $(CLIENT_SRC)lua_api/scene/ilight.hpp + $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)ilight.o $(CLIENT_SRC)lua_api/scene/ilight.cpp + $(CLIENT_BUILD)iguibutton.o : $(CLIENT_SRC)lua_api/gui/iguibutton.cpp $(CLIENT_SRC)lua_api/gui/iguibutton.hpp $(CLIENT_SRC)lua_api/guiparts.hpp $(CLIENT_SRC)callbackhandeler.hpp $(CLIENT_SRC)util/hashmap.h $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)iguibutton.o $(CLIENT_SRC)lua_api/gui/iguibutton.cpp @@ -70,15 +73,18 @@ $(CLIENT_BUILD)iguigeneric.o : $(CLIENT_SRC)lua_api/gui/iguigeneric.cpp $(CLIENT $(CLIENT_BUILD)icamera.o : $(CLIENT_BUILD)igeneric.o $(CLIENT_SRC)lua_api/scene/icamera.cpp $(CLIENT_SRC)lua_api/scene/icamera.hpp $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)icamera.o $(CLIENT_SRC)lua_api/scene/icamera.cpp -$(CLIENT_BUILD)imesh.o : $(CLIENT_SRC)lua_api/scene/imesh.cpp $(CLIENT_SRC)lua_api/scene/imesh.hpp +$(CLIENT_BUILD)imesh.o : $(CLIENT_SRC)lua_api/scene/imesh.cpp $(CLIENT_SRC)lua_api/scene/imesh.hpp $(CLIENT_SRC)lua_api/scene/igeneric.cpp $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)imesh.o $(CLIENT_SRC)lua_api/scene/imesh.cpp $(CLIENT_BUILD)igeneric.o: $(CLIENT_SRC)lua_api/scene/igeneric.cpp $(CLIENT_SRC)lua_api/scene/igeneric.hpp $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)igeneric.o $(CLIENT_SRC)lua_api/scene/igeneric.cpp -$(CLIENT_BUILD)bphysbox.o: $(CLIENT_SRC)lua_api/phys/bphysbox.cpp $(CLIENT_SRC)lua_api/phys/bphysbox.hpp +$(CLIENT_BUILD)bphysbox.o: $(CLIENT_SRC)lua_api/phys/bphysbox.cpp $(CLIENT_SRC)lua_api/phys/bphysbox.hpp $(CLIENT_SRC)lua_api/scene/igeneric.cpp $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)bphysbox.o $(CLIENT_SRC)lua_api/phys/bphysbox.cpp +$(CLIENT_BUILD)bphysmodel.o: $(CLIENT_SRC)lua_api/phys/bphysmodel.cpp $(CLIENT_SRC)lua_api/phys/bphysmodel.hpp $(CLIENT_SRC)lua_api/scene/igeneric.cpp $(CLIENT_SRC)lua_api/phys/bphysbox.cpp + $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)bphysmodel.o $(CLIENT_SRC)lua_api/phys/bphysmodel.cpp + $(CLIENT_BUILD)callbackhandeler.o : $(CLIENT_SRC)callbackhandeler.cpp $(CLIENT_SRC)callbackhandeler.hpp $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)callbackhandeler.o $(CLIENT_SRC)callbackhandeler.cpp |
