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| author | Alexander <alex@cogarr.net> | 2019-01-10 20:00:50 -0500 |
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| committer | Alexander <alex@cogarr.net> | 2019-01-10 20:00:50 -0500 |
| commit | c11bdb86f6759f6b68bd03cc1338e9cc8ebac282 (patch) | |
| tree | 4ef1e2746997059d1b01d4c03f90cf7da1493b37 /README.md | |
| parent | 991eb3a4d02832947b63994cc082221f5edff3a1 (diff) | |
| parent | 3623bc70af309d1823c664a8129956da6c0e9c4a (diff) | |
| download | brokengine-c11bdb86f6759f6b68bd03cc1338e9cc8ebac282.tar.gz brokengine-c11bdb86f6759f6b68bd03cc1338e9cc8ebac282.tar.bz2 brokengine-c11bdb86f6759f6b68bd03cc1338e9cc8ebac282.zip | |
Completed merge, everything should build under windows now.
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 6 |
1 files changed, 6 insertions, 0 deletions
@@ -19,6 +19,12 @@ Documentation is built using [ldoc](https://github.com/stevedonovan/LDoc), just ## Misc. This project is under very heavy development. Expect lots of code churn for the foreseeable future. +#### Msys2 +Under msys2, I had to install the w32api headers `pacman -Syu msys/msys2-w32api-headers` +Then comment out the closeing curly brace at line 1128 of `/usr/include/w32api/tchar.h` +Then use the mingw64 shell in C:/msys2/mingw64.exe (make sure `gcc -dumpmachine` outputs `x86_64-w64-mingw32` or something and not `x86_64-pc-msys`) to `make DEBUG=true` +Then install the mingw64 version of make, and use it to create the makefile for lib/bullet + ### Roadmap 0. <del>Lua-defined textures</del> |
