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| author | Alexander <alex@cogarr.net> | 2019-01-09 16:59:36 -0500 |
|---|---|---|
| committer | Alexander <alex@cogarr.net> | 2019-01-09 16:59:36 -0500 |
| commit | 2be63de9e9cf8e201627fecad37acd0f1a4a6757 (patch) | |
| tree | 3ca1986e9be796dbb49339fcd7d8a5a958a49299 /src/shared | |
| parent | f0d98ad70d2188197be00f6c1a9b7338473c6485 (diff) | |
| download | brokengine-2be63de9e9cf8e201627fecad37acd0f1a4a6757.tar.gz brokengine-2be63de9e9cf8e201627fecad37acd0f1a4a6757.tar.bz2 brokengine-2be63de9e9cf8e201627fecad37acd0f1a4a6757.zip | |
Started automating makefile
Started working on some of the harder parts of building dependencies
with the makefile. bullet, irrlicht, and luajit all currently are
built automatically on windows under msys2
Diffstat (limited to 'src/shared')
| -rw-r--r-- | src/shared/lua_api/load_net.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shared/lua_api/load_net.cpp b/src/shared/lua_api/load_net.cpp index 677f1d1..4b8475f 100644 --- a/src/shared/lua_api/load_net.cpp +++ b/src/shared/lua_api/load_net.cpp @@ -313,7 +313,7 @@ void gameloop_net(lua_State* L){ luaL_getmetatable(L,"net.stream");//func,{data=stream} lua_setmetatable(L,-2);//func,{stream} lua_call(L,1,0);// - printf("Finished calling gameloop, buf is %p, size is %zu\n",buf,size); + //printf("Finished calling gameloop, buf is %p, size is %zu\n",buf,size); nng_msg_free(msgp); printf("called nn_freemsg\n"); free(stream);//We manually set stream->data so free_stream would crash here |
