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-rw-r--r--src/client/callbackhandeler.cpp54
-rw-r--r--src/client/callbackhandeler.hpp22
-rw-r--r--src/client/config.hpp1
-rw-r--r--src/client/initdevice.cpp189
-rw-r--r--src/client/initdevice.hpp17
-rw-r--r--src/client/lua_api/gameparts.hpp15
-rw-r--r--src/client/lua_api/gui/iguibutton.cpp163
-rw-r--r--src/client/lua_api/gui/iguibutton.hpp11
-rw-r--r--src/client/lua_api/gui/iguielement.cpp93
-rw-r--r--src/client/lua_api/gui/iguielement.hpp15
-rw-r--r--src/client/lua_api/gui/iguilabel.cpp128
-rw-r--r--src/client/lua_api/gui/iguilabel.hpp11
-rw-r--r--src/client/lua_api/guiparts.hpp29
-rw-r--r--src/client/lua_api/load_core.cpp32
-rw-r--r--src/client/lua_api/load_core.hpp14
-rw-r--r--src/client/lua_api/load_game.cpp24
-rw-r--r--src/client/lua_api/load_game.hpp14
-rw-r--r--src/client/lua_api/load_gui.cpp69
-rw-r--r--src/client/lua_api/load_gui.hpp14
-rw-r--r--src/client/lua_api/scene/icamera.cpp124
-rw-r--r--src/client/lua_api/scene/icamera.hpp11
-rw-r--r--src/client/main.cpp93
-rw-r--r--src/client/menuhandeler.cpp31
-rw-r--r--src/client/menuhandeler.hpp27
-rw-r--r--src/client/util/hashmap.c397
-rw-r--r--src/client/util/hashmap.h81
26 files changed, 1679 insertions, 0 deletions
diff --git a/src/client/callbackhandeler.cpp b/src/client/callbackhandeler.cpp
new file mode 100644
index 0000000..f39f4ca
--- /dev/null
+++ b/src/client/callbackhandeler.cpp
@@ -0,0 +1,54 @@
+#include <stdio.h>
+#include <stdlib.h>
+#include <vector>
+extern "C" {
+ #include <lua.h>
+ #include <lauxlib.h>
+ #include <lualib.h>
+}
+#include <irrlicht.h>
+#include <map>
+
+#include "callbackhandeler.hpp"
+
+using namespace irr;
+using namespace gui;
+using namespace std;
+
+std::map<IGUIElement*,std::map<EGUI_EVENT_TYPE, void(*)(irr::SEvent)> > guifuncs;
+//IrrlichtDevice* device;
+
+void registerguicallback(IGUIElement* element, EGUI_EVENT_TYPE event, void (*func)(irr::SEvent)){
+ printf("Callback registered\n");
+ guifuncs[element][event] = func;
+}
+
+
+GlobalEventReceiver::GlobalEventReceiver(IrrlichtDevice* d){
+ //device = d;
+}
+bool GlobalEventReceiver::OnEvent(const SEvent& e){
+ EEVENT_TYPE type = e.EventType;
+ switch (type){
+ case EET_GUI_EVENT:{
+ IGUIElement* caller = e.GUIEvent.Caller;
+ EGUI_EVENT_TYPE get = e.GUIEvent.EventType;
+ printf("detected gui event...\n");
+ if (
+ guifuncs.find(caller) != guifuncs.end() &&
+ guifuncs[caller].find(get) != guifuncs[caller].end()){
+ guifuncs[caller][get](e);
+ printf("sucessfully called a gui event\n");
+ return true;
+ }
+ return false;
+ break;
+ }
+ case EET_MOUSE_INPUT_EVENT:{
+
+ }
+ default:
+ printf("Called an unknown event\n");
+ return false;
+ }
+}
diff --git a/src/client/callbackhandeler.hpp b/src/client/callbackhandeler.hpp
new file mode 100644
index 0000000..31c04f8
--- /dev/null
+++ b/src/client/callbackhandeler.hpp
@@ -0,0 +1,22 @@
+#include <stdio.h>
+#include <stdlib.h>
+#include <vector>
+extern "C" {
+ #include <lua.h>
+ #include <lauxlib.h>
+ #include <lualib.h>
+}
+#include <irrlicht.h>
+
+using namespace irr;
+using namespace gui;
+
+void registerguicallback(IGUIElement* element, EGUI_EVENT_TYPE event, void (*func)(irr::SEvent));
+
+
+class GlobalEventReceiver : public irr::IEventReceiver{
+public:
+ GlobalEventReceiver(IrrlichtDevice* d);
+ bool OnEvent(const irr::SEvent& e);
+};
+//GlobalEventReceiver::GlobalEventReceiver(IrrlichtDevice* d);
diff --git a/src/client/config.hpp b/src/client/config.hpp
new file mode 100644
index 0000000..8b13789
--- /dev/null
+++ b/src/client/config.hpp
@@ -0,0 +1 @@
+
diff --git a/src/client/initdevice.cpp b/src/client/initdevice.cpp
new file mode 100644
index 0000000..814dd67
--- /dev/null
+++ b/src/client/initdevice.cpp
@@ -0,0 +1,189 @@
+
+extern "C" {
+ #include <lua.h>
+ #include <lauxlib.h>
+ #include <lualib.h>
+}
+#include <irrlicht.h>
+
+#include "initdevice.hpp"
+
+using namespace irr;
+using namespace core;
+using namespace scene;
+using namespace video;
+using namespace io;
+using namespace gui;
+
+struct settings{
+ u8 aa;
+ u8 bits;
+ E_DEVICE_TYPE dtype;
+ u32 adapter;
+ bool doublebuffer;
+ bool multithread;
+ E_DRIVER_TYPE driver;
+ bool fullscreen;
+ bool stencilbuffer;
+ bool stereobuffer;
+ bool performancetimers;
+ bool vsync;
+ dimension2d<u32> windowsize;
+ u8 zbuffer;
+};
+
+void parseSetting(const char* settingname, lua_State* L, settings* set){
+ if(strcmp(settingname,"Anti Alias") == 0){
+ if(lua_isnumber(L,-1)){
+ set->aa = lua_tonumber(L,-1);
+ }else{
+ printf("Setting \"Anti Alias\" must be a number.\n");
+ }
+ }else if(strcmp(settingname,"Bits Per Pixel") == 0){
+ if(lua_isnumber(L,-1)){
+ set->bits = lua_tonumber(L,-1);
+ }else{
+ printf("Setting \"Bits Per Pixel\" must be a number.\n");
+ }
+ }else if(strcmp(settingname,"Device Type") == 0){
+ if(lua_isstring(L,-1)){
+ const char* dtn = lua_tostring(L,-1);
+ if(strcmp(dtn,"WIN32") == 0){
+ set->dtype = irr::EIDT_WIN32;
+ }else if(strcmp(dtn,"WINCE") == 0){
+ set->dtype = irr::EIDT_WINCE;
+ }else if(strcmp(dtn,"OSX") == 0){
+ set->dtype = irr::EIDT_OSX;
+ }else if(strcmp(dtn,"X11") == 0){
+ set->dtype = irr::EIDT_X11;
+ }else if(strcmp(dtn,"SDL") == 0){
+ set->dtype = irr::EIDT_SDL;
+ }else if(strcmp(dtn,"CONSOLE") == 0){
+ set->dtype = irr::EIDT_CONSOLE;
+ }else if(strcmp(dtn,"BEST") == 0){
+ set->dtype = irr::EIDT_BEST;
+ }
+ }else{
+ printf("Setting \"Device Type\" must be a string\n");
+ }
+ }else if(strcmp(settingname,"Display Adapter") == 0){
+ if(lua_isnumber(L,-1)){
+ set->adapter = lua_tonumber(L,-1);
+ }else{
+ printf("Setting \"Display Adapter\" must be a number\n");
+ }
+ }else if(strcmp(settingname,"Double Buffer") == 0){
+ if(lua_isboolean(L,-1)){
+ set->doublebuffer = lua_toboolean(L,-1) == 1;
+ }else{
+ printf("Setting \"Double Buffer\" must be a boolean\n");
+ }
+ }else if(strcmp(settingname,"Multithreaded") == 0){
+ if(lua_isboolean(L,-1)){
+ set->multithread = lua_toboolean(L,-1) == 1;
+ }else{
+ printf("Setting \"Multithreaded\" must be a boolean\n");
+ }
+ }else if(strcmp(settingname,"Driver Type") == 0){
+ if(lua_isstring(L,-1)){
+ const char* dts = lua_tostring(L,-1);
+ if(strcmp(dts,"NULL") == 0){
+ set->driver = EDT_NULL;
+ }else if(strcmp(dts,"SOFTWARE") == 0){
+ set->driver = EDT_SOFTWARE;
+ }else if(strcmp(dts,"BURNINGS") == 0){
+ set->driver = EDT_BURNINGSVIDEO;
+ }else if(strcmp(dts,"D3D8") == 0){
+ set->driver = EDT_DIRECT3D8;
+ }else if(strcmp(dts,"D3D9") == 0){
+ set->driver = EDT_DIRECT3D9;
+ }else if(strcmp(dts,"OPENGL") == 0){
+ set->driver = EDT_OPENGL;
+ }
+ }else{
+ printf("Setting \"Driver Type\" must be a string\n");
+ }
+ }else if(strcmp(settingname,"Fullscreen") == 0){
+ if(lua_isboolean(L,-1)){
+ set->fullscreen = lua_toboolean(L,-1) == 1;
+ }else{
+ printf("Setting \"Fullscreen\" must be a boolean\n");
+ }
+ }else if(strcmp(settingname,"Stencil Buffer") == 0){
+ if(lua_isboolean(L,-1)){
+ set->stencilbuffer = lua_toboolean(L,-1) == 1;
+ }else{
+ printf("Setting \"Stencil Buffer\" must be a boolean\n");
+ }
+ }else if(strcmp(settingname,"Stereo Buffer") == 0){
+ if(lua_isboolean(L,-1)){
+ set->stereobuffer = lua_toboolean(L,-1) == 1;
+ }else{
+ printf("Setting \"Stereo Buffer\" must be a boolean\n");
+ }
+ }else if(strcmp(settingname,"VSync") == 0){
+ if(lua_isboolean(L,-1)){
+ set->vsync = lua_toboolean(L,-1) == 1;
+ }else{
+ printf("Setting \"VSync\" must be a boolean\n");
+ }
+ }else if(strcmp(settingname,"Window Width") == 0){
+ if(lua_isnumber(L,-1)){
+ set->windowsize.Width = lua_tonumber(L,-1);
+ }else{
+ printf("Setting \"Window Width\" must be a number");
+ }
+ }else if(strcmp(settingname,"Window Height") == 0){
+ if(lua_isnumber(L,-1)){
+ set->windowsize.Height = lua_tonumber(L,-1);
+ }else{
+ printf("Setting \"Window Height\" must be a number");
+ }
+ }
+}
+
+void settingsFromTable(lua_State *L, SIrrlichtCreationParameters* p){
+ lua_pushnil(L);
+ settings* set = (settings*)malloc(sizeof(settings));
+ while(lua_next(L,-2) != 0){
+ printf("%s - %s\n",
+ lua_typename(L, lua_type(L, -2)),
+ lua_typename(L, lua_type(L, -1)));
+ if(lua_isstring(L,-2)){
+ const char* setstr = lua_tostring(L,-2);
+ printf("\tFound setting %s\n",setstr);
+ parseSetting(setstr,L,set);
+ }else{
+ printf("\tFound a non-string setting key! Key is a %s\n",luaL_typename(L,-1));
+ }
+ lua_pop(L,1);
+ }
+ p->AntiAlias = set->aa;
+ p->Bits = set->bits;
+ p->DeviceType = set->dtype;
+ p->DisplayAdapter = set->adapter;
+ p->DriverMultithreaded = set->multithread;
+ p->DriverType = set->driver;
+ p->Fullscreen = set->fullscreen;
+ p->Stencilbuffer = set->stencilbuffer;
+ p->Vsync = set->vsync;
+ p->WindowSize = set->windowsize;
+ p->ZBufferBits = set->zbuffer;
+ free(set);
+ printf("Settings loaded");
+}
+
+IrrlichtDevice* spawnIrrDevice(lua_State* L){
+ printf("Attempting to load settings...\n");
+ int iErr = luaL_dofile(L,"../data/deviceinit.lua");
+ SIrrlichtCreationParameters p = SIrrlichtCreationParameters();
+ settingsFromTable(L,&p);
+ if(iErr != 0){
+ printf("Failed to open lua file:/data/deviceinit.lua\n");
+ }
+ IrrlichtDevice* dev = createDeviceEx(p);
+ if(!dev)
+ exit(1);
+ dev->setWindowCaption(L"Borkengin");
+ return dev;
+}
diff --git a/src/client/initdevice.hpp b/src/client/initdevice.hpp
new file mode 100644
index 0000000..dd328f7
--- /dev/null
+++ b/src/client/initdevice.hpp
@@ -0,0 +1,17 @@
+#ifndef __H_BE_initdevice
+#define __H_BE_initdevice
+#include <irrlicht.h>
+extern "C" {
+ #include <lua.h>
+ #include <lauxlib.h>
+ #include <lualib.h>
+}
+using namespace irr;
+using namespace core;
+using namespace scene;
+using namespace video;
+using namespace io;
+using namespace gui;
+
+IrrlichtDevice* spawnIrrDevice(lua_State* L);
+#endif
diff --git a/src/client/lua_api/gameparts.hpp b/src/client/lua_api/gameparts.hpp
new file mode 100644
index 0000000..e6f02a1
--- /dev/null
+++ b/src/client/lua_api/gameparts.hpp
@@ -0,0 +1,15 @@
+extern "C" {
+ #include <lua.h>
+ #include <lauxlib.h>
+ #include <lualib.h>
+}
+
+typedef struct LISceneNode {
+ irr::scene::ISceneNode* n;
+ map_t funcmap;
+ const char* type;
+} LIGUIElement;
+
+extern lua_State* tL;
+extern irr::IrrlichtDevice* gamedevice;
+extern long nodenum;
diff --git a/src/client/lua_api/gui/iguibutton.cpp b/src/client/lua_api/gui/iguibutton.cpp
new file mode 100644
index 0000000..6c2fc5a
--- /dev/null
+++ b/src/client/lua_api/gui/iguibutton.cpp
@@ -0,0 +1,163 @@
+#include <stdio.h>
+#include <stdlib.h>
+#include <vector>
+#include <memory>
+#include <map>
+#include <string>
+#include <functional>
+extern "C" {
+ #include <lua.h>
+ #include <lauxlib.h>
+ #include <lualib.h>
+}
+#include <irrlicht.h>
+#include "../guiparts.hpp"
+#include "iguielement.hpp"
+#include "../../callbackhandeler.hpp"
+#include "../../util/hashmap.h"
+
+using namespace irr;
+using namespace gui;
+
+IrrlichtDevice* device;
+char lhashkey[20];
+
+static LIGUIElement* checkiguibutton(lua_State* L, int index){
+ void* ud = luaL_checkudata(L,index,"gui.iguibutton");
+ luaL_argcheck(L,ud != NULL, index, "'gui.iguibutton' expected");
+ return (LIGUIElement*) ud;
+}
+
+static LIGUIElement* checkiguibutton(lua_State* L){
+ return checkiguibutton(L,1);
+}
+
+//The callback even for all gui buttons
+static void iguibuttonevent(irr::SEvent e){
+ IGUIElement* caller = (IGUIElement*)e.GUIEvent.Caller;
+ printf("Some gui something somewhere was pressed\n");
+ if(iguielements.find(caller) != iguielements.end()){
+ printf("I know what reference is linked to that button: %d!\n",iguielements[caller]);
+ int ref = iguielements[caller];
+ EGUI_EVENT_TYPE etype = e.GUIEvent.EventType;
+ if(etype == EGET_BUTTON_CLICKED){
+ lua_rawgeti(tL,LUA_REGISTRYINDEX,ref);
+ printf("getting raw, the thing on the top of stack is a %s\n",luaL_typename(tL,-1));
+ LIGUIElement* tbut = checkiguibutton(tL,-1);
+ int hashmapresponse;
+ char* hashkey = (char*)"onpress";
+ int terror = hashmap_get(tbut->funcmap,hashkey,(void**)&hashmapresponse);
+ if(terror == MAP_OK){
+ lua_rawgeti(tL,LUA_REGISTRYINDEX,hashmapresponse);
+ lua_call(tL,0,0);
+ }else{
+ printf("Tried to call onpress on something that dosen't have onpress\n");
+ }
+ }else if(etype == EGET_ELEMENT_HOVERED){
+ printf("Trying to call onhovered!\n");
+ lua_rawgeti(tL,LUA_REGISTRYINDEX,ref);
+ LIGUIElement* tbut = (LIGUIElement*)lua_touserdata(tL,-1);
+ int hashmapresponse;
+ int terror = hashmap_get(tbut->funcmap,(char*)"onhovered",(void**)&hashmapresponse);
+ if(terror == MAP_OK){
+ lua_rawgeti(tL,LUA_REGISTRYINDEX,hashmapresponse);
+ lua_call(tL,0,0);
+ }
+ }
+ }
+}
+
+static int newiguibutton(lua_State* L){
+ printf("Createing gui button!\n");
+ //The position of the button
+ int startx = luaL_optint(L,1,0);
+ int starty = luaL_optint(L,2,0);
+ int endx = luaL_optint(L,3,startx+100);
+ int endy = luaL_optint(L,4,starty+100);
+
+ //Label and tooltip
+ wchar_t* button_label;
+ wchar_t* button_tooltip;
+ const char* labelopt = luaL_optstring(L,5,"Button");
+ const char* tooltipopt = luaL_optstring(L,6,"Tooltip");
+ int bls = strlen(labelopt);
+ int bts = strlen(tooltipopt);
+ button_label = (wchar_t*)malloc(sizeof(wchar_t)*(bls));
+ button_tooltip = (wchar_t*)malloc(sizeof(wchar_t)*(bts));
+ mbstowcs(button_label,labelopt,bls+1);
+ mbstowcs(button_tooltip,tooltipopt,bts+1);
+ printf("Got the string options\n");
+
+ //If the element has a parrent
+ int parent = luaL_optint(L,7,0);
+
+ //Create the button
+ IGUIEnvironment* env = device->getGUIEnvironment();
+ IGUIButton* nbut = (IGUIButton*) env->addButton(core::rect<s32>(startx,starty,endx,endy), guielements[parent], gui_elenum++, button_label, button_tooltip);
+
+ //Register it's callback
+ registerguicallback(nbut,EGET_BUTTON_CLICKED,iguibuttonevent);
+ printf("Finished registering callback\n");
+
+ //Create the lua representation of the button
+ LIGUIElement* lbut = (LIGUIElement*)lua_newuserdata(L, sizeof(LIGUIElement));
+
+ //Make it callbackable
+ int tref = luaL_ref(L,LUA_REGISTRYINDEX);
+ iguielements[nbut] = tref;
+ lua_rawgeti(L,LUA_REGISTRYINDEX,tref);//Put it back on the stack since luaL_ref pops the object.
+
+ //Set it's metatable
+ luaL_getmetatable(L, "gui.iguibutton");
+ lua_setmetatable(L, -2);
+
+ //Create the struct
+ lbut->e = nbut;
+ lbut->funcmap = hashmap_new();
+ lbut->type = "iguibutton";
+
+ //Free up anything made in the function
+ free(button_label);
+ free(button_tooltip);
+
+ //Put it on top and return it
+ lua_rawgeti(L,LUA_REGISTRYINDEX,tref);
+ return 1;
+}
+
+static const luaL_reg iguibutton_f[] = {
+ {"new", newiguibutton},
+ {"gethandeler", guigethandeler},
+ {"sethandeler", guisethandeler},
+ {0,0},
+};
+
+static const luaL_reg iguibutton_m[] = {
+ {"move", moveiguielement},
+ {"settext", setiguitext},
+ {"remove", removeiguielement},
+ {0,0},
+};
+
+int iguibutton_register(lua_State* L, IrrlichtDevice* d){
+ device = d;
+ tL = L;
+
+ luaL_newmetatable(L, "gui.iguibutton");
+
+ luaL_register(L,"iguibutton",iguibutton_f);
+
+ lua_pushstring(L,"__index");
+ lua_pushstring(L,"gethandeler");
+ lua_gettable(L,-3);
+ lua_settable(L,-4);
+
+ lua_pushstring(L,"__newindex");
+ lua_pushstring(L,"sethandeler");
+ lua_gettable(L,-3);
+ lua_settable(L,-4);
+
+ luaL_register(L, NULL, iguibutton_m);
+
+ return 1;
+}
diff --git a/src/client/lua_api/gui/iguibutton.hpp b/src/client/lua_api/gui/iguibutton.hpp
new file mode 100644
index 0000000..4059767
--- /dev/null
+++ b/src/client/lua_api/gui/iguibutton.hpp
@@ -0,0 +1,11 @@
+#include <stdio.h>
+#include <stdlib.h>
+#include <vector>
+extern "C" {
+ #include <lua.h>
+ #include <lauxlib.h>
+ #include <lualib.h>
+}
+#include <irrlicht.h>
+
+int iguibutton_register(lua_State* L, irr::IrrlichtDevice* d);
diff --git a/src/client/lua_api/gui/iguielement.cpp b/src/client/lua_api/gui/iguielement.cpp
new file mode 100644
index 0000000..cb395af
--- /dev/null
+++ b/src/client/lua_api/gui/iguielement.cpp
@@ -0,0 +1,93 @@
+/*This file defines some things that all igui stuff can do*/
+extern "C" {
+ #include <lua.h>
+ #include <lauxlib.h>
+ #include <lualib.h>
+}
+#include <irrlicht.h>
+#include "../guiparts.hpp"
+
+using namespace irr;
+using namespace core;
+
+static LIGUIElement* toiguielement(lua_State* L,int index){
+ LIGUIElement* ret = (LIGUIElement*)lua_touserdata(L,index);
+ if(ret == NULL)
+ luaL_typerror(L,index,"LIGUIButton");
+ return ret;
+}
+
+static LIGUIElement* toiguielement(lua_State* L){
+ return toiguielement(L,1);
+}
+
+int moveiguielement(lua_State* L){
+ LIGUIElement* ele = toiguielement(L,1);
+ int x = luaL_optint(L,2,0);
+ int y = luaL_optint(L,3,0);
+ ele->e->move(position2d<s32>(x,y));
+ return 0;
+}
+
+int setiguitext(lua_State* L){
+ LIGUIElement* ele = toiguielement(L,1);
+ const char* str = luaL_optstring(L,2,"");
+ int size = strlen(str);
+ wchar_t* al = (wchar_t*)malloc(sizeof(wchar_t)*size);
+ mbstowcs(al,str,size);
+ ele->e->setText(al);
+ free(al);
+ return 0;
+}
+
+int removeiguielement(lua_State* L){
+ LIGUIElement* ele = toiguielement(L,1);
+ ele->e->remove();
+ hashmap_free(ele->funcmap);
+ free(ele);
+ return 0;
+}
+
+int guigethandeler(lua_State* L){
+ printf("Called the get index handeler!\n");
+ LIGUIElement* button = toiguielement(L);
+ if(!lua_isstring(L,2)){
+ luaL_error(L,"index of iguibutton must be of type 'string'");
+ }
+ const char* lstr = lua_tostring(L,2);
+ char* hashkey = (char*)malloc(sizeof(char)*strlen(lstr));
+ strcpy(hashkey,lstr);
+ int ref;
+ if(hashmap_get(button->funcmap,hashkey,(void**)&ref) == MAP_OK){
+ //We found the value in our hashmap!
+ lua_rawgeti(L,LUA_REGISTRYINDEX,ref);
+ return 1;
+ }else{
+ //Could not find in hashmap, check parrent
+ lua_getglobal(L,button->type);
+ printf("Button's type is %s\n",button->type);
+ lua_getfield(L,-1,lstr);
+ return 1;
+ }
+}
+
+int guisethandeler(lua_State* L){
+ printf("Called the set index handeler\n");
+ LIGUIElement* button = toiguielement(L);
+ if(!lua_isstring(L,2)){
+ luaL_error(L,"index of iguibutton must be of type 'string'");
+ }
+ const char* lstr = lua_tostring(L,2);
+ char* hashkey = (char*)malloc(sizeof(char)*strlen(lstr));
+ strcpy(hashkey,lstr);
+ int oldref;
+ if(hashmap_get(button->funcmap,hashkey,(void**)&oldref) == MAP_OK){
+ luaL_unref(L,LUA_REGISTRYINDEX,oldref);
+ hashmap_remove(button->funcmap,hashkey);
+ }
+ int ref = luaL_ref(L,LUA_REGISTRYINDEX);
+ if(hashmap_put(button->funcmap,hashkey,(void*)ref) != MAP_OK){
+ luaL_error(L,"Error while setting the hashkey on iguibutton");
+ }
+ return 0;
+}
diff --git a/src/client/lua_api/gui/iguielement.hpp b/src/client/lua_api/gui/iguielement.hpp
new file mode 100644
index 0000000..5756a34
--- /dev/null
+++ b/src/client/lua_api/gui/iguielement.hpp
@@ -0,0 +1,15 @@
+
+#include <stdio.h>
+#include <stdlib.h>
+extern "C" {
+ #include <lua.h>
+ #include <lauxlib.h>
+ #include <lualib.h>
+}
+#include <irrlicht.h>
+
+int moveiguielement(lua_State* L);
+int setiguitext(lua_State* L);
+int removeiguielement(lua_State* L);
+int guigethandeler(lua_State* L);
+int guisethandeler(lua_State* L);
diff --git a/src/client/lua_api/gui/iguilabel.cpp b/src/client/lua_api/gui/iguilabel.cpp
new file mode 100644
index 0000000..da720f9
--- /dev/null
+++ b/src/client/lua_api/gui/iguilabel.cpp
@@ -0,0 +1,128 @@
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <vector>
+#include <memory>
+#include <map>
+#include <functional>
+extern "C" {
+ #include <lua.h>
+ #include <lauxlib.h>
+ #include <lualib.h>
+}
+#include <irrlicht.h>
+#include "../guiparts.hpp"
+#include "iguielement.hpp"
+#include "../../callbackhandeler.hpp"
+
+using namespace irr;
+using namespace gui;
+
+//IrrlichtDevice* guidevice;
+
+static LIGUIElement* checkiguilabel(lua_State* L, int index){
+ void* ud = luaL_checkudata(L,index,"gui.iguilabel");
+ luaL_argcheck(L,ud != NULL, index, "'gui.iguilabel' expected");
+ return (LIGUIElement*) ud;
+}
+
+static LIGUIElement* checkiguilabel(lua_State* L){
+ return checkiguilabel(L,1);
+}
+
+static void iguilabelevent(irr::SEvent e){
+ printf("Oh no! an iguilabel generated an event!");
+}
+
+static int newiguilabel(lua_State* L){
+ printf("Createing label!\n");
+ int nargs = lua_gettop(L);
+ //The position of the text
+ int startx = luaL_optint(L,1,0);
+ int starty = luaL_optint(L,2,0);
+ int endx = luaL_optint(L,3,startx+100);
+ int endy = luaL_optint(L,4,starty+100);
+
+ //Label and tooltip
+ wchar_t* label;
+ const char* labelopt = luaL_optstring(L,5,"Label");
+ int bls = strlen(labelopt);
+ label = (wchar_t*)malloc(sizeof(wchar_t)*(bls));
+ mbstowcs(label,labelopt,bls);
+ printf("Got the string option\n");
+
+ //If the element has a parrent
+ int parent = 0;
+ if(nargs >= 6){
+ parent = luaL_optint(L,6,0);
+ printf("got the parrent\n");
+ }
+
+
+ //Create the button
+ IGUIEnvironment* env = guidevice->getGUIEnvironment();
+ //printf("Createing button with data %d %d %d %d, %p, %d, %s, %s\n", startx,starty,endx,endy,guielements[parent],gui_elenum,button_label,button_tooltip);
+ //Create the label
+ IGUIStaticText* llabel = (IGUIStaticText*) env->addStaticText(label,core::rect<s32>(startx,starty,endx,endy),false,false, guielements[parent], gui_elenum++, false);
+ printf("Created the button\n");
+
+ //Register it's callback
+ registerguicallback(llabel,EGET_ELEMENT_HOVERED,iguilabelevent);
+
+ //Create it's lua representation
+ LIGUIElement* ltext = (LIGUIElement*)lua_newuserdata(L, sizeof(LIGUIElement));
+ int tref = luaL_ref(L,LUA_REGISTRYINDEX);
+ iguielements[llabel] = tref;
+ lua_rawgeti(L,LUA_REGISTRYINDEX,tref);//Put it back on the stack since luaL_ref pops the object.
+
+ //Set it's metatable
+ luaL_getmetatable(L, "gui.iguilabel");
+ lua_setmetatable(L, -2);
+
+ //Create the struct
+ ltext->e = llabel;
+ ltext->funcmap = hashmap_new();
+ ltext->type = "iguilabel";
+
+ //Free up anything made in this function
+ free(label);
+
+ //Put it on top and return it
+ lua_rawgeti(L,LUA_REGISTRYINDEX,tref);
+ return 1;
+}
+
+static const luaL_reg iguilabel_f[] = {
+ {"new", newiguilabel},
+ {"gethandeler", guigethandeler},
+ {"sethandeler", guisethandeler},
+ {0,0},
+};
+
+static const luaL_reg iguilabel_m[] = {
+ {"move", moveiguielement},
+ {"settext", setiguitext},
+ {"remove", removeiguielement},
+ {0, 0},
+};
+
+int iguilabel_register(lua_State* L, IrrlichtDevice* d){
+
+ luaL_newmetatable(L, "gui.iguilabel");
+
+ luaL_register(L,"iguilabel",iguilabel_f);
+
+ lua_pushstring(L,"__index");
+ lua_pushstring(L,"gethandeler");
+ lua_gettable(L,-3);
+ lua_settable(L,-4);
+
+ lua_pushstring(L,"__newindex");
+ lua_pushstring(L,"sethandeler");
+ lua_gettable(L,-3);
+ lua_settable(L,-4);
+
+ luaL_register(L, NULL, iguilabel_m);
+
+ return 1;
+}
diff --git a/src/client/lua_api/gui/iguilabel.hpp b/src/client/lua_api/gui/iguilabel.hpp
new file mode 100644
index 0000000..c779c70
--- /dev/null
+++ b/src/client/lua_api/gui/iguilabel.hpp
@@ -0,0 +1,11 @@
+
+#include <stdio.h>
+#include <stdlib.h>
+extern "C" {
+ #include <lua.h>
+ #include <lauxlib.h>
+ #include <lualib.h>
+}
+#include <irrlicht.h>
+
+int iguilabel_register(lua_State* L, irr::IrrlichtDevice* d);
diff --git a/src/client/lua_api/guiparts.hpp b/src/client/lua_api/guiparts.hpp
new file mode 100644
index 0000000..fba3862
--- /dev/null
+++ b/src/client/lua_api/guiparts.hpp
@@ -0,0 +1,29 @@
+#ifndef __H_guiparts
+#define __H_guiparts
+#include <stdio.h>
+#include <stdlib.h>
+#include <vector>
+#include <map>
+#include <string>
+extern "C" {
+ #include <lua.h>
+ #include <lauxlib.h>
+ #include <lualib.h>
+}
+#include <irrlicht.h>
+#include "../util/hashmap.h"
+
+
+typedef struct LIGUIElement {
+ irr::gui::IGUIElement* e;
+ map_t funcmap;
+ const char* type;
+} LIGUIElement;
+
+
+extern lua_State* tL;
+extern irr::IrrlichtDevice* guidevice;
+extern long gui_elenum;
+extern std::vector<irr::gui::IGUIElement*> guielements;
+extern std::map<irr::gui::IGUIElement*,int> iguielements;
+#endif
diff --git a/src/client/lua_api/load_core.cpp b/src/client/lua_api/load_core.cpp
new file mode 100644
index 0000000..910115f
--- /dev/null
+++ b/src/client/lua_api/load_core.cpp
@@ -0,0 +1,32 @@
+#include <stdio.h>
+#include <stdlib.h>
+#include <vector>
+#include <map>
+extern "C" {
+ #include <lua.h>
+ #include <lauxlib.h>
+ #include <lualib.h>
+}
+#include <irrlicht.h>
+
+int makevector(lua_State* L){
+ lua_newtable(L);
+
+ lua_pushstring("x");
+ lua_optint(L,1,0);
+ lua_settable(L,-2);
+
+ lua_pushstring("y");
+ lua_optint(L,2,0);
+ lua_settable(L,-2);
+
+ lua_pushstring("z");
+ lua_optint(L,3,0);
+ lua_settable(L,-2);
+
+}
+
+void load_corefuncs(lua_State* L, IrrlichtDevice* d){
+ lua_newtable(L);
+ lua_setglobal(L,"GAME");
+}
diff --git a/src/client/lua_api/load_core.hpp b/src/client/lua_api/load_core.hpp
new file mode 100644
index 0000000..641ca08
--- /dev/null
+++ b/src/client/lua_api/load_core.hpp
@@ -0,0 +1,14 @@
+#ifndef __H_loadgame
+#define __H_loadgame
+#include <stdio.h>
+#include <stdlib.h>
+#include <vector>
+extern "C" {
+ #include <lua.h>
+ #include <lauxlib.h>
+ #include <lualib.h>
+}
+#include <irrlicht.h>
+
+void load_corefuncs(lua_State* L, IrrlichtDevice* device);
+#endif
diff --git a/src/client/lua_api/load_game.cpp b/src/client/lua_api/load_game.cpp
new file mode 100644
index 0000000..fb51595
--- /dev/null
+++ b/src/client/lua_api/load_game.cpp
@@ -0,0 +1,24 @@
+#include <stdio.h>
+#include <stdlib.h>
+#include <vector>
+#include <map>
+extern "C" {
+ #include <lua.h>
+ #include <lauxlib.h>
+ #include <lualib.h>
+}
+#include <irrlicht.h>
+
+#include "gui/iguibutton.hpp"
+#include "gui/iguilabel.hpp"
+#include "../callbackhandeler.hpp"
+#include "guiparts.hpp"
+
+using namespace irr;
+using namespace gui;
+using namespace core;
+
+void load_gamefuncs(lua_State* L, IrrlichtDevice* d){
+ lua_newtable(L);
+ lua_setglobal(L,"GAME");
+}
diff --git a/src/client/lua_api/load_game.hpp b/src/client/lua_api/load_game.hpp
new file mode 100644
index 0000000..f20e0c6
--- /dev/null
+++ b/src/client/lua_api/load_game.hpp
@@ -0,0 +1,14 @@
+#ifndef __H_loadgame
+#define __H_loadgame
+#include <stdio.h>
+#include <stdlib.h>
+#include <vector>
+extern "C" {
+ #include <lua.h>
+ #include <lauxlib.h>
+ #include <lualib.h>
+}
+#include <irrlicht.h>
+
+void load_gamefuncs(lua_State* L, IrrlichtDevice* device);
+#endif
diff --git a/src/client/lua_api/load_gui.cpp b/src/client/lua_api/load_gui.cpp
new file mode 100644
index 0000000..ed7faac
--- /dev/null
+++ b/src/client/lua_api/load_gui.cpp
@@ -0,0 +1,69 @@
+#include <stdio.h>
+#include <stdlib.h>
+#include <vector>
+#include <map>
+extern "C" {
+ #include <lua.h>
+ #include <lauxlib.h>
+ #include <lualib.h>
+}
+#include <irrlicht.h>
+
+#include "gui/iguibutton.hpp"
+#include "gui/iguilabel.hpp"
+#include "../callbackhandeler.hpp"
+#include "guiparts.hpp"
+
+using namespace irr;
+using namespace gui;
+using namespace core;
+
+//Things from guiparts.hpp
+std::map<irr::gui::IGUIElement*,int> iguielements;
+IrrlichtDevice* guidevice;
+long gui_elenum;
+std::vector<irr::gui::IGUIElement*> guielements(1);
+lua_State* tL;
+
+int screenwidth(lua_State* L);
+int screenheight(lua_State* L);
+
+void load_guifuncs(lua_State* L, IrrlichtDevice* d){
+ tL = L;
+ guidevice = d;
+ gui_elenum = 0;
+ guielements[0] = NULL;
+ printf("About to initalize guielements vector\n");
+ printf("Done initalizeing guilements vector\n");
+
+ iguibutton_register(L,d);
+ iguilabel_register(L,d);
+ lua_pop(L, 1);
+
+ lua_newtable(L);
+ //lua_pushcfunction(L,createiguibutton);
+ //lua_setfield(L,-2,"createButton");
+ lua_setglobal(L,"gui");
+
+ lua_pushcfunction(L,screenwidth);
+ lua_setglobal(L,"scrw");
+
+ lua_pushcfunction(L,screenheight);
+ lua_setglobal(L,"scrh");
+
+}
+
+
+int screenheight(lua_State* L){
+ core::rect<s32> dim = guidevice->getGUIEnvironment()->getRootGUIElement()->getAbsoluteClippingRect();
+ lua_pushnumber(L,dim.getHeight());
+ printf("Got screen height:%d\n",dim.getWidth());
+ return 1;
+}
+
+int screenwidth(lua_State* L){
+ core::rect<s32> dim = guidevice->getGUIEnvironment()->getRootGUIElement()->getAbsoluteClippingRect();
+ lua_pushnumber(L,dim.getWidth());
+ printf("Got screen width:%d\n",dim.getWidth());
+ return 1;
+}
diff --git a/src/client/lua_api/load_gui.hpp b/src/client/lua_api/load_gui.hpp
new file mode 100644
index 0000000..eb76634
--- /dev/null
+++ b/src/client/lua_api/load_gui.hpp
@@ -0,0 +1,14 @@
+#ifndef __H_loadgui
+#define __H_loadgui
+#include <stdio.h>
+#include <stdlib.h>
+#include <vector>
+extern "C" {
+ #include <lua.h>
+ #include <lauxlib.h>
+ #include <lualib.h>
+}
+#include <irrlicht.h>
+
+void load_guifuncs(lua_State* L, IrrlichtDevice* device);
+#endif
diff --git a/src/client/lua_api/scene/icamera.cpp b/src/client/lua_api/scene/icamera.cpp
new file mode 100644
index 0000000..2dd5a67
--- /dev/null
+++ b/src/client/lua_api/scene/icamera.cpp
@@ -0,0 +1,124 @@
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <vector>
+#include <memory>
+#include <map>
+#include <functional>
+extern "C" {
+ #include <lua.h>
+ #include <lauxlib.h>
+ #include <lualib.h>
+}
+#include <irrlicht.h>
+#include "../gameparts.hpp"
+#include "icamera.hpp"
+
+using namespace irr;
+using namespace scene;
+
+//IrrlichtDevice* guidevice;
+
+static LISceneNode* checkiscenecamera(lua_State* L, int index){
+ void* ud = luaL_checkudata(L,index,"scene.icamera");
+ luaL_argcheck(L,ud != NULL, index, "'scene.icamera' expected");
+ return (LISceneNode*) ud;
+}
+
+static LISceneNode* checkiscenecamera(lua_State* L){
+ return checkiscenecamera(L,1);
+}
+
+//iscenecamera.new(Vector position, Vector lookat, parrent)
+static int newiscenecamera(lua_State* L){
+ printf("Createing camera!\n");
+ int nargs = lua_gettop(L);
+ //The position of the camera
+ int startx = luaL_optint(L,1,0);
+ int starty = luaL_optint(L,2,0);
+ int endx = luaL_optint(L,3,startx+100);
+ int endy = luaL_optint(L,4,starty+100);
+
+ //Label and tooltip
+ wchar_t* label;
+ const char* labelopt = luaL_optstring(L,5,"Label");
+ int bls = strlen(labelopt);
+ label = (wchar_t*)malloc(sizeof(wchar_t)*(bls));
+ mbstowcs(label,labelopt,bls);
+ printf("Got the string option\n");
+
+ //If the element has a parrent
+ int parent = 0;
+ if(nargs >= 6){
+ parent = luaL_optint(L,6,0);
+ printf("got the parrent\n");
+ }
+
+
+ //Create the button
+ IGUIEnvironment* env = guidevice->getGUIEnvironment();
+ //printf("Createing button with data %d %d %d %d, %p, %d, %s, %s\n", startx,starty,endx,endy,guielements[parent],gui_elenum,button_label,button_tooltip);
+ //Create the label
+ IGUIStaticText* llabel = (IGUIStaticText*) env->addStaticText(label,core::rect<s32>(startx,starty,endx,endy),false,false, guielements[parent], gui_elenum++, false);
+ printf("Created the button\n");
+
+ //Register it's callback
+ registerguicallback(llabel,EGET_ELEMENT_HOVERED,iguilabelevent);
+
+ //Create it's lua representation
+ LIGUIElement* ltext = (LIGUIElement*)lua_newuserdata(L, sizeof(LIGUIElement));
+ int tref = luaL_ref(L,LUA_REGISTRYINDEX);
+ iguielements[llabel] = tref;
+ lua_rawgeti(L,LUA_REGISTRYINDEX,tref);//Put it back on the stack since luaL_ref pops the object.
+
+ //Set it's metatable
+ luaL_getmetatable(L, "gui.iguilabel");
+ lua_setmetatable(L, -2);
+
+ //Create the struct
+ ltext->e = llabel;
+ ltext->funcmap = hashmap_new();
+ ltext->type = "iguilabel";
+
+ //Free up anything made in this function
+ free(label);
+
+ //Put it on top and return it
+ lua_rawgeti(L,LUA_REGISTRYINDEX,tref);
+ return 1;
+}
+
+static const luaL_reg iguilabel_f[] = {
+ {"new", newiguilabel},
+ {"gethandeler", guigethandeler},
+ {"sethandeler", guisethandeler},
+ {0,0},
+};
+
+static const luaL_reg iguilabel_m[] = {
+ {"move", moveiguielement},
+ {"settext", setiguitext},
+ {"remove", removeiguielement},
+ {0, 0},
+};
+
+int iguilabel_register(lua_State* L, IrrlichtDevice* d){
+
+ luaL_newmetatable(L, "gui.iguilabel");
+
+ luaL_register(L,"iguilabel",iguilabel_f);
+
+ lua_pushstring(L,"__index");
+ lua_pushstring(L,"gethandeler");
+ lua_gettable(L,-3);
+ lua_settable(L,-4);
+
+ lua_pushstring(L,"__newindex");
+ lua_pushstring(L,"sethandeler");
+ lua_gettable(L,-3);
+ lua_settable(L,-4);
+
+ luaL_register(L, NULL, iguilabel_m);
+
+ return 1;
+}
diff --git a/src/client/lua_api/scene/icamera.hpp b/src/client/lua_api/scene/icamera.hpp
new file mode 100644
index 0000000..15525f8
--- /dev/null
+++ b/src/client/lua_api/scene/icamera.hpp
@@ -0,0 +1,11 @@
+
+#include <stdio.h>
+#include <stdlib.h>
+extern "C" {
+ #include <lua.h>
+ #include <lauxlib.h>
+ #include <lualib.h>
+}
+#include <irrlicht.h>
+
+int icamera_register(lua_State* L, irr::IrrlichtDevice* d);
diff --git a/src/client/main.cpp b/src/client/main.cpp
new file mode 100644
index 0000000..4e284c5
--- /dev/null
+++ b/src/client/main.cpp
@@ -0,0 +1,93 @@
+#include <stdio.h>
+#include <stdlib.h>
+extern "C" {
+ #include <lua.h>
+ #include <lauxlib.h>
+ #include <lualib.h>
+}
+#include <irrlicht.h>
+
+#include <btBulletDynamicsCommon.h>
+#include <cstdlib>
+
+#include "initdevice.hpp"
+#include "menuhandeler.hpp"
+#include "lua_api/load_gui.hpp"
+#include "lua_api/load_game.hpp"
+#include "callbackhandeler.hpp"
+
+using namespace irr;
+using namespace core;
+using namespace scene;
+using namespace video;
+using namespace io;
+using namespace gui;
+
+void loadLLibs(lua_State* L){
+ luaopen_base(L);
+ luaopen_table(L);
+ luaopen_io(L);
+ luaopen_string(L);
+ luaopen_math(L);
+}
+
+void loadIrrLibs(lua_State* L, IrrlichtDevice* device){
+ printf("Loading guifuncs...\n");
+ load_guifuncs(L,device);
+ load_gamefuncs(L,device);
+}
+
+int main(int argc, char *argv[]){
+ //Create a new lua state, this gets shared everywhere
+ lua_State *state = luaL_newstate();
+ //Load the lua libraries
+ loadLLibs(state);
+ //Defined in initdevice.cpp, creates the irrlicht device
+ IrrlichtDevice *device = spawnIrrDevice(state);
+ if (!device)
+ return 1;
+ //Loads libraries for interfaceing with irrlicht
+ loadIrrLibs(state,device);
+ printf("Loadded irr libs...\n");
+ //Sets the global event handeler
+ GlobalEventReceiver ger = GlobalEventReceiver(device);
+ device->setEventReceiver(&ger);
+ int iErr = luaL_dofile(state,"../data/guitest.lua");
+ if(iErr != 0){
+ lua_error(state);
+ printf("Failed to open lua file:../data/guitest.lua\n");
+ }
+
+
+
+ device->setWindowCaption(L"Bork[en]gine Demo");
+
+ //Load some menu
+ loadMenu("Some menu",device);
+
+ IVideoDriver* driver = device->getVideoDriver();
+ ISceneManager* smgr = device->getSceneManager();
+ IGUIEnvironment* guienv = device->getGUIEnvironment();
+
+ guienv->addStaticText(L"Hello World! This is the Irrlicht Software renderer!",
+ rect<s32>(10,10,260,22), true);
+
+ smgr->addCameraSceneNode(0, vector3df(0,30,-40), vector3df(0,5,0));
+
+ printf("Everything registered, about to start running device!\n");
+
+ while(device->run()){
+ driver->beginScene(true, true, SColor(255,100,101,140));
+
+ smgr->drawAll();
+ guienv->drawAll();
+
+ driver->endScene();
+ lua_getglobal(state,"GAME");
+ lua_getfield(state,-1,"tick");
+ if(!lua_isnil(state,-1))
+ lua_call(state,0,0);
+ }
+ lua_close(state);
+ return 0;
+}
diff --git a/src/client/menuhandeler.cpp b/src/client/menuhandeler.cpp
new file mode 100644
index 0000000..830c695
--- /dev/null
+++ b/src/client/menuhandeler.cpp
@@ -0,0 +1,31 @@
+extern "C" {
+ #include <lua.h>
+ #include <lauxlib.h>
+ #include <lualib.h>
+}
+#include <irrlicht.h>
+
+#include "initdevice.hpp"
+
+using namespace irr;
+using namespace core;
+using namespace scene;
+using namespace video;
+using namespace io;
+using namespace gui;
+
+void loadMenu(const char* name, IrrlichtDevice* device){
+
+}
+
+void showMenu(const char* name, IrrlichtDevice* device){
+
+}
+
+void hideMenu(const char* name, IrrlichtDevice* device){
+
+}
+
+void dropMenu(const char* name, IrrlichtDevice* device){
+
+}
diff --git a/src/client/menuhandeler.hpp b/src/client/menuhandeler.hpp
new file mode 100644
index 0000000..914335f
--- /dev/null
+++ b/src/client/menuhandeler.hpp
@@ -0,0 +1,27 @@
+#ifndef __H_BE_menuhandeler
+#define __H_BE_menuhandeler
+extern "C" {
+ #include <lua.h>
+ #include <lauxlib.h>
+ #include <lualib.h>
+}
+#include <irrlicht.h>
+
+#include "initdevice.hpp"
+
+using namespace irr;
+using namespace core;
+using namespace scene;
+using namespace video;
+using namespace io;
+using namespace gui;
+
+void loadMenu(const char* name, IrrlichtDevice* device);
+
+void showMenu(const char* name, IrrlichtDevice* device);
+
+void hideMenu(const char* name, IrrlichtDevice* device);
+
+void dropMenu(const char* name, IrrlichtDevice* device);
+
+#endif
diff --git a/src/client/util/hashmap.c b/src/client/util/hashmap.c
new file mode 100644
index 0000000..f91e743
--- /dev/null
+++ b/src/client/util/hashmap.c
@@ -0,0 +1,397 @@
+/*
+ * Generic map implementation.
+ */
+#include "hashmap.h"
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <string.h>
+
+#define INITIAL_SIZE (256)
+#define MAX_CHAIN_LENGTH (8)
+
+/* We need to keep keys and values */
+typedef struct _hashmap_element{
+ char* key;
+ int in_use;
+ any_t data;
+} hashmap_element;
+
+/* A hashmap has some maximum size and current size,
+ * as well as the data to hold. */
+typedef struct _hashmap_map{
+ int table_size;
+ int size;
+ hashmap_element *data;
+} hashmap_map;
+
+/*
+ * Return an empty hashmap, or NULL on failure.
+ */
+map_t hashmap_new() {
+ hashmap_map* m = (hashmap_map*) malloc(sizeof(hashmap_map));
+ if(!m) goto err;
+
+ m->data = (hashmap_element*) calloc(INITIAL_SIZE, sizeof(hashmap_element));
+ if(!m->data) goto err;
+
+ m->table_size = INITIAL_SIZE;
+ m->size = 0;
+
+ return m;
+ err:
+ if (m)
+ hashmap_free(m);
+ return NULL;
+}
+
+/* The implementation here was originally done by Gary S. Brown. I have
+ borrowed the tables directly, and made some minor changes to the
+ crc32-function (including changing the interface). //ylo */
+
+ /* ============================================================= */
+ /* COPYRIGHT (C) 1986 Gary S. Brown. You may use this program, or */
+ /* code or tables extracted from it, as desired without restriction. */
+ /* */
+ /* First, the polynomial itself and its table of feedback terms. The */
+ /* polynomial is */
+ /* X^32+X^26+X^23+X^22+X^16+X^12+X^11+X^10+X^8+X^7+X^5+X^4+X^2+X^1+X^0 */
+ /* */
+ /* Note that we take it "backwards" and put the highest-order term in */
+ /* the lowest-order bit. The X^32 term is "implied"; the LSB is the */
+ /* X^31 term, etc. The X^0 term (usually shown as "+1") results in */
+ /* the MSB being 1. */
+ /* */
+ /* Note that the usual hardware shift register implementation, which */
+ /* is what we're using (we're merely optimizing it by doing eight-bit */
+ /* chunks at a time) shifts bits into the lowest-order term. In our */
+ /* implementation, that means shifting towards the right. Why do we */
+ /* do it this way? Because the calculated CRC must be transmitted in */
+ /* order from highest-order term to lowest-order term. UARTs transmit */
+ /* characters in order from LSB to MSB. By storing the CRC this way, */
+ /* we hand it to the UART in the order low-byte to high-byte; the UART */
+ /* sends each low-bit to hight-bit; and the result is transmission bit */
+ /* by bit from highest- to lowest-order term without requiring any bit */
+ /* shuffling on our part. Reception works similarly. */
+ /* */
+ /* The feedback terms table consists of 256, 32-bit entries. Notes: */
+ /* */
+ /* The table can be generated at runtime if desired; code to do so */
+ /* is shown later. It might not be obvious, but the feedback */
+ /* terms simply represent the results of eight shift/xor opera- */
+ /* tions for all combinations of data and CRC register values. */
+ /* */
+ /* The values must be right-shifted by eight bits by the "updcrc" */
+ /* logic; the shift must be unsigned (bring in zeroes). On some */
+ /* hardware you could probably optimize the shift in assembler by */
+ /* using byte-swap instructions. */
+ /* polynomial $edb88320 */
+ /* */
+ /* -------------------------------------------------------------------- */
+
+static unsigned long crc32_tab[] = {
+ 0x00000000L, 0x77073096L, 0xee0e612cL, 0x990951baL, 0x076dc419L,
+ 0x706af48fL, 0xe963a535L, 0x9e6495a3L, 0x0edb8832L, 0x79dcb8a4L,
+ 0xe0d5e91eL, 0x97d2d988L, 0x09b64c2bL, 0x7eb17cbdL, 0xe7b82d07L,
+ 0x90bf1d91L, 0x1db71064L, 0x6ab020f2L, 0xf3b97148L, 0x84be41deL,
+ 0x1adad47dL, 0x6ddde4ebL, 0xf4d4b551L, 0x83d385c7L, 0x136c9856L,
+ 0x646ba8c0L, 0xfd62f97aL, 0x8a65c9ecL, 0x14015c4fL, 0x63066cd9L,
+ 0xfa0f3d63L, 0x8d080df5L, 0x3b6e20c8L, 0x4c69105eL, 0xd56041e4L,
+ 0xa2677172L, 0x3c03e4d1L, 0x4b04d447L, 0xd20d85fdL, 0xa50ab56bL,
+ 0x35b5a8faL, 0x42b2986cL, 0xdbbbc9d6L, 0xacbcf940L, 0x32d86ce3L,
+ 0x45df5c75L, 0xdcd60dcfL, 0xabd13d59L, 0x26d930acL, 0x51de003aL,
+ 0xc8d75180L, 0xbfd06116L, 0x21b4f4b5L, 0x56b3c423L, 0xcfba9599L,
+ 0xb8bda50fL, 0x2802b89eL, 0x5f058808L, 0xc60cd9b2L, 0xb10be924L,
+ 0x2f6f7c87L, 0x58684c11L, 0xc1611dabL, 0xb6662d3dL, 0x76dc4190L,
+ 0x01db7106L, 0x98d220bcL, 0xefd5102aL, 0x71b18589L, 0x06b6b51fL,
+ 0x9fbfe4a5L, 0xe8b8d433L, 0x7807c9a2L, 0x0f00f934L, 0x9609a88eL,
+ 0xe10e9818L, 0x7f6a0dbbL, 0x086d3d2dL, 0x91646c97L, 0xe6635c01L,
+ 0x6b6b51f4L, 0x1c6c6162L, 0x856530d8L, 0xf262004eL, 0x6c0695edL,
+ 0x1b01a57bL, 0x8208f4c1L, 0xf50fc457L, 0x65b0d9c6L, 0x12b7e950L,
+ 0x8bbeb8eaL, 0xfcb9887cL, 0x62dd1ddfL, 0x15da2d49L, 0x8cd37cf3L,
+ 0xfbd44c65L, 0x4db26158L, 0x3ab551ceL, 0xa3bc0074L, 0xd4bb30e2L,
+ 0x4adfa541L, 0x3dd895d7L, 0xa4d1c46dL, 0xd3d6f4fbL, 0x4369e96aL,
+ 0x346ed9fcL, 0xad678846L, 0xda60b8d0L, 0x44042d73L, 0x33031de5L,
+ 0xaa0a4c5fL, 0xdd0d7cc9L, 0x5005713cL, 0x270241aaL, 0xbe0b1010L,
+ 0xc90c2086L, 0x5768b525L, 0x206f85b3L, 0xb966d409L, 0xce61e49fL,
+ 0x5edef90eL, 0x29d9c998L, 0xb0d09822L, 0xc7d7a8b4L, 0x59b33d17L,
+ 0x2eb40d81L, 0xb7bd5c3bL, 0xc0ba6cadL, 0xedb88320L, 0x9abfb3b6L,
+ 0x03b6e20cL, 0x74b1d29aL, 0xead54739L, 0x9dd277afL, 0x04db2615L,
+ 0x73dc1683L, 0xe3630b12L, 0x94643b84L, 0x0d6d6a3eL, 0x7a6a5aa8L,
+ 0xe40ecf0bL, 0x9309ff9dL, 0x0a00ae27L, 0x7d079eb1L, 0xf00f9344L,
+ 0x8708a3d2L, 0x1e01f268L, 0x6906c2feL, 0xf762575dL, 0x806567cbL,
+ 0x196c3671L, 0x6e6b06e7L, 0xfed41b76L, 0x89d32be0L, 0x10da7a5aL,
+ 0x67dd4accL, 0xf9b9df6fL, 0x8ebeeff9L, 0x17b7be43L, 0x60b08ed5L,
+ 0xd6d6a3e8L, 0xa1d1937eL, 0x38d8c2c4L, 0x4fdff252L, 0xd1bb67f1L,
+ 0xa6bc5767L, 0x3fb506ddL, 0x48b2364bL, 0xd80d2bdaL, 0xaf0a1b4cL,
+ 0x36034af6L, 0x41047a60L, 0xdf60efc3L, 0xa867df55L, 0x316e8eefL,
+ 0x4669be79L, 0xcb61b38cL, 0xbc66831aL, 0x256fd2a0L, 0x5268e236L,
+ 0xcc0c7795L, 0xbb0b4703L, 0x220216b9L, 0x5505262fL, 0xc5ba3bbeL,
+ 0xb2bd0b28L, 0x2bb45a92L, 0x5cb36a04L, 0xc2d7ffa7L, 0xb5d0cf31L,
+ 0x2cd99e8bL, 0x5bdeae1dL, 0x9b64c2b0L, 0xec63f226L, 0x756aa39cL,
+ 0x026d930aL, 0x9c0906a9L, 0xeb0e363fL, 0x72076785L, 0x05005713L,
+ 0x95bf4a82L, 0xe2b87a14L, 0x7bb12baeL, 0x0cb61b38L, 0x92d28e9bL,
+ 0xe5d5be0dL, 0x7cdcefb7L, 0x0bdbdf21L, 0x86d3d2d4L, 0xf1d4e242L,
+ 0x68ddb3f8L, 0x1fda836eL, 0x81be16cdL, 0xf6b9265bL, 0x6fb077e1L,
+ 0x18b74777L, 0x88085ae6L, 0xff0f6a70L, 0x66063bcaL, 0x11010b5cL,
+ 0x8f659effL, 0xf862ae69L, 0x616bffd3L, 0x166ccf45L, 0xa00ae278L,
+ 0xd70dd2eeL, 0x4e048354L, 0x3903b3c2L, 0xa7672661L, 0xd06016f7L,
+ 0x4969474dL, 0x3e6e77dbL, 0xaed16a4aL, 0xd9d65adcL, 0x40df0b66L,
+ 0x37d83bf0L, 0xa9bcae53L, 0xdebb9ec5L, 0x47b2cf7fL, 0x30b5ffe9L,
+ 0xbdbdf21cL, 0xcabac28aL, 0x53b39330L, 0x24b4a3a6L, 0xbad03605L,
+ 0xcdd70693L, 0x54de5729L, 0x23d967bfL, 0xb3667a2eL, 0xc4614ab8L,
+ 0x5d681b02L, 0x2a6f2b94L, 0xb40bbe37L, 0xc30c8ea1L, 0x5a05df1bL,
+ 0x2d02ef8dL
+ };
+
+/* Return a 32-bit CRC of the contents of the buffer. */
+
+unsigned long crc32(const unsigned char *s, unsigned int len)
+{
+ unsigned int i;
+ unsigned long crc32val;
+
+ crc32val = 0;
+ for (i = 0; i < len; i ++)
+ {
+ crc32val =
+ crc32_tab[(crc32val ^ s[i]) & 0xff] ^
+ (crc32val >> 8);
+ }
+ return crc32val;
+}
+
+/*
+ * Hashing function for a string
+ */
+unsigned int hashmap_hash_int(hashmap_map * m, char* keystring){
+
+ unsigned long key = crc32((unsigned char*)(keystring), strlen(keystring));
+
+ /* Robert Jenkins' 32 bit Mix Function */
+ key += (key << 12);
+ key ^= (key >> 22);
+ key += (key << 4);
+ key ^= (key >> 9);
+ key += (key << 10);
+ key ^= (key >> 2);
+ key += (key << 7);
+ key ^= (key >> 12);
+
+ /* Knuth's Multiplicative Method */
+ key = (key >> 3) * 2654435761;
+
+ return key % m->table_size;
+}
+
+/*
+ * Return the integer of the location in data
+ * to store the point to the item, or MAP_FULL.
+ */
+int hashmap_hash(map_t in, char* key){
+ int curr;
+ int i;
+
+ /* Cast the hashmap */
+ hashmap_map* m = (hashmap_map *) in;
+
+ /* If full, return immediately */
+ if(m->size >= (m->table_size/2)) return MAP_FULL;
+
+ /* Find the best index */
+ curr = hashmap_hash_int(m, key);
+
+ /* Linear probing */
+ for(i = 0; i< MAX_CHAIN_LENGTH; i++){
+ if(m->data[curr].in_use == 0)
+ return curr;
+
+ if(m->data[curr].in_use == 1 && (strcmp(m->data[curr].key,key)==0))
+ return curr;
+
+ curr = (curr + 1) % m->table_size;
+ }
+
+ return MAP_FULL;
+}
+
+/*
+ * Doubles the size of the hashmap, and rehashes all the elements
+ */
+int hashmap_rehash(map_t in){
+ int i;
+ int old_size;
+ hashmap_element* curr;
+
+ /* Setup the new elements */
+ hashmap_map *m = (hashmap_map *) in;
+ hashmap_element* temp = (hashmap_element *)
+ calloc(2 * m->table_size, sizeof(hashmap_element));
+ if(!temp) return MAP_OMEM;
+
+ /* Update the array */
+ curr = m->data;
+ m->data = temp;
+
+ /* Update the size */
+ old_size = m->table_size;
+ m->table_size = 2 * m->table_size;
+ m->size = 0;
+
+ /* Rehash the elements */
+ for(i = 0; i < old_size; i++){
+ int status;
+
+ if (curr[i].in_use == 0)
+ continue;
+
+ status = hashmap_put(m, curr[i].key, curr[i].data);
+ if (status != MAP_OK)
+ return status;
+ }
+
+ free(curr);
+
+ return MAP_OK;
+}
+
+/*
+ * Add a pointer to the hashmap with some key
+ */
+int hashmap_put(map_t in, char* key, any_t value){
+ int index;
+ hashmap_map* m;
+
+ /* Cast the hashmap */
+ m = (hashmap_map *) in;
+
+ /* Find a place to put our value */
+ index = hashmap_hash(in, key);
+ while(index == MAP_FULL){
+ if (hashmap_rehash(in) == MAP_OMEM) {
+ return MAP_OMEM;
+ }
+ index = hashmap_hash(in, key);
+ }
+
+ /* Set the data */
+ m->data[index].data = value;
+ m->data[index].key = key;
+ m->data[index].in_use = 1;
+ m->size++;
+
+ return MAP_OK;
+}
+
+/*
+ * Get your pointer out of the hashmap with a key
+ */
+int hashmap_get(map_t in, char* key, any_t *arg){
+ int curr;
+ int i;
+ hashmap_map* m;
+
+ /* Cast the hashmap */
+ m = (hashmap_map *) in;
+
+ /* Find data location */
+ curr = hashmap_hash_int(m, key);
+
+ /* Linear probing, if necessary */
+ for(i = 0; i<MAX_CHAIN_LENGTH; i++){
+
+ int in_use = m->data[curr].in_use;
+ if (in_use == 1){
+ if (strcmp(m->data[curr].key,key)==0){
+ *arg = (m->data[curr].data);
+ return MAP_OK;
+ }
+ }
+
+ curr = (curr + 1) % m->table_size;
+ }
+
+ *arg = NULL;
+
+ /* Not found */
+ return MAP_MISSING;
+}
+
+/*
+ * Iterate the function parameter over each element in the hashmap. The
+ * additional any_t argument is passed to the function as its first
+ * argument and the hashmap element is the second.
+ */
+int hashmap_iterate(map_t in, PFany f, any_t item) {
+ int i;
+
+ /* Cast the hashmap */
+ hashmap_map* m = (hashmap_map*) in;
+
+ /* On empty hashmap, return immediately */
+ if (hashmap_length(m) <= 0)
+ return MAP_MISSING;
+
+ /* Linear probing */
+ for(i = 0; i< m->table_size; i++)
+ if(m->data[i].in_use != 0) {
+ any_t data = (any_t) (m->data[i].data);
+ int status = f(item, data);
+ if (status != MAP_OK) {
+ return status;
+ }
+ }
+
+ return MAP_OK;
+}
+
+/*
+ * Remove an element with that key from the map
+ */
+int hashmap_remove(map_t in, char* key){
+ int i;
+ int curr;
+ hashmap_map* m;
+
+ /* Cast the hashmap */
+ m = (hashmap_map *) in;
+
+ /* Find key */
+ curr = hashmap_hash_int(m, key);
+
+ /* Linear probing, if necessary */
+ for(i = 0; i<MAX_CHAIN_LENGTH; i++){
+
+ int in_use = m->data[curr].in_use;
+ if (in_use == 1){
+ if (strcmp(m->data[curr].key,key)==0){
+ /* Blank out the fields */
+ m->data[curr].in_use = 0;
+ m->data[curr].data = NULL;
+ m->data[curr].key = NULL;
+
+ /* Reduce the size */
+ m->size--;
+ return MAP_OK;
+ }
+ }
+ curr = (curr + 1) % m->table_size;
+ }
+
+ /* Data not found */
+ return MAP_MISSING;
+}
+
+/* Deallocate the hashmap */
+void hashmap_free(map_t in){
+ hashmap_map* m = (hashmap_map*) in;
+ free(m->data);
+ free(m);
+}
+
+/* Return the length of the hashmap */
+int hashmap_length(map_t in){
+ hashmap_map* m = (hashmap_map *) in;
+ if(m != NULL) return m->size;
+ else return 0;
+}
diff --git a/src/client/util/hashmap.h b/src/client/util/hashmap.h
new file mode 100644
index 0000000..16c76dd
--- /dev/null
+++ b/src/client/util/hashmap.h
@@ -0,0 +1,81 @@
+/*
+ * Generic hashmap manipulation functions
+ *
+ * Originally by Elliot C Back - http://elliottback.com/wp/hashmap-implementation-in-c/
+ *
+ * Modified by Pete Warden to fix a serious performance problem, support strings as keys
+ * and removed thread synchronization - http://petewarden.typepad.com
+ */
+#ifndef __HASHMAP_H__
+#define __HASHMAP_H__
+
+#define MAP_MISSING -3 /* No such element */
+#define MAP_FULL -2 /* Hashmap is full */
+#define MAP_OMEM -1 /* Out of Memory */
+#define MAP_OK 0 /* OK */
+
+/*
+ * any_t is a pointer. This allows you to put arbitrary structures in
+ * the hashmap.
+ */
+typedef void *any_t;
+
+/*
+ * PFany is a pointer to a function that can take two any_t arguments
+ * and return an integer. Returns status code..
+ */
+typedef int (*PFany)(any_t, any_t);
+
+/*
+ * map_t is a pointer to an internally maintained data structure.
+ * Clients of this package do not need to know how hashmaps are
+ * represented. They see and manipulate only map_t's.
+ */
+typedef any_t map_t;
+
+/*
+ * Return an empty hashmap. Returns NULL if empty.
+*/
+extern map_t hashmap_new();
+
+/*
+ * Iteratively call f with argument (item, data) for
+ * each element data in the hashmap. The function must
+ * return a map status code. If it returns anything other
+ * than MAP_OK the traversal is terminated. f must
+ * not reenter any hashmap functions, or deadlock may arise.
+ */
+extern int hashmap_iterate(map_t in, PFany f, any_t item);
+
+/*
+ * Add an element to the hashmap. Return MAP_OK or MAP_OMEM.
+ */
+extern int hashmap_put(map_t in, char* key, any_t value);
+
+/*
+ * Get an element from the hashmap. Return MAP_OK or MAP_MISSING.
+ */
+extern int hashmap_get(map_t in, char* key, any_t *arg);
+
+/*
+ * Remove an element from the hashmap. Return MAP_OK or MAP_MISSING.
+ */
+extern int hashmap_remove(map_t in, char* key);
+
+/*
+ * Get any element. Return MAP_OK or MAP_MISSING.
+ * remove - should the element be removed from the hashmap
+ */
+extern int hashmap_get_one(map_t in, any_t *arg, int remove);
+
+/*
+ * Free the hashmap
+ */
+extern void hashmap_free(map_t in);
+
+/*
+ * Get the current size of a hashmap
+ */
+extern int hashmap_length(map_t in);
+
+#endif //__HASHMAP_H__