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Pos Lua >> Moon
1 1:[ local reg = require("ability_reg") ] >> 1:[ reg = require "ability_reg" ]
48 3:[ Ability = reg.Ability ] >> 2:[ import Ability from reg ]
77 7:[ local _parent_0 = Ability ] >> 4:[ class RatScurry extends Ability ]
242 10:[ local room = world.player_party.room ] >> 14:[ room = world.player_party.room ]
275 11:[ local enemy_party = room.parties[1] ] >> 15:[ enemy_party = room.parties[1] ]
309 12:[ if enemy_party == party then ] >> 16:[ if enemy_party == party ]
334 13:[ enemy_party = room.parties[2] ] >> 17:[ enemy_party = room.parties[2] ]
307 14:[ end ] >> 16:[ if enemy_party == party ]
395 17:[ return print("Rat scurry used") ] >> 19:[ print("Rat scurry used") ]
436 20:[ return print("TODO!") ] >> 22:[ print("TODO!") ]
468 23:[ return print("TODO!") ] >> 25:[ print("TODO!") ]
147 30:[ _class_0.__parent.__init(self, ...) ] >> 9:[ super(...) ]
160 31:[ self.requirements = { ] >> 10:[ @requirements = { ]
182 33:[ "status", ] >> 11:[ {"status", "active"}, ]
191 34:[ "active" ] >> 11:[ {"status", "active"}, ]
160 36:[ } ] >> 10:[ @requirements = { ]
87 61:[ self.text = "Scurry" ] >> 5:[ @text = "Scurry" ]
105 62:[ self.speed = 5 ] >> 6:[ @speed = 5 ]
117 63:[ self.distance = 1 ] >> 7:[ @distance = 1 ]
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