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Pos Lua >> Moon
1 1:[ local reg = require("ability_reg") ] >> 1:[ reg = require "ability_reg" ]
48 3:[ Ability = reg.Ability ] >> 2:[ import Ability from reg ]
76 7:[ local _parent_0 = Ability ] >> 4:[ class Ruminate extends Ability ]
357 10:[ local room = world.player_party.room ] >> 18:[ room = world.player_party.room ]
390 11:[ local enemy_party = room.parties[1] ] >> 19:[ enemy_party = room.parties[1] ]
424 12:[ if enemy_party == party then ] >> 20:[ if enemy_party == party ]
449 13:[ enemy_party = room.parties[2] ] >> 21:[ enemy_party = room.parties[2] ]
422 14:[ end ] >> 20:[ if enemy_party == party ]
526 17:[ for _, member in pairs(party.members) do ] >> 23:[ for _, member in pairs(party.members) ]
551 18:[ char:set_field("hp", char.data.hp + 1) ] >> 24:[ char\set_field("hp",char.data.hp + 1) ]
510 19:[ end ] >> 23:[ for _, member in pairs(party.members) ]
603 22:[ return print("TODO!") ] >> 26:[ print("TODO!") ]
635 25:[ return print("TODO!") ] >> 29:[ print("TODO!") ]
207 32:[ _class_0.__parent.__init(self, ...) ] >> 11:[ super(...) ]
220 33:[ self.requirements = { ] >> 12:[ @requirements = { ]
242 35:[ "consume_stat", ] >> 13:[ {"consume_stat", "stamina", 1}, ]
257 36:[ "stamina", ] >> 13:[ {"consume_stat", "stamina", 1}, ]
268 37:[ 1 ] >> 13:[ {"consume_stat", "stamina", 1}, ]
277 40:[ "status", ] >> 14:[ {"status", "active"}, ]
286 41:[ "active" ] >> 14:[ {"status", "active"}, ]
302 44:[ "distance", ] >> 15:[ {"distance", 1}, ]
313 45:[ 1 ] >> 15:[ {"distance", 1}, ]
220 47:[ } ] >> 12:[ @requirements = { ]
86 72:[ self.text = "Ruminate" ] >> 5:[ @text = "Ruminate" ]
106 73:[ self.description = "Ruminate" ] >> 6:[ @description = "Ruminate" ]
133 74:[ self.hits_icon = { ] >> 7:[ @hits_icon = {0,0,0,0,1,1,1,1} ]
147 75:[ 0, ] >> 7:[ @hits_icon = {0,0,0,0,1,1,1,1} ]
149 76:[ 0, ] >> 7:[ @hits_icon = {0,0,0,0,1,1,1,1} ]
151 77:[ 0, ] >> 7:[ @hits_icon = {0,0,0,0,1,1,1,1} ]
153 78:[ 0, ] >> 7:[ @hits_icon = {0,0,0,0,1,1,1,1} ]
155 79:[ 1, ] >> 7:[ @hits_icon = {0,0,0,0,1,1,1,1} ]
157 80:[ 1, ] >> 7:[ @hits_icon = {0,0,0,0,1,1,1,1} ]
159 81:[ 1, ] >> 7:[ @hits_icon = {0,0,0,0,1,1,1,1} ]
161 82:[ 1 ] >> 7:[ @hits_icon = {0,0,0,0,1,1,1,1} ]
133 83:[ } ] >> 7:[ @hits_icon = {0,0,0,0,1,1,1,1} ]
165 84:[ self.speed = 5 ] >> 8:[ @speed = 5 ]
177 85:[ self.distance = 1 ] >> 9:[ @distance = 1 ]
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