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Pos Lua >> Moon
1 1:[ local char = require("char") ] >> 1:[ char = require "char" ]
23 2:[ local reg = require("ability_reg") ] >> 2:[ reg = require "ability_reg" ]
51 3:[ require("a_tumble") ] >> 3:[ require "a_tumble" ]
70 4:[ require("a_highjump") ] >> 4:[ require "a_highjump" ]
91 5:[ require("a_physique") ] >> 5:[ require "a_physique" ]
113 6:[ local mod = ... ] >> 7:[ mod = ... ]
124 7:[ mod.char = { ] >> 9:[ mod.char = { ]
143 8:[ name = "Tumbler", ] >> 10:[ name: "Tumbler", ]
173 9:[ default_position = 1, ] >> 11:[ default_position:1, ]
200 11:[ reg.Tumble, ] >> 13:[ reg.Tumble, ]
214 12:[ reg.HighJump, ] >> 14:[ reg.HighJump, ]
230 13:[ reg.Physique ] >> 15:[ reg.Physique ]
262 15:[ default_maxhp = 5, ] >> 17:[ default_maxhp: 5, ]
278 16:[ default_hp = 5, ] >> 18:[ default_hp: 5, ]
302 17:[ default_maxstamina = 3, ] >> 19:[ default_maxstamina: 3, ]
323 18:[ default_stamina = 3, ] >> 20:[ default_stamina: 3, ]
344 19:[ default_maxmana = 1, ] >> 21:[ default_maxmana: 1, ]
362 20:[ default_mana = 1, ] >> 22:[ default_mana: 1, ]
374 21:[ sprite = "data/character_1.png" ] >> 23:[ sprite:"data/character_1.png" ]
124 22:[ } ] >> 9:[ mod.char = { ]
410 23:[ for k, v in pairs(mod.char) do ] >> 26:[ for k,v in pairs(mod.char) ]
428 24:[ mod[k] = v ] >> 27:[ mod[k] = v ]
400 25:[ end ] >> 26:[ for k,v in pairs(mod.char) ]
440 26:[ print("reg:", reg) ] >> 29:[ print("reg:",reg) ]
458 27:[ assert(mod.char.default_abilities[1], "Tumble not found in reg") ] >> 30:[ assert(mod.char.default_abilities[1], "Tumble not found in reg") ]
523 28:[ char.classes[mod.char.name] = mod.char ] >> 31:[ char.classes[mod.char.name] = mod.char ]
562 29:[ print("After adding Tumbler, char.classes is", char.classes) ] >> 32:[ print("After adding Tumbler, char.classes is", char.classes) ]
624 30:[ return mod ] >> 34:[ mod ]
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