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| author | Alexander Pickering <alexandermpickering@gmail.com> | 2016-04-16 14:41:55 -0400 |
|---|---|---|
| committer | Alexander Pickering <alexandermpickering@gmail.com> | 2016-04-16 14:41:55 -0400 |
| commit | e4bcd4a0f9eda134a1a34a24e2ada95ac4258ef5 (patch) | |
| tree | 5ba027feadfd98c85c669ae13beee1e12cf6fe5c /gamemode/craftablesystem/gunlabs/hightechlab.lua | |
| parent | a869b6161784a0f75da867a7b3328edb822f1e16 (diff) | |
| download | gmstranded-e4bcd4a0f9eda134a1a34a24e2ada95ac4258ef5.tar.gz gmstranded-e4bcd4a0f9eda134a1a34a24e2ada95ac4258ef5.tar.bz2 gmstranded-e4bcd4a0f9eda134a1a34a24e2ada95ac4258ef5.zip | |
Finsihed moveing things out of combinations2
Diffstat (limited to 'gamemode/craftablesystem/gunlabs/hightechlab.lua')
| -rw-r--r-- | gamemode/craftablesystem/gunlabs/hightechlab.lua | 118 |
1 files changed, 118 insertions, 0 deletions
diff --git a/gamemode/craftablesystem/gunlabs/hightechlab.lua b/gamemode/craftablesystem/gunlabs/hightechlab.lua index 3428d82..212f065 100644 --- a/gamemode/craftablesystem/gunlabs/hightechlab.lua +++ b/gamemode/craftablesystem/gunlabs/hightechlab.lua @@ -14,3 +14,121 @@ COMBI.Texture = "gms_icons/gms_none.png" COMBI.BuildSiteModel = "models/props_wasteland/laundry_washer003.mdl" GMS.RegisterCombi( COMBI, "Structures" ) + +/* M9k Winchester */ +local COMBI = {} + +COMBI.Name = "Winchester Rifle" +COMBI.Description = "A refined version of an Assault Rifle" +COMBI.Entity = "gms_hightechgunlab" + +COMBI.Req = {} +COMBI.Req["Platinum Gunslide"] = 1 +COMBI.Req["Platinum Gungrip"] = 1 +COMBI.Req["Platinum Gunbarrel"] = 1 +COMBI.Req["Platinum Gunmagazine"] = 1 +COMBI.Req["Platinum Weapon Scope"] = 1 +COMBI.Req["Steel"] = 100 + +COMBI.SkillReq = {} +COMBI.SkillReq["Weapon_Crafting"] = 90 +COMBI.SkillReq["Hunting"] = 70 + +COMBI.Texture = "gms_icons/gms_weapon.png" +COMBI.SwepClass = "m9k_winchester73" + +GMS.RegisterCombi( COMBI, "gms_hightechgunlab" ) + + +/* M9k Vikhr */ +local COMBI = {} + +COMBI.Name = "Vikhr Rifle" +COMBI.Description = "A refined version of an Assault Rifle" +COMBI.Entity = "gms_hightechgunlab" + +COMBI.Req = {} +COMBI.Req["Platinum Gunslide"] = 1 +COMBI.Req["Platinum Gungrip"] = 1 +COMBI.Req["Platinum Gunbarrel"] = 1 +COMBI.Req["Platinum Gunmagazine"] = 1 +COMBI.Req["Platinum Weapon Scope"] = 1 +COMBI.Req["Steel"] = 100 + +COMBI.SkillReq = {} +COMBI.SkillReq["Weapon_Crafting"] = 100 +COMBI.SkillReq["Hunting"] = 70 + +COMBI.Texture = "gms_icons/gms_weapon.png" +COMBI.SwepClass = "m9k_vikhr" + +GMS.RegisterCombi( COMBI, "gms_hightechgunlab" ) + + +/* M9k Remington Sniper */ +local COMBI = {} + +COMBI.Name = "Remington Sniper" +COMBI.Description = "A refined version of a Sniper Rifle" +COMBI.Entity = "gms_hightechgunlab" + +COMBI.Req = {} +COMBI.Req["Platinum Gunslide"] = 1 +COMBI.Req["Platinum Gungrip"] = 1 +COMBI.Req["Platinum Gunbarrel"] = 1 +COMBI.Req["Platinum Gunmagazine"] = 1 +COMBI.Req["Platinum Weapon Scope"] = 1 +COMBI.Req["Platinum"] = 150 + +COMBI.SkillReq = {} +COMBI.SkillReq["Weapon_Crafting"] = 150 +COMBI.SkillReq["Hunting"] = 70 + +COMBI.Texture = "gms_icons/gms_weapon.png" +COMBI.SwepClass = "m9k_remington7615p" + +GMS.RegisterCombi( COMBI, "gms_hightechgunlab" ) + + +/* M9k SVT Sniper */ +local COMBI = {} + +COMBI.Name = "SVT Sniper" +COMBI.Description = "A refined version of a Sniper Rifle" +COMBI.Entity = "gms_hightechgunlab" + +COMBI.Req = {} +COMBI.Req["Platinum Gunslide"] = 1 +COMBI.Req["Platinum Gungrip"] = 1 +COMBI.Req["Platinum Gunbarrel"] = 1 +COMBI.Req["Platinum Gunmagazine"] = 1 +COMBI.Req["Platinum Weapon Scope"] = 1 +COMBI.Req["Platinum"] = 200 + +COMBI.SkillReq = {} +COMBI.SkillReq["Weapon_Crafting"] = 180 +COMBI.SkillReq["Hunting"] = 100 + +COMBI.Texture = "gms_icons/gms_weapon.png" +COMBI.SwepClass = "m9k_svt40" + +GMS.RegisterCombi( COMBI, "gms_hightechgunlab" ) + +/* Winchester Ammo */ +local COMBI = {} + +COMBI.Name = "Winchester Ammo" +COMBI.Description = "If you wanna keep using your Winchester you'll need this" +COMBI.Entity = "gms_hightechgunlab" + +COMBI.Req = {} +COMBI.Req["Iron"] = 10 +COMBI.Req["Gunpowder"] = 5 + +COMBI.SkillReq = {} +COMBI.SkillReq["Weapon_Crafting"] = 50 + +COMBI.Texture = "gms_icons/item_ammo_smg1.png" +COMBI.SwepClass = "m9k_ammo_winchester" + +GMS.RegisterCombi( COMBI, "gms_hightechgunlab" ) |
