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| author | Alexander Pickering <alexandermpickering@gmail.com> | 2016-05-02 20:20:57 -0400 |
|---|---|---|
| committer | Alexander Pickering <alexandermpickering@gmail.com> | 2016-05-02 20:20:57 -0400 |
| commit | 1551f5b3735ccc6000675c319d5297ba0a51aa28 (patch) | |
| tree | 302702dec23d4a7ebc61588a85f57dec475c32ae /gamemode/server/player_functions.lua | |
| parent | 26591b445527611af0cb5e35fa505aa870c96f3c (diff) | |
| download | gmstranded-1551f5b3735ccc6000675c319d5297ba0a51aa28.tar.gz gmstranded-1551f5b3735ccc6000675c319d5297ba0a51aa28.tar.bz2 gmstranded-1551f5b3735ccc6000675c319d5297ba0a51aa28.zip | |
Fixed weapons that use slam ammo not saveing
Diffstat (limited to 'gamemode/server/player_functions.lua')
| -rw-r--r-- | gamemode/server/player_functions.lua | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gamemode/server/player_functions.lua b/gamemode/server/player_functions.lua index 4ef39fd..561a618 100644 --- a/gamemode/server/player_functions.lua +++ b/gamemode/server/player_functions.lua @@ -604,7 +604,7 @@ function PlayerMeta:SaveCharacter() local ammo_types = { "ar2", "smg1", "pistol", "buckshot", "357", "grenade", "alyxgun", "xbowbolt", "AlyxGun", "RPG_Round","SMG1_Grenade", "SniperRound", "SniperPenetratedRound", "Grenade", "Thumper", "Gravity", "Battery", "GaussEnergy", "CombineCannon", "AirboatGun", "StriderMinigun", "StriderMinigunDirect", - "HelicopterGun", "AR2AltFire", "Grenade", "Hopwire", "CombineHeavyCannon", "ammo_proto1" + "HelicopterGun", "AR2AltFire", "Grenade", "Hopwire", "CombineHeavyCannon", "ammo_proto1", "slam" } for id, str in pairs( ammo_types ) do |
