diff options
Diffstat (limited to 'ftp_gmstranded/entities/effects/gms_loot_effect.lua')
| -rw-r--r-- | ftp_gmstranded/entities/effects/gms_loot_effect.lua | 41 |
1 files changed, 0 insertions, 41 deletions
diff --git a/ftp_gmstranded/entities/effects/gms_loot_effect.lua b/ftp_gmstranded/entities/effects/gms_loot_effect.lua deleted file mode 100644 index 0b8d1ef..0000000 --- a/ftp_gmstranded/entities/effects/gms_loot_effect.lua +++ /dev/null @@ -1,41 +0,0 @@ - -AddCSLuaFile() - -function EFFECT:Init( data ) - local pos = data:GetOrigin() - local NumParticles = 8 - local emitter = ParticleEmitter( pos, true ) - local color = Color( 255, 255, 100, 255 ) - - for i = 0, NumParticles do - local offset = Vector( math.random( -16, 16 ), math.random( -16, 16 ), 0 ) - local particle = emitter:Add( "particle/fire", pos + offset ) - if ( particle ) then - particle:SetLifeTime( 0 ) - particle:SetDieTime( 3 ) - - particle:SetGravity( Vector( 0, 0, 32 ) ) - particle:SetVelocity( Vector( math.random( -16, 16 ), math.random( -16, 16 ), 0 ) ) - - particle:SetStartSize( math.Rand( 3, 6 ) ) - particle:SetEndSize( 0 ) - - particle:SetRoll( math.Rand( 0, 360 ) ) - particle:SetRollDelta( math.Rand( -4, 4 ) ) - - local RandDarkness = math.Rand( 0, 0.5 ) - particle:SetColor( color.r * RandDarkness, color.g * RandDarkness, color.b * RandDarkness ) - particle:SetAngleVelocity( Angle( math.Rand( -180, 180 ), math.Rand( -180, 180 ), math.Rand( -180, 180 ) ) ) - //particle:SetLighting( true ) - end - end - - emitter:Finish() -end - -function EFFECT:Think() - return false -end - -function EFFECT:Render() -end |
