diff options
Diffstat (limited to 'ftp_gmstranded/gamemode/spp/sh_cppi.lua')
| -rw-r--r-- | ftp_gmstranded/gamemode/spp/sh_cppi.lua | 88 |
1 files changed, 0 insertions, 88 deletions
diff --git a/ftp_gmstranded/gamemode/spp/sh_cppi.lua b/ftp_gmstranded/gamemode/spp/sh_cppi.lua deleted file mode 100644 index 6bf923e..0000000 --- a/ftp_gmstranded/gamemode/spp/sh_cppi.lua +++ /dev/null @@ -1,88 +0,0 @@ - -function CPPI:GetName() - return "Simple Prop Protection" -end - -function CPPI:GetVersion() - return SPropProtection.Version -end - -function CPPI:GetInterfaceVersion() - return 1.1 -end - -function CPPI:GetNameFromUID( uid ) - return CPPI_NOTIMPLEMENTED -end - -local Player = FindMetaTable( "Player" ) -if ( !Player ) then print( "EXTREME ERROR 1" ) return end - -function Player:CPPIGetFriends() - if ( SERVER ) then - local Table = {} - for k, v in pairs( player.GetAll() ) do - if ( table.HasValue( SPropProtection[ self:SteamID() ], v:SteamID() ) ) then table.insert( Table, v ) end - end - return Table - else - return CPPI_NOTIMPLEMENTED - end -end - -local Entity = FindMetaTable( "Entity" ) -if ( !Entity ) then print( "EXTREME ERROR 2" ) return end - -function Entity:CPPIGetOwner() - local Player = self:GetNetworkedEntity( "OwnerObj", false ) - if ( SERVER ) then Player = SPropProtection[ "Props" ][ self:EntIndex() ][ 3 ] end - if ( !IsValid( Player ) ) then return nil, CPPI_NOTIMPLEMENTED end - local UID = CPPI_NOTIMPLEMENTED - if ( SERVER ) then UID = Player:UniqueID() end - return Player, UID -end - -if ( SERVER ) then - function Entity:CPPISetOwner( ply ) - if ( !IsValid( ply ) or !ply:IsPlayer() ) then return false end - return SPropProtection.PlayerMakePropOwner( ply, self ) - end - - function Entity:CPPISetOwnerUID( uid ) - if ( !uid ) then return false end - local ply = player.GetByUniqueID( tostring( uid ) ) - if ( !ply ) then return false end - return SPropProtection.PlayerMakePropOwner( ply, self ) - end - - function Entity:CPPICanTool( ply, toolmode ) - if ( !IsValid( ply ) or !ply:IsPlayer() or !toolmode ) then return false end - return SPropProtection.PlayerCanTouch( ply, self ) - end - - function Entity:CPPICanPhysgun( ply ) - if ( !IsValid( ply ) or !ply:IsPlayer() ) then return false end - if ( SPropProtection.PhysGravGunPickup( ply, self ) == false ) then return false end - if ( self:GetClass() == "gms_gravestone" ) then return false end - return true - end - - function Entity:CPPICanPickup( ply ) - if ( !IsValid( ply ) or !ply:IsPlayer() ) then return false end - if ( SPropProtection.PhysGravGunPickup( ply, self ) == false ) then return false end - return true - end - - function Entity:CPPICanPunt(ply) - if ( !IsValid( ply ) or !ply:IsPlayer() ) then return false end - if ( SPropProtection.PhysGravGunPickup( ply, self ) == false ) then return false end - return true - end -end - -hook.Add( "Initialize", "CPPIInitGM", function() - function GAMEMODE:CPPIAssignOwnership( ply, ent ) - end - function GAMEMODE:CPPIFriendsChanged( ply, ent ) - end -end ) |
