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Diffstat (limited to 'ftp_gmstranded/gamemode/spp/sh_spp.lua')
-rw-r--r--ftp_gmstranded/gamemode/spp/sh_spp.lua97
1 files changed, 0 insertions, 97 deletions
diff --git a/ftp_gmstranded/gamemode/spp/sh_spp.lua b/ftp_gmstranded/gamemode/spp/sh_spp.lua
deleted file mode 100644
index 8421192..0000000
--- a/ftp_gmstranded/gamemode/spp/sh_spp.lua
+++ /dev/null
@@ -1,97 +0,0 @@
-
-AddCSLuaFile( "sh_cppi.lua" )
-AddCSLuaFile( "sh_spp.lua" )
-AddCSLuaFile( "cl_init.lua" )
-
-SPropProtection = SPropProtection or {}
-SPropProtection.Version = 2
-
-CPPI = CPPI or {}
-CPPI_NOTIMPLEMENTED = 26
-CPPI_DEFER = 16
-
-include( "sh_cppi.lua" )
-
-if ( SERVER ) then
- include( "sv_init.lua" )
-else
- include( "cl_init.lua" )
-end
-
-/* ----------------------------------------------
- Keep these shared, so client can predict
------------------------------------------------- */
-
-function SPropProtection.PhysGravGunPickup( ply, ent )
- if ( !IsValid( ent ) && ent:GetClass() != "worldspawn") then return end
- if ( ent:GetClass() == "gms_gravestone" and !ply:IsAdmin() ) then return end
- if ( ent:GetNWString( "Owner" ) == "World" && ply:IsAdmin() && GetConVarNumber( "spp_admin_wp" ) == 1 ) then return true end
- if ( SPropProtection.PlayerCanTouch( ply, ent ) ) then return true end
-end
-/*hook.Add( "GravGunPunt", "SPropProtection.GravGunPunt", PhysGravGunPickup )
-hook.Add( "GravGunPickupAllowed", "SPropProtection.GravGunPickupAllowed", PhysGravGunPickup )
-hook.Add( "PhysgunPickup", "SPropProtection.PhysgunPickup", PhysGravGunPickup )
-hook.Add( "CanTool", "SPropProtection.CanTool", PhysGravGunPickup )*/
-
-/* ----------------------------------------------
- SPP Console Variables
------------------------------------------------- */
-
-if ( SPPCVars ) then return end -- Auto-Refresh protection
-
-SPPCVars = {}
-
-function CreateSPPCVar( name, def )
- if ( SERVER ) then
-
- table.insert( SPPCVars, "spp_" .. name )
- CreateConVar( "spp_" .. name, def, FCVAR_ARCHIVE )
-
- cvars.AddChangeCallback( "spp_" .. name, function( cvar, old, new )
-
- if ( math.floor( old ) == math.floor( new ) ) then return end
- for id, pl in pairs( player.GetAll() ) do pl:ConCommand( "spp_" .. name .. " " .. math.floor( new ) ) end
-
- end )
-
- else
-
- CreateConVar( "spp_" .. name, def )
- cvars.AddChangeCallback( "spp_" .. name, function( cvar, old, new )
-
- if ( math.floor( old ) == math.floor( new ) ) then return end
- timer.Destroy( "spp_update" .. name )
- timer.Create("spp_update" .. name, 2, 1, function() RunConsoleCommand( "spp_update", name, math.floor( new ) ) end )
-
- end )
-
- end
-end
-
-CreateSPPCVar( "enabled", "1" )
-CreateSPPCVar( "admin", "0" )
-CreateSPPCVar( "admin_wp", "0" )
-CreateSPPCVar( "use", "1" )
-CreateSPPCVar( "entdmg", "1" )
-CreateSPPCVar( "del_disconnected", "1" )
-CreateSPPCVar( "del_adminprops", "1" )
-CreateSPPCVar( "del_delay", "120" )
-
-if ( CLIENT ) then return end
-
-concommand.Add( "spp_update", function( ply, cmd, args )
-
- if ( !ply:IsAdmin() ) then return end
-
- local cmd = args[ 1 ]
- local val = args[ 2 ]
-
- if ( math.floor( GetConVarNumber( "spp_" .. cmd ) ) == math.floor( val ) ) then return end
-
- RunConsoleCommand( "spp_" .. cmd, math.floor( val ) )
-
-end )
-
-hook.Add( "PlayerInitialSpawn", "spp.sync_cvars", function( ply )
- for id, cvar in pairs( SPPCVars ) do ply:ConCommand( cvar .. " " .. math.floor( GetConVarNumber( cvar ) ) ) end
-end )