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gmstranded
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The GMS code from a dead community, feel free to copy/work on/re-release I guess
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gamemode
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init.lua
Commit message (
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Author
Age
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more work on the structure system
Alexander Pickering
2016-05-25
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Since the new item system, drinking water no longer works the way it used to
Alexander Pickering
2016-05-22
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Since the new item system, the old way of createing camp fires will no ↵
Alexander Pickering
2016-05-22
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longer work
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Fixed removing plants bug
Scott
2016-05-21
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Worked on the c menu
Scott
2016-05-19
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Removed all comments
Scott
2016-05-15
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Removed debug statements
Alexander Pickering
2016-05-15
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Changed to add all sub-folders for client
Alexander Pickering
2016-05-15
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More debugging
Alexander Pickering
2016-05-15
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Added more debug statements
Alexander Pickering
2016-05-15
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Removeing combirenbuy and sell from being included in init
Alexander Pickering
2016-05-14
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Added code to switch resources to spaces instead of underscores when loading ↵
Alexander Pickering
2016-05-10
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character
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Did some refactoring
Alexander Pickering
2016-05-06
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Updated gravestone
Scott
2016-05-03
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Quickfix to add utility.lua to the client side
Alexander Pickering
2016-05-01
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Added mineing resources
Alexander Pickering
2016-04-30
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Improvements to inventory
Alexander Pickering
2016-04-30
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a halfway commit to show scott
Alexander Pickering
2016-04-29
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Started split to expidition
Alexander Pickering
2016-04-22
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Refactored fishing process code
Alexander Pickering
2016-04-22
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Refactored planting process code
Alexander Pickering
2016-04-22
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Started work on createing furnace generic
Alexander Pickering
2016-04-22
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Removed debug statements
Alexander Pickering
2016-04-16
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Fixed most recepies not showing up in the structures menu
Alexander Pickering
2016-04-16
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Moved all tree and barrow spawns into their own filestructure
Alexander Pickering
2016-04-16
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Setting up folder structure for tree and barrow editor
Alexander Pickering
2016-04-16
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Moved player-made combinations into their own file
Alexander Pickering
2016-04-16
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Moved some more functions to player_functions.lua
Alexander Pickering
2016-04-16
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Fixed utility link in init.lua
Alexander Pickering
2016-04-16
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Fixed the entity_commands file
Alexander Pickering
2016-04-16
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Moved admin commands from init.lua to admin_commands.lua
Alexander Pickering
2016-04-16
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Moved ReproduceTrees() back into init.lua
Alexander Pickering
2016-04-16
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Moved entity function from init.lua to it's own file
Alexander Pickering
2016-04-16
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Moved player functions from init to it's own file
Alexander Pickering
2016-04-16
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Renamed init_utility.lua to just utility.lua
Alexander Pickering
2016-04-16
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Refactored init.lua code for planting console commands
Alexander Pickering
2016-04-16
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Initial commit
Alexander Pickering
2016-04-16