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gmstranded
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The GMS code from a dead community, feel free to copy/work on/re-release I guess
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Commit message (
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Author
Age
*
Added combinations tab to the q menu
Alexander Pickering
2016-04-30
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Added water bottle
Alexander Pickering
2016-04-30
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Added mineing resources
Alexander Pickering
2016-04-30
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Fixed plant eating
Alexander Pickering
2016-04-30
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More work on makeing things plantable
Alexander Pickering
2016-04-30
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Improvements to inventory
Alexander Pickering
2016-04-30
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Fixed up inventory
Alexander Pickering
2016-04-29
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a halfway commit to show scott
Alexander Pickering
2016-04-29
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Started split to expidition
Alexander Pickering
2016-04-22
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Refactored fishing process code
Alexander Pickering
2016-04-22
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Refactored planting process code
Alexander Pickering
2016-04-22
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Started work on createing furnace generic
Alexander Pickering
2016-04-22
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Removed redundent functions from processes.lua
Alexander Pickering
2016-04-22
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Moved meta-functions relateing to processes to player_functions.lua
Alexander Pickering
2016-04-22
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Buildsites fixed so they determine if a player is in the build site correctly
Alexander Pickering
2016-04-20
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Refactored some of the code for the furnaces
Alexander Pickering
2016-04-16
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Removed debug statements
Alexander Pickering
2016-04-16
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Fixed most recepies not showing up in the structures menu
Alexander Pickering
2016-04-16
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Moved all tree and barrow spawns into their own filestructure
Alexander Pickering
2016-04-16
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Setting up folder structure for tree and barrow editor
Alexander Pickering
2016-04-16
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Started on burrows and trees editor
Alexander Pickering
2016-04-16
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Finsihed moveing things out of combinations2
Alexander Pickering
2016-04-16
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Missed 1 last thing in combinations.lua
Alexander Pickering
2016-04-16
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Moved all of combinations.lua into their own files under craftablesystem/
Alexander Pickering
2016-04-16
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Moved player-made combinations into their own file
Alexander Pickering
2016-04-16
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Moved some more functions to player_functions.lua
Alexander Pickering
2016-04-16
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Fixed utility link in init.lua
Alexander Pickering
2016-04-16
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Fixed the entity_commands file
Alexander Pickering
2016-04-16
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Moved admin commands from init.lua to admin_commands.lua
Alexander Pickering
2016-04-16
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Moved ReproduceTrees() back into init.lua
Alexander Pickering
2016-04-16
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Moved entity function from init.lua to it's own file
Alexander Pickering
2016-04-16
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Moved player functions from init to it's own file
Alexander Pickering
2016-04-16
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Renamed init_utility.lua to just utility.lua
Alexander Pickering
2016-04-16
*
Refactored init.lua code for planting console commands
Alexander Pickering
2016-04-16
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Beginning refactoring of the init file
Alexander Pickering
2016-04-16
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Initial commit
Alexander Pickering
2016-04-16