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| author | U-DESKTOP-FOJ6TK1\Alex <alex@cogarr.net> | 2025-02-12 17:25:25 -0600 |
|---|---|---|
| committer | U-DESKTOP-FOJ6TK1\Alex <alex@cogarr.net> | 2025-02-12 17:25:25 -0600 |
| commit | b1c3386ca4032ac5925969d759ae2e5bc015d1f8 (patch) | |
| tree | 74e7d8797afea9df12222e149e865134ddec9479 /client/data/loc_city.lua | |
| parent | 0aae46ecc38005236210f7e243f02cac39ab1dc3 (diff) | |
| download | home_text_adventure-b1c3386ca4032ac5925969d759ae2e5bc015d1f8.tar.gz home_text_adventure-b1c3386ca4032ac5925969d759ae2e5bc015d1f8.tar.bz2 home_text_adventure-b1c3386ca4032ac5925969d759ae2e5bc015d1f8.zip | |
Diffstat (limited to 'client/data/loc_city.lua')
| -rw-r--r-- | client/data/loc_city.lua | 78 |
1 files changed, 39 insertions, 39 deletions
diff --git a/client/data/loc_city.lua b/client/data/loc_city.lua index 02fce53..5b412a3 100644 --- a/client/data/loc_city.lua +++ b/client/data/loc_city.lua @@ -1,39 +1,39 @@ -local locations = require("locations") -local world = require("world") - -local location = { - name = "City", - goto_txt = [[ -You wander through the winding roads that lead up to the great stone walls -around the City of Beginnings. You pass under a portcullis to find yourself -on the main road, the streets lined with novices that decided to settle down -in the first location they found themselves in. -]], - desc = [[The city of Beginnings is a city filled with novice players. -There are stone walls tower around the outside perimeter of the city, protecting -the homes inside from the elements. - -The city only exists thanks to new players waking up and deciding to settle -down immediately. If you choose to settle down here, you will inevitable -be cramped in by other players, lost in the winding roads of the city. - -Mountains loom in the distance to the north -Open fields lie to the east. -There is a beach along the nearby ocean to the south. -There is a dense forest to the West. -]], - settle_txt = [[ -You make your way through the streets until you chance on a narrow plot, squeezed -between two other houses. The road in front of the plot is poorly paved, and the -houses on either side are dilapidated. -]], - houses = {}, - go = { - {"north", function() return world.locations["Mountains"] end}, - {"east", function() return world.locations["Fields"] end}, - {"south", function() return world.locations["Beach"] end}, - {"west", function() return world.locations["Forest"] end} - } -} - -locations.add_location(location) +local locations = require("locations")
+local world = require("world")
+
+local location = {
+ name = "City",
+ goto_txt = [[
+You wander through the winding roads that lead up to the great stone walls
+around the City of Beginnings. You pass under a portcullis to find yourself
+on the main road, the streets lined with novices that decided to settle down
+in the first location they found themselves in.
+]],
+ desc = [[The city of Beginnings is a city filled with novice players.
+There are stone walls tower around the outside perimeter of the city, protecting
+the homes inside from the elements.
+
+The city only exists thanks to new players waking up and deciding to settle
+down immediately. If you choose to settle down here, you will inevitable
+be cramped in by other players, lost in the winding roads of the city.
+
+Mountains loom in the distance to the north
+Open fields lie to the east.
+There is a beach along the nearby ocean to the south.
+There is a dense forest to the West.
+]],
+ settle_txt = [[
+You make your way through the streets until you chance on a narrow plot, squeezed
+between two other houses. The road in front of the plot is poorly paved, and the
+houses on either side are dilapidated.
+]],
+ houses = {},
+ go = {
+ {"north", function() return world.locations["Mountains"] end},
+ {"east", function() return world.locations["Fields"] end},
+ {"south", function() return world.locations["Beach"] end},
+ {"west", function() return world.locations["Forest"] end}
+ }
+}
+
+locations.add_location(location)
|
