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authorAlexander Pickering <alex@cogarr.net>2019-11-10 09:51:14 -0500
committerAlexander Pickering <alex@cogarr.net>2019-11-10 09:51:14 -0500
commitd4d6e247c41c8550779929fec2889f36da8d444e (patch)
tree258d657a303714fa6326bdc299f5c1fa99212d21 /data/init.lua
parent3ef61ce5e231cda06b634ce6c41b219ef038a62d (diff)
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+print([[
+Welcome to Brok[en]gine!
+
+This file is located at bin/client/data/init.lua,
+it is the first file run after brokengine starts.
+Modify it to make your game.
+
+Before brokengine starts, there's another file
+located at bin/client/data/deviceinit.lua, which
+is a settings file for the window, and does not
+have access to a lot of the functions that
+brokengine provides. If your game is crashing
+right away, check for errors in that file.
+
+For more information about the functions
+avaliable in brokengine, run `ldoc .`, and look
+at index.html in the doc/ folder.
+]])
+require("credit")
+GAME.crashy()