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authorGarrett D'Amore <garrett@damore.org>2018-04-12 11:37:26 -0700
committerGarrett D'Amore <garrett@damore.org>2018-04-12 15:36:12 -0700
commit7e4fa0fcc2135e7d19410c1e642656180de04bb0 (patch)
tree0af320b0e781a45201d743151eb94a21f846efda /demo/async/server.c
parentac917f68ef6291c0c07f4d5bd7b29eec867434bf (diff)
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Use contexts for new async demo.
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+// Copyright 2018 Staysail Systems, Inc. <info@staysail.tech>
+// Copyright 2018 Capitar IT Group BV <info@capitoar.com>
+//
+// This software is supplied under the terms of the MIT License, a
+// copy of which should be located in the distribution where this
+// file was obtained (LICENSE.txt). A copy of the license may also be
+// found online at https://opensource.org/licenses/MIT.
+//
+
+// This program serves as an example for how to write an async RPC service,
+// using the request/reply pattern and contexts (nng_ctx(5)). The server
+// allocates a number of contexts up front, which determines the amount of
+// parallelism possible. The callbacks are handled asynchronously, so
+// this could be done by threads, or something similar. For our uses we
+// make use of an event driven architecture that we already have available.
+
+// Our demonstration application layer protocol is simple. The client sends
+// a number of milliseconds to wait before responding. The server just gives
+// back an empty reply after waiting that long.
+
+// To run this program, start the server as async_demo <url> -s
+// Then connect to it with the client as async_client <url> <msec>.
+//
+// For example:
+//
+// % ./server tcp://127.0.0.1:5555 &
+// % ./client tcp://127.0.0.1:5555 323
+// Request took 324 milliseconds.
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <sys/time.h>
+#include <time.h>
+
+#include <nng/nng.h>
+#include <nng/protocol/reqrep0/rep.h>
+#include <nng/supplemental/util/platform.h>
+
+// Parallel is the maximum number of outstanding requests we can handle.
+// This is *NOT* the number of threads in use, but instead represents
+// outstanding work items. Select a small number to reduce memory size.
+// (Each one of these can be thought of as a request-reply loop.) Note
+// that you will probably run into limitations on the number of open file
+// descriptors if you set this too high. (If not for that limit, this could
+// be set in the thousands, each context consumes a couple of KB.)
+#ifndef PARALLEL
+#define PARALLEL 128
+#endif
+
+// The server keeps a list of work items, sorted by expiration time,
+// so that we can use this to set the timeout to the correct value for
+// use in poll.
+struct work {
+ enum { INIT, RECV, WAIT, SEND } state;
+ nng_aio *aio;
+ nng_msg *msg;
+ nng_ctx ctx;
+};
+
+void
+fatal(const char *func, int rv)
+{
+ fprintf(stderr, "%s: %s\n", func, nng_strerror(rv));
+ exit(1);
+}
+
+void
+server_cb(void *arg)
+{
+ struct work *work = arg;
+ nng_msg * msg;
+ int rv;
+ uint32_t when;
+
+ switch (work->state) {
+ case INIT:
+ work->state = RECV;
+ nng_ctx_recv(work->ctx, work->aio);
+ break;
+ case RECV:
+ if ((rv = nng_aio_result(work->aio)) != 0) {
+ fatal("nng_ctx_recv", rv);
+ }
+ msg = nng_aio_get_msg(work->aio);
+ if ((rv = nng_msg_trim_u32(msg, &when)) != 0) {
+ // bad message, just ignore it.
+ nng_msg_free(msg);
+ nng_ctx_recv(work->ctx, work->aio);
+ return;
+ }
+ work->msg = msg;
+ work->state = WAIT;
+ nng_sleep_aio(when, work->aio);
+ break;
+ case WAIT:
+ // We could add more data to the message here.
+ nng_aio_set_msg(work->aio, work->msg);
+ work->msg = NULL;
+ work->state = SEND;
+ nng_ctx_send(work->ctx, work->aio);
+ break;
+ case SEND:
+ if ((rv = nng_aio_result(work->aio)) != 0) {
+ nng_msg_free(work->msg);
+ fatal("nng_ctx_send", rv);
+ }
+ work->state = RECV;
+ nng_ctx_recv(work->ctx, work->aio);
+ break;
+ default:
+ fatal("bad state!", NNG_ESTATE);
+ break;
+ }
+}
+
+struct work *
+alloc_work(nng_socket sock)
+{
+ struct work *w;
+ int rv;
+
+ if ((w = nng_alloc(sizeof(*w))) == NULL) {
+ fatal("nng_alloc", NNG_ENOMEM);
+ }
+ if ((rv = nng_aio_alloc(&w->aio, server_cb, w)) != 0) {
+ fatal("nng_aio_alloc", rv);
+ }
+ if ((rv = nng_ctx_open(&w->ctx, sock)) != 0) {
+ fatal("nng_ctx_open", rv);
+ }
+ w->state = INIT;
+ return (w);
+}
+
+// The server runs forever.
+int
+server(const char *url)
+{
+ nng_socket sock;
+ struct work *works[PARALLEL];
+ int rv;
+ int i;
+
+ /* Create the socket. */
+ rv = nng_rep0_open(&sock);
+ if (rv != 0) {
+ fatal("nng_rep0_open", rv);
+ }
+
+ for (i = 0; i < PARALLEL; i++) {
+ works[i] = alloc_work(sock);
+ }
+
+ if ((rv = nng_listen(sock, url, NULL, 0)) != 0) {
+ fatal("nng_listen", rv);
+ }
+
+ for (i = 0; i < PARALLEL; i++) {
+ server_cb(works[i]); // this starts them going (INIT state)
+ }
+
+ for (;;) {
+ nng_msleep(3600000); // neither pause() nor sleep() portable
+ }
+}
+
+int
+main(int argc, char **argv)
+{
+ int rc;
+
+ if (argc != 2) {
+ fprintf(stderr, "Usage: %s <url>\n", argv[0]);
+ exit(EXIT_FAILURE);
+ }
+ rc = server(argv[1]);
+ exit(rc == 0 ? EXIT_SUCCESS : EXIT_FAILURE);
+}