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Diffstat (limited to 'demo/async/server.c')
| -rw-r--r-- | demo/async/server.c | 179 |
1 files changed, 179 insertions, 0 deletions
diff --git a/demo/async/server.c b/demo/async/server.c new file mode 100644 index 00000000..fe884b3e --- /dev/null +++ b/demo/async/server.c @@ -0,0 +1,179 @@ +// Copyright 2018 Staysail Systems, Inc. <info@staysail.tech> +// Copyright 2018 Capitar IT Group BV <info@capitoar.com> +// +// This software is supplied under the terms of the MIT License, a +// copy of which should be located in the distribution where this +// file was obtained (LICENSE.txt). A copy of the license may also be +// found online at https://opensource.org/licenses/MIT. +// + +// This program serves as an example for how to write an async RPC service, +// using the request/reply pattern and contexts (nng_ctx(5)). The server +// allocates a number of contexts up front, which determines the amount of +// parallelism possible. The callbacks are handled asynchronously, so +// this could be done by threads, or something similar. For our uses we +// make use of an event driven architecture that we already have available. + +// Our demonstration application layer protocol is simple. The client sends +// a number of milliseconds to wait before responding. The server just gives +// back an empty reply after waiting that long. + +// To run this program, start the server as async_demo <url> -s +// Then connect to it with the client as async_client <url> <msec>. +// +// For example: +// +// % ./server tcp://127.0.0.1:5555 & +// % ./client tcp://127.0.0.1:5555 323 +// Request took 324 milliseconds. + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <sys/time.h> +#include <time.h> + +#include <nng/nng.h> +#include <nng/protocol/reqrep0/rep.h> +#include <nng/supplemental/util/platform.h> + +// Parallel is the maximum number of outstanding requests we can handle. +// This is *NOT* the number of threads in use, but instead represents +// outstanding work items. Select a small number to reduce memory size. +// (Each one of these can be thought of as a request-reply loop.) Note +// that you will probably run into limitations on the number of open file +// descriptors if you set this too high. (If not for that limit, this could +// be set in the thousands, each context consumes a couple of KB.) +#ifndef PARALLEL +#define PARALLEL 128 +#endif + +// The server keeps a list of work items, sorted by expiration time, +// so that we can use this to set the timeout to the correct value for +// use in poll. +struct work { + enum { INIT, RECV, WAIT, SEND } state; + nng_aio *aio; + nng_msg *msg; + nng_ctx ctx; +}; + +void +fatal(const char *func, int rv) +{ + fprintf(stderr, "%s: %s\n", func, nng_strerror(rv)); + exit(1); +} + +void +server_cb(void *arg) +{ + struct work *work = arg; + nng_msg * msg; + int rv; + uint32_t when; + + switch (work->state) { + case INIT: + work->state = RECV; + nng_ctx_recv(work->ctx, work->aio); + break; + case RECV: + if ((rv = nng_aio_result(work->aio)) != 0) { + fatal("nng_ctx_recv", rv); + } + msg = nng_aio_get_msg(work->aio); + if ((rv = nng_msg_trim_u32(msg, &when)) != 0) { + // bad message, just ignore it. + nng_msg_free(msg); + nng_ctx_recv(work->ctx, work->aio); + return; + } + work->msg = msg; + work->state = WAIT; + nng_sleep_aio(when, work->aio); + break; + case WAIT: + // We could add more data to the message here. + nng_aio_set_msg(work->aio, work->msg); + work->msg = NULL; + work->state = SEND; + nng_ctx_send(work->ctx, work->aio); + break; + case SEND: + if ((rv = nng_aio_result(work->aio)) != 0) { + nng_msg_free(work->msg); + fatal("nng_ctx_send", rv); + } + work->state = RECV; + nng_ctx_recv(work->ctx, work->aio); + break; + default: + fatal("bad state!", NNG_ESTATE); + break; + } +} + +struct work * +alloc_work(nng_socket sock) +{ + struct work *w; + int rv; + + if ((w = nng_alloc(sizeof(*w))) == NULL) { + fatal("nng_alloc", NNG_ENOMEM); + } + if ((rv = nng_aio_alloc(&w->aio, server_cb, w)) != 0) { + fatal("nng_aio_alloc", rv); + } + if ((rv = nng_ctx_open(&w->ctx, sock)) != 0) { + fatal("nng_ctx_open", rv); + } + w->state = INIT; + return (w); +} + +// The server runs forever. +int +server(const char *url) +{ + nng_socket sock; + struct work *works[PARALLEL]; + int rv; + int i; + + /* Create the socket. */ + rv = nng_rep0_open(&sock); + if (rv != 0) { + fatal("nng_rep0_open", rv); + } + + for (i = 0; i < PARALLEL; i++) { + works[i] = alloc_work(sock); + } + + if ((rv = nng_listen(sock, url, NULL, 0)) != 0) { + fatal("nng_listen", rv); + } + + for (i = 0; i < PARALLEL; i++) { + server_cb(works[i]); // this starts them going (INIT state) + } + + for (;;) { + nng_msleep(3600000); // neither pause() nor sleep() portable + } +} + +int +main(int argc, char **argv) +{ + int rc; + + if (argc != 2) { + fprintf(stderr, "Usage: %s <url>\n", argv[0]); + exit(EXIT_FAILURE); + } + rc = server(argv[1]); + exit(rc == 0 ? EXIT_SUCCESS : EXIT_FAILURE); +} |
