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path: root/src/platform/windows/win_impl.h
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* platform: remove reader/writer locksGarrett D'Amore2025-01-05
| | | | | | The only thing using this was the transport lookups, but as those transports are now fully initialized in nng_init, we no longer need to lock that at all.
* platform: eliminate NNI_CV_INITIALIZER altogetherGarrett D'Amore2025-01-05
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* resolver: use explicit resolver item provided by callerGarrett D'Amore2024-12-28
| | | | | | This avoids the need to perform multiple allocations for dialing, eliminating additional potential failures. Cancellation is also made simpler and more perfectly robust.
* refactor initialization/finalizationGarrett D'Amore2024-11-11
| | | | | | | | | Applications must now call nng_init(), but they can supply a set of parameters optionally. The code is now safe for multiple libraries to do this concurrently, meaning nng_fini no longer can race against another instance starting up. The nni_init checks on all public APIs are removed now.
* windows: drop the hEvent initialization for win_io structures.Garrett D'Amore2024-05-30
| | | | We use overlapped I/O, so we don't need a separate hEvent.
* fixes #1552 Several warnings compiling in Windows with Visual Studio 2019Garrett D'Amore2021-12-25
| | | | | Note that one of these warning is a real bug that would prevent TLS from functioning properly on Windows.
* Fixes compiling on windows 32-bit (#1549)Edward Rudd2021-12-08
| | | | | | | | * use correct LONG type for nni_atomic_flag on win32 * use InterlockExchangeAdd for nni_atomic_get_bool - this is equivelent to InterlockAdd for the purposes of this call (since it is adding 0) - this allows the code to compile on 32bit windows
* Static condvar initialization.Garrett D'Amore2021-12-05
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* Use static initialization for lists and mutexes.Garrett D'Amore2021-12-05
| | | | | | This eliminates some run-time initialization, moving it to compile time. Additional follow up work will expand on this to simplify initialization and reduce the need for certain locks.
* Provide atomic pointer support.Garrett D'Amore2021-12-05
| | | | | This is initially used for TLS to make loading the engine pointer faster, eliminating a much more expensive lock operation.
* fixes #1409 reader/writer lock desiredGarrett D'Amore2021-07-11
| | | | | | This provides the initial implementation, and converts the transport lookup routines to use it. This is probably of limited performance benefit, but rwlock's may be useful in further future work.
* XREQ and others race on TTL.Garrett D'Amore2020-01-11
| | | | | | | | | | The TTL in these cases should have been atomic. To facilitate things we actually introduce an atomic int for convenience. We also introduce a convenience nni_msg_must_append_u32() and nni_msg_header_must_append_u32(), so that we can eliminate some failure tests that cannot ever happen. Combined with a new test for xreq, we have 100% coverage for xreq and more coverage for the other REQ/REP protocols.
* fixes #1075 WebSocket heap use after freeGarrett D'Amore2019-12-30
| | | | | This also introduces a new atomic boolean type, so we can use that to trigger whether we've added the HTTP handler or not.
* fixes #825 TCP public API should use generic setopt/getoptGarrett D'Amore2018-12-31
| | | | | | | | | | | | This changes much of the internal API for TCP option handling, and includes hooks for some of this in various consumers. Note that the consumers still need to have additional work done to complete them, which will be part of providing public "raw" TLS and WebSocket APIs. We would also like to finish addressing the call sites of nni_tcp_listener_start() that assume the sockaddr is modified -- it would be superior to use the NNG_OPT_LOCADDR option. Thaat will be addressed in a follow up PR.
* fixes #823 Define public IPC (#824)Garrett D'Amore2018-12-22
| | | | | | | This introduces a basic IPC API, modeled on the TCP API, for direct access. Only connection options are exposed at present -- we need to add options for dialers and listeners (and particularly listener settings for permissions and security attributes.) Documentation is still outstanding, but a very limited test suite exists.
* fixes #674 want 64-bit atomics (for stats)Garrett D'Amore2018-08-27
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* fixes #668 Remove the old win_event stuffGarrett D'Amore2018-08-20
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* fixes #595 mutex leak and other minor errors in TCPGarrett D'Amore2018-07-18
| | | | | | | | | | | | | | | | fixes #596 POSIX IPC should move away from pipedesc/epdesc fixes #598 TLS and TCP listeners could support NNG_OPT_LOCADDR fixes #594 Windows IPC should use "new style" win_io code. fixes #597 macOS could support PEER PID This large change set cleans up the IPC support on Windows and POSIX. This has the beneficial impact of significantly reducing the complexity of the code, reducing locking, increasing concurrency (multiple dial and accepts can be outstanding now), reducing context switches (we complete thins synchronously now). While here we have added some missing option support, and fixed a few more bugs that we found in the TCP code changes from last week.
* fixes #523 dialers could support multiple outstanding dial requestsGarrett D'Amore2018-07-16
| | | | | | | | | | | | | | | | | | | | | | | | fixes #179 DNS resolution should be done at connect time fixes #586 Windows IO completion port work could be better fixes #339 Windows iocp could use synchronous completions fixes #280 TCP abstraction improvements This is a rather monstrous set of changes, which refactors TCP, and the underlying Windows I/O completion path logic, in order to obtain a cleaner, simpler API, with support for asynchronous DNS lookups performed on connect rather than initialization time, the ability to have multiple connects or accepts pending, as well as fewer extraneous function calls. The Windows code also benefits from greatly reduced context switching, fewer lock operations performed, and a reduced number of system calls on the hot code path. (We use automatic event resetting instead of manual.) Some dead code was removed as well, and a few potential edge case leaks on failure paths (in the websocket code) were plugged. Note that all TCP based transports benefit from this work. The IPC code on Windows still uses the legacy IOCP for now, as does the UDP code (used for ZeroTier.) We will be converting those soon too.
* fixes #566 Windows iov resubmit routine is not used.Garrett D'Amore2018-07-06
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* fixes #572 Several locking errors foundGarrett D'Amore2018-07-03
| | | | | | | | | | fixes #573 atomic flags could help This introduces a new atomic flag, and reduces some of the global locking. The lock refactoring work is not yet complete, but this is a positive step forward, and should help with certain things. While here we also fixed a compile warning due to incorrect types.
* fixes #352 aio lock is burning hotGarrett D'Amore2018-05-14
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | fixes #326 consider nni_taskq_exec_synch() fixes #410 kqueue implementation could be smarter fixes #411 epoll_implementation could be smarter fixes #426 synchronous completion can lead to panic fixes #421 pipe close race condition/duplicate destroy This is a major refactoring of two significant parts of the code base, which are closely interrelated. First the aio and taskq framework have undergone a number of simplifications, and improvements. We have ditched a few parts of the internal API (for example tasks no longer support cancellation) that weren't terribly useful but added a lot of complexity, and we've made aio_schedule something that now checks for cancellation or other "premature" completions. The aio framework now uses the tasks more tightly, so that aio wait can devolve into just nni_task_wait(). We did have to add a "task_prep()" step to prevent race conditions. Second, the entire POSIX poller framework has been simplified, and made more robust, and more scalable. There were some fairly inherent race conditions around the shutdown/close code, where we *thought* we were synchronizing against the other thread, but weren't doing so adequately. With a cleaner design, we've been able to tighten up the implementation to remove these race conditions, while substantially reducing the chance for lock contention, thereby improving scalability. The illumos poller also got a performance boost by polling for multiple events. In highly "busy" systems, we expect to see vast reductions in lock contention, and therefore greater scalability, in addition to overall improved reliability. One area where we currently can do better is that there is still only a single poller thread run. Scaling this out is a task that has to be done differently for each poller, and carefuly to ensure that close conditions are safe on all pollers, and that no chance for deadlock/livelock waiting for pfd finalizers can occur.
* fixes #265 nngcat should support persistent ZT nodesGarrett D'Amore2018-03-05
| | | | fixes #267 zerotier transport should lock ZT_HOME
* fixes #216 HTTP server side API refactoring, directory serving supportGarrett D'Amore2018-01-20
| | | | | | | | | | | This changes the backend (internal) HTTP API to provide a much more sensible handler scheme, where the handlers are opaque objects and we can allocate a handler for different types of tasks. We've also added support serving up directories of static content, and added code to validate that the directory serving is working as intended. This is a key enabling step towards the public API.
* Improve UDP test coverage, fix numerous issues found.Garrett D'Amore2017-10-05
| | | | | | | | | | | | | | | | We introduced richer, deeper tests for UDP functionality. These tests uncovered a number of issues which this commit fixes. The Windows IOCP code needs to support multiple aios on a single nni_win_event. A redesign of the IOCP handling addresses that. The POSIX UDP code also needed fixes; foremost among them is the fact that the UDP file descriptor is not placed into non-blocking mode, leading to potential hangs. A number of race conditions and bugs along the implementation of the above items were uncovered and fixed. To the best of our knowledge the current code is bug-free.
* Windows UDP support.Garrett D'Amore2017-09-29
| | | | | | | This implements the basic UDP functionality for Windows (required for ZeroTier for example). We have also introduced a UDP test suite to validate that this actually works. While here a few Windows compilation warnings / nits were fixed.
* Conditional platform inclusion cleanups.Garrett D'Amore2017-08-21
| | | | | | | | | | We only compile files that are appropriate for the platform. (We still have guards in place, to allow for a future single .C file to be built from all the sources.) We also remove the subsystem defines; if a new platform needs to deviate from POSIX in ways beyond what we intended here, then that platform should just copy those parts into a new platform directory, rather than cross including portions from POSIX.
* Fix warninsg about size types found in 64-bit windows build.Garrett D'Amore2017-08-05
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* Refactor AIO logic to close numerous races and reduce complexity.Garrett D'Amore2017-08-04
| | | | | | | | | This passes valgrind 100% clean for both helgrind and deep leak checks. This represents a complete rethink of how the AIOs work, and much simpler synchronization; the provider API is a bit simpler to boot, as a number of failure modes have been simply eliminated. While here a few other minor bugs were squashed.
* Windows implmentation of TCP is "working now".Garrett D'Amore2017-07-13
| | | | | | This is only lightly tested, and I expect that there remain some race conditions. Endpoint logic in particular needs work.
* Fix likely close race in Windows ICP/IOCP code.Garrett D'Amore2017-07-12
| | | | | We are still seeing likely errors with pipes outliving their associated endpoints, so work is still needed here.
* Windows IPC working, mostly.Garrett D'Amore2017-07-11
| | | | | | | | | | | | | The IOCP code has been refactored to improve reuse, and hopefully will be easier to use with TCP now. Windows IPC using Named Pipes is mostly working -- mostly because there is a gnarly close-race. It seems that we need to take some more care to ensure that the pipe is not released while requests may be outstanding -- so some deeper synchronization between the IOCP callback logic and the win_event code is needed. In short, we need to add a condvar to the event, and notice when we have submitted work for async completion, and make sure we flag the event "idle" after either completion or cancellation of the event.
* Give up on uncrustify; switch to clang-format.Garrett D'Amore2017-07-10
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* Windows IPC progress. Not working yet, but should be close.Garrett D'Amore2017-07-10
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* SRWLocks FTW!Garrett D'Amore2017-07-07
| | | | | | | | | Modern Windows (Vista and later) have light weight Slim Read/Write locks which only occupy 64 bits, and don't require any memory allocation to create. While here clean up a few more unreferenced variables found with the Microsoft compilers.
* Start of progress on Windows. Name resolution and IOCP work begins.Garrett D'Amore2017-07-07
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* Initial swag at notification pipes (not used yet).Garrett D'Amore2017-01-21
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* Fix TCP hostname wildcards on Windows. Sort of.Garrett D'Amore2017-01-18
| | | | | | | | | I seem to be having a very difficult time getting dual-stack sockets to function properly on Windows. I've sort of abandoned it for now. I need to think about how to solve this -- it's not clear to me right now whether dual stack sockets are the right answer or not. People do expect these to work, but a tcp6:// url might be more elegant.
* Start of event framework.Garrett D'Amore2017-01-16
| | | | | | | | | | This compiles correctly, but doesn't actually deliver events yet. As part of this, I've made most of the initializables in nng safe to tear-down if uninitialized (or set to zero e.g. via calloc). This makes it loads easier to write the teardown on error code, since I can deinit everything, without worrying about which things have been initialized and which have not.
* Fixes for 32-bit Windows compilation.Garrett D'Amore2017-01-16
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* Windows IPC works now.Garrett D'Amore2017-01-15
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* Windows TCP now working.Garrett D'Amore2017-01-14
| | | | | | | There are lots of changes here, mostly stuff we did in support of Windows TCP. However, there are some bugs that were fixed, and we added some new error codes, and generalized the handling of some failures during accept. Windows IPC (NamedPipes) is still missing.
* Many fixes for Windows. It compiles, and some tests work.Garrett D'Amore2017-01-13
| | | | | | Windows is getting there. Needs a couple of more more hours to enable everything, especially IPC, and most of the work at this point is probably some combination of debug and tweaking things like error handling.
* Initial swag at Win32. Much to do still.Garrett D'Amore2017-01-12