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authorAlexander Pickering <alexandermpickering@gmail.com>2016-05-30 14:42:09 -0400
committerAlexander Pickering <alexandermpickering@gmail.com>2016-05-30 14:42:09 -0400
commit2736f498f30220b858fc6fac23e7ddc4a597df6d (patch)
tree374ceadedb654b00e09dac321620a8320830f734 /gamemode/resource.lua
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Inital commit
Diffstat (limited to 'gamemode/resource.lua')
-rw-r--r--gamemode/resource.lua170
1 files changed, 170 insertions, 0 deletions
diff --git a/gamemode/resource.lua b/gamemode/resource.lua
new file mode 100644
index 0000000..2aafc2f
--- /dev/null
+++ b/gamemode/resource.lua
@@ -0,0 +1,170 @@
+
+resource.AddFile( "materials/sprites/flareglow.vmt" )
+resource.AddFile( "resource/fonts/Graffiare.ttf" )
+resource.AddFile( "resource/fonts/typenoksidi.ttf" )
+resource.AddFile( "models/Zed/male_shared.mdl" )
+resource.AddFile( "sound/nuke/redead/lastminute.mp3" )
+
+for i=1,4 do
+
+ for e=1,5 do
+
+ resource.AddFile( "materials/models/Zed/Male/g" .. i .. "_0" .. e .. "_sheet.vmt" )
+
+ end
+
+end
+
+local include_sound = { "heartbeat",
+"geiger_1",
+"geiger_2",
+"geiger_3",
+"geiger_4",
+"geiger_5",
+"geiger_6",
+"geiger_7",
+"geiger_8",
+"gore/blood01",
+"gore/blood02",
+"gore/blood03",
+"gore/flesh01",
+"gore/flesh02",
+"gore/flesh03",
+"gore/flesh04",
+"redead/attack_1",
+"redead/attack_2",
+"redead/attack_3",
+"redead/attack_4",
+"redead/attack_5",
+"redead/attack_6",
+"redead/attack_7",
+"redead/attack_8",
+"redead/attack_9",
+"redead/attack_10",
+"redead/death_1",
+"redead/death_2",
+"redead/death_3",
+"redead/death_4",
+"redead/death_5",
+"redead/death_6",
+"redead/death_7",
+"redead/death_8",
+"redead/death_9",
+"redead/death_10",
+"redead/pain_1",
+"redead/pain_2",
+"redead/pain_3",
+"redead/pain_4",
+"redead/pain_5",
+"redead/pain_6",
+"redead/pain_7",
+"redead/pain_8",
+"redead/pain_9",
+"redead/pain_10",
+"redead/idle_1",
+"redead/idle_2",
+"redead/idle_3",
+"redead/idle_4",
+"redead/idle_5",
+"redead/idle_6",
+"redead/idle_7",
+"redead/idle_8",
+"redead/idle_9",
+"redead/idle_10" }
+
+for k,v in pairs( include_sound ) do
+
+ resource.AddFile( "sound/nuke/" .. v .. ".wav" )
+
+end
+
+local include_mat = { "models/weapons/v_models/shot_m3super91/shot_m3super91_norm",
+"models/weapons/v_models/shot_m3super91/shot_m3super91_2_norm",
+"models/weapons/v_models/shot_m3super91/shot_m3super91",
+"models/weapons/v_models/shot_m3super91/shot_m3super91_2",
+"models/weapons/temptexture/handsmesh1",
+"models/weapons/axe",
+"models/weapons/hammer",
+"models/weapons/hammer2",
+"models/ammoboxes/smg",
+"models/Zed/Male/pupil_l",
+"models/Zed/Male/pupil_r",
+"models/Zed/Male/eyeball_r",
+"models/Zed/Male/eyeball_l",
+"models/Zed/Male/dark_eyeball_l",
+"models/Zed/Male/dark_eyeball_r",
+"models/Zed/Male/mouth",
+"models/Zed/Male/glint",
+"models/Zed/Male/citizen_sheet",
+"models/Zed/Male/blood_sheet",
+"models/Zed/Male/grey_sheet",
+"models/Zed/Male/service_sheet",
+"models/Zed/Male/plaid_sheet",
+"models/Zed/Male/jackson_sheet",
+"models/Zed/Male/sandro_facemap",
+"models/Zed/Male/joe_facemap",
+"models/Zed/Male/eric_facemap",
+"models/Zed/Male/vance_facemap",
+"effects/rain_cloud",
+"effects/rain_warp",
+"effects/rain_warp_normal",
+"nuke/redead/noise01",
+"nuke/redead/noise02",
+"nuke/redead/noise03",
+"nuke/redead/commando",
+"nuke/redead/engineer",
+"nuke/redead/scout",
+"nuke/redead/specialist",
+"nuke/redead/zomb_zombie",
+"nuke/redead/zomb_corpse",
+"nuke/redead/zomb_banshee",
+"nuke/redead/zomb_leaper",
+"nuke/redead/allyvision",
+"nuke/gore1",
+"nuke/gore2",
+"nuke/blood/Blood1",
+"nuke/blood/Blood2",
+"nuke/blood/Blood3",
+"nuke/blood/Blood4",
+"nuke/blood/Blood5",
+"nuke/blood/Blood6",
+"nuke/blood/Blood7",
+"radbox/img_radiation",
+"radbox/img_blood",
+"radbox/img_health",
+"radbox/img_stamina",
+"radbox/img_infect",
+"radbox/healthpack",
+"radbox/healthpack2",
+"radbox/bandage" }
+
+for k,v in pairs( include_mat ) do
+
+ resource.AddFile( "materials/" .. v .. ".vmt" )
+
+end
+
+local include_model = { "weapons/v_shot_m3super91",
+"weapons/w_hammer",
+"weapons/w_axe",
+"weapons/v_hammer/v_hammer",
+"weapons/v_axe/v_axe",
+"items/boxqrounds",
+"radbox/bandage",
+"radbox/geiger",
+"radbox/healthpack",
+"radbox/healthpack2",
+"Zed/malezed_04",
+"Zed/malezed_06",
+"Zed/malezed_08",
+"Zed/weapons/v_undead",
+"Zed/weapons/v_ghoul",
+"Zed/weapons/v_wretch",
+"Zed/weapons/v_banshee" }
+
+for k,v in pairs( include_model ) do
+
+ resource.AddFile( "models/" .. v .. ".mdl" )
+
+end
+