diff options
| -rw-r--r-- | gamemode/init.lua | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/gamemode/init.lua b/gamemode/init.lua index 0d2fa20..55d98eb 100644 --- a/gamemode/init.lua +++ b/gamemode/init.lua @@ -1122,7 +1122,7 @@ function GM:PropBreak( att, prop ) if IsValid( phys ) and prop:GetModel() != "models/props_debris/wood_board04a.mdl" then - if prop.IsWooden then + if prop.IsWooden or (ent:GetMaterialType() == MAT_WOOD) then GAMEMODE:SpawnChunk( prop:LocalToWorld( prop:OBBCenter() ) ) GAMEMODE.WoodCount = GAMEMODE.WoodCount - 1 |
