diff options
Diffstat (limited to 'gamemode/events/scientist.lua')
| -rw-r--r-- | gamemode/events/scientist.lua | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/gamemode/events/scientist.lua b/gamemode/events/scientist.lua index ce58fdf..3bbe6c3 100644 --- a/gamemode/events/scientist.lua +++ b/gamemode/events/scientist.lua @@ -5,22 +5,22 @@ EVENT.Chance = 0.75 EVENT.Type = EVENT_BONUS function EVENT:Start() - + local spawns = ents.FindByClass( "info_evac" ) local evac = table.Random( spawns ) - + local ent = ents.Create( "npc_scientist" ) ent:SetPos( evac:GetPos() + Vector(0,0,10) ) ent:Spawn() - + for k,v in pairs( team.GetPlayers( TEAM_ARMY ) ) do - + v:Notice( "A surviving field researcher has been sighted", GAMEMODE.Colors.White, 5 ) - + end - + end - + function EVENT:Think() end |
