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if SERVER then
AddCSLuaFile("shared.lua")
end
if CLIENT then
SWEP.ViewModelFOV = 70
SWEP.ViewModelFlip = false
SWEP.PrintName = "Claws"
SWEP.IconLetter = "C"
SWEP.Slot = 0
SWEP.Slotpos = 0
killicon.AddFont( "rad_z_runner", "CSKillIcons", SWEP.IconLetter, Color( 255, 80, 0, 255 ) );
end
SWEP.HoldType = "slam"
SWEP.Base = "rad_z_base"
SWEP.Taunt = { "npc/zombie/zombie_alert1.wav",
"npc/zombie/zombie_alert2.wav",
"npc/zombie/zombie_alert3.wav" }
SWEP.Die = { "vo/npc/vortigaunt/vortigese02.wav",
"vo/npc/vortigaunt/vortigese03.wav",
"vo/npc/vortigaunt/vortigese05.wav",
"vo/npc/vortigaunt/vortigese07.wav" }
SWEP.Primary.Hit = Sound( "npc/zombie/claw_strike1.wav" )
SWEP.Primary.HitFlesh = Sound( "npc/zombie/claw_strike2.wav" )
SWEP.Primary.Sound = Sound( "npc/fast_zombie/idle1.wav" )
SWEP.Primary.Miss = Sound( "npc/zombie/claw_miss1.wav" )
SWEP.Primary.Recoil = 3.5
SWEP.Primary.Damage = 35
SWEP.Primary.NumShots = 1
SWEP.Primary.Delay = 1.500
SWEP.Primary.ClipSize = 1
SWEP.Primary.Automatic = true
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