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| author | Alexander Pickering <alexandermpickering@gmail.com> | 2016-10-18 18:22:54 -0400 |
|---|---|---|
| committer | Alexander Pickering <alexandermpickering@gmail.com> | 2016-10-18 18:22:54 -0400 |
| commit | c938d041633104340f866a5906f6dbaffaf1f459 (patch) | |
| tree | cfeb3ffbb7fcf14d0cbe3a1b88d45455bdc456c6 /gamemode/itemsystem/items/runefire.lua | |
| parent | 3c71b9a8d266a2f1b1a826556a6c28158e11a6d6 (diff) | |
| download | wintersurvival2-c938d041633104340f866a5906f6dbaffaf1f459.tar.gz wintersurvival2-c938d041633104340f866a5906f6dbaffaf1f459.tar.bz2 wintersurvival2-c938d041633104340f866a5906f6dbaffaf1f459.zip | |
Bugfixes in spells and misc linting
Diffstat (limited to 'gamemode/itemsystem/items/runefire.lua')
| -rw-r--r-- | gamemode/itemsystem/items/runefire.lua | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/gamemode/itemsystem/items/runefire.lua b/gamemode/itemsystem/items/runefire.lua index d91e7a5..b71e7cc 100644 --- a/gamemode/itemsystem/items/runefire.lua +++ b/gamemode/itemsystem/items/runefire.lua @@ -2,7 +2,7 @@ ITEM.Name = "Fire Rune"
ITEM.Class = "resource"
ITEM.Desc = "A perpetually warm stone"
-ITEM.Model = "models/props_combine/breenlight.mdl"
+ITEM.Model = "models/props_junk/Rock001a.mdl"
ITEM.Icon = Material("wintersurvival2/hud/ws2_icons/icon_runefire.png")
game.AddParticles("particles/particletest.pcf")
@@ -31,18 +31,18 @@ ITEM.Range = 500 ITEM.CD = 1
function ITEM:OnUse(user)
- if(CLIENT) then return end
+ if CLIENT then return end
user:Ignite(1)
- user:SetHeat(0)
+ user:SetHeat(0)
user:RemoveItem(self.Name,1)
end
function ITEM:OnPrimary(ply,tr)
ParticleEffect("firetest",ply:GetPos()+Vector(0,0,72),ply:GetAngles(),ply)
- if(CLIENT) then
-
+ if CLIENT then
+ --Do a cool fire breathing animation
else
- if(tr.Hit && tr.Entity && tr.Entity:IsPlayer()) then
+ if(tr.Hit && tr.Entity && tr.Entity:IsPlayer()) then
tr.Entity:Ignite(5)
user.RemoveItem(self.Name,1)
end
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