aboutsummaryrefslogtreecommitdiff
path: root/gamemode/npcsystem/npcs/zombie.lua
diff options
context:
space:
mode:
authorAlexander Pickering <Alexander.Pickering@anondomain.site90.net>2016-01-10 21:10:03 -0500
committerAlexander Pickering <Alexander.Pickering@anondomain.site90.net>2016-01-10 21:10:03 -0500
commit31641879af7d32f1570b59bb5d27a193ed0931c3 (patch)
tree65799bc24214382c26ee212b460a6b84ace5b8e9 /gamemode/npcsystem/npcs/zombie.lua
parent312f321f771960872fb3ee3e1bb24ebaf91aa38f (diff)
downloadwintersurvival2-31641879af7d32f1570b59bb5d27a193ed0931c3.tar.gz
wintersurvival2-31641879af7d32f1570b59bb5d27a193ed0931c3.tar.bz2
wintersurvival2-31641879af7d32f1570b59bb5d27a193ed0931c3.zip
Fixed npc's breaking when they don't have an initial target
Diffstat (limited to 'gamemode/npcsystem/npcs/zombie.lua')
-rw-r--r--gamemode/npcsystem/npcs/zombie.lua1
1 files changed, 1 insertions, 0 deletions
diff --git a/gamemode/npcsystem/npcs/zombie.lua b/gamemode/npcsystem/npcs/zombie.lua
index ce4105b..b4718a4 100644
--- a/gamemode/npcsystem/npcs/zombie.lua
+++ b/gamemode/npcsystem/npcs/zombie.lua
@@ -90,6 +90,7 @@ NPC.Attacks = {
function NPC:AttackPriority(ply)
local plypos = ply:GetPos()
local mypas = self:GetPos()
+ if not plypos then return 0 end
local dist = plypos:Distance(mypos)
return self.Stats["AwareDist"] - dist
end