diff options
Diffstat (limited to 'gamemode/itemsystem/items/heartofbeast.lua')
| -rw-r--r-- | gamemode/itemsystem/items/heartofbeast.lua | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/gamemode/itemsystem/items/heartofbeast.lua b/gamemode/itemsystem/items/heartofbeast.lua new file mode 100644 index 0000000..75acfdf --- /dev/null +++ b/gamemode/itemsystem/items/heartofbeast.lua @@ -0,0 +1,31 @@ +local ITEM = {} +ITEM.Name = "Heart of Beast" +ITEM.Desc = "The heart of a wild beast" +ITEM.Class = "Other" +ITEM.Model = "models/props_combine/breenlight.mdl" +ITEM.Icon = Material("wintersurvival2/hud/ws1_icons/icon_rock") +ITEM.Burnable = false +ITEM.CD = 0.3 +ITEM.Range = 120 +ITEM.HoldType = "melee" + +ITEM.Structure = {} +ITEM.Recipe = nil +ITEM.Tools = nil +ITEM.CookCD = 1 +ITEM.CookProduct = nil +ITEM.Ghost = nil + +--These are just here to tell the editors/developers what functions are available.. dont un-comment them out, as this could affect all the items. + +function ITEM:OnEnchanted(enchanttalbe, nearbyrunes) + if math.random(0,1) == 0 then + enchanttalbe:AddItem("Fireball",1) + else + enchanttalbe:AddItem("Teleport",1) + end +end + + + +RegisterItem(ITEM) |
