diff options
Diffstat (limited to 'gamemode/itemsystem/items/spell_fireball.lua')
| -rw-r--r-- | gamemode/itemsystem/items/spell_fireball.lua | 26 |
1 files changed, 24 insertions, 2 deletions
diff --git a/gamemode/itemsystem/items/spell_fireball.lua b/gamemode/itemsystem/items/spell_fireball.lua index d8bad79..11b12b3 100644 --- a/gamemode/itemsystem/items/spell_fireball.lua +++ b/gamemode/itemsystem/items/spell_fireball.lua @@ -17,8 +17,29 @@ ITEM.Recipe = { ITEM.CD = 1 -function ITEM:DoFireball() - print("Fully successfull fireball callback") +function ITEM:DoFireball(pl) + print("Fully successfull fireball callback:") + print(pl) + local aim = pl:GetAimVector() + local fireball = {} + fireball["model"] = "models/hunter/blocks/cube025x025x025.mdl" + fireball["speed"] = 700 + fireball["drop"] = 50 + fireball["init"] = function(fb) fb:Ignite(10) end + + local D = ents.Create("ws_projectile") + if(fireball.speed) then D.speed = fireball.speed end + if(fireball.model) then D.model = fireball.model end + if(fireball.drop) then D.drop = fireball.drop end + if(fireball.init) then D.init = fireball.init end + + print("D's speed:" .. D.speed) + + D:SetPos(pl:GetShootPos()+aim*50) + D:SetOwner(pl) + D:SetAngles(aim:Angle()) + D:Spawn() + pl:EmitSound(Sound("physics/flesh/flesh_impact_hard.wav"),100,math.random(90,110)) end function ITEM:DoFireballFail() @@ -26,6 +47,7 @@ function ITEM:DoFireballFail() end function ITEM:OnPrimary(pl,tr) + ParticleEffect("particletest.pcf",pl:GetPos(),pl:GetAngles(),pl) if (CLIENT) then return end pl:Cast("Fireball",self.DoFireball) end |
