diff options
Diffstat (limited to 'gamemode/npcsystem/loadnpcs.lua')
| -rw-r--r-- | gamemode/npcsystem/loadnpcs.lua | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/gamemode/npcsystem/loadnpcs.lua b/gamemode/npcsystem/loadnpcs.lua index 2db2aae..72a1511 100644 --- a/gamemode/npcsystem/loadnpcs.lua +++ b/gamemode/npcsystem/loadnpcs.lua @@ -2,6 +2,7 @@ local Folder = GM.Folder:gsub("gamemodes/","").."/gamemode/npcsystem/npcs" local insert = table.insert
function GM:LoadNPCS()
+ print("NPC's loaded")
local Items = file.Find(Folder.."/*.lua","LUA")
local BaseItem = {}
@@ -39,6 +40,41 @@ function GetNpcByName(name) return nil
end
+function GM:SpawnNPCByName(name,pos)
+ print("Server side, spawning bird!")
+
+ entdata = GetNpcByName(name)
+ if not entdata then
+ print("NPC not found!")
+ return
+ end
+ ent = ents.Create("ws_npc_ambient")
+ ent:SetPos(pos)
+
+
+ if(entdata.Speed) then
+ ent.Speed = entdata.Speed
+ end
+ if(entdata.Model) then
+ ent.Model = entdata.Model
+ end
+ if(entdata.vitality) then
+ ent:SetHealth(entdata.vitality)
+ end
+ if(entdata.Drops) then
+ ent.Drops = entdata.Drops
+ end
+ if(entdata.OnDammage) then
+ ent.OnDammage = entdata.OnDammage
+ end
+ if(entdata.Behave) then
+ ent.Behave = entdata.Behave
+ end
+ if(entdata.Act) then
+ ent.Act = entdata.Act
+ end
+ ent:Spawn()
+end
--[[
function GetRecipeForItem(name)
for k,v in pairs( GAMEMODE.Recipes ) do
|
