| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | Quick npc fix | Apickx | 2018-01-19 |
| * | Changed if/then statements in antlions 1 and 2 to asserts | Alexander Pickering | 2016-05-29 |
| * | More debugging to find what's glitching ai's | Alexander Pickering | 2016-03-28 |
| * | Updates to fences, and ai | Alexander Pickering | 2016-03-25 |
| * | Removed most of the print messages spamming console | Alexander Pickering | 2016-03-13 |
| * | Fixed npc's bugging out (hopefully) | Alexander Pickering | 2016-03-07 |
| * | Modified npc's to not crash when checking attack priority on a nil target | Alexander Pickering | 2016-01-18 |
| * | Got npc working | Alexander Pickering | 2016-01-11 |
| * | Fixed spelling mistake in npc's | Alexander Pickering | 2016-01-10 |
| * | Fixed npc's breaking when they don't have an initial target | Alexander Pickering | 2016-01-10 |
| * | Fixed hulls on antlions to be HULL_LARGE | Alexander Pickering | 2016-01-10 |
| * | Adjustements to antlion pouncer | Alexander Pickering | 2016-01-03 |
| * | Added 2 antlion types | Alexander Pickering | 2016-01-03 |
| * | Added first kind of antlion | Alexander Pickering | 2016-01-03 |
