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* Changed if/then statements in zombie to assertsAlexander Pickering2016-05-29
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* Changed if/then statements in antlions 1 and 2 to assertsAlexander Pickering2016-05-29
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* Removed shopAlexander Pickering2016-05-29
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* Finally fixed the problem with research tables occasionally returning bad ↵Alexander Pickering2016-05-13
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* I may have finally fixed the npc errorAlexander Pickering2016-04-03
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* More debugging to find what's glitching ai'sAlexander Pickering2016-03-28
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* Changed recipe for fire rune, no longer requires pitch, but charcoal insteadAlexander Pickering2016-03-26
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* Corrected view models for half-structuresAlexander Pickering2016-03-25
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* Updates to fences, and aiAlexander Pickering2016-03-25
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* Removed most of the print messages spamming consoleAlexander Pickering2016-03-13
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* Fixed bug that caused floors and ramps to not spawn at correct anglesAlexander Pickering2016-03-12
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* Fixed bug that allowed fireballs without finishing minigameAlexander Pickering2016-03-12
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* Fixed a problem with the client minigames not be includedAlexander Pickering2016-03-12
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* Bugfix in arrow that caused it to never dammage entitiesAlexander Pickering2016-03-07
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* Fixed half-fence and half-floor spawning in at wrong nglesAlexander Pickering2016-03-07
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* Fixed ramp spawing at wrong anglesAlexander Pickering2016-03-07
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* Added half-versions of floor and rampsAlexander Pickering2016-03-07
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* Added half-fenceAlexander Pickering2016-03-07
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* Fixed npc's bugging out (hopefully)Alexander Pickering2016-03-07
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* Fixing bug with AccountInv not synchronizeing correctly, blame garryAlexander Pickering2016-03-07
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* Drinking juice now gives cup backAlexander Pickering2016-03-05
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* Temporary fix for teleport spellAlexander Pickering2016-03-05
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* Added debug data to find bug in circle minigameAlexander Pickering2016-03-05
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* Finished rubicks circle minigameAlexander Pickering2016-02-27
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* Fixed the rubicks circle minigame not re-appearing after finishingAlexander Pickering2016-02-27
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* More work on rubickcircle minigameAlexander Pickering2016-02-27
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* Added Blink RunesAlexander Pickering2016-02-26
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* Modifications to fireball spell to make it usefull in combatAlexander Pickering2016-02-26
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* Updated minigame base fileAlexander Pickering2016-02-13
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* Arrows from bow changed to projectileAlexander Pickering2016-02-13
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* Finished fireball spell (still needs recipe)Alexander Pickering2016-02-07
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* Small adjustment to the connect the dots minigame to keep all dots fully on ↵Alexander Pickering2016-02-02
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* Fixed connectthedots minigame, game is now finishedAlexander Pickering2016-02-02
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* More work on the connect the dots minigameAlexander Pickering2016-01-30
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* Updated texture for ropeAlexander Pickering2016-01-29
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* A little more work on connect the dots minigameAlexander Pickering2016-01-29
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* Morework on the connect the dots minigameAlexander Pickering2016-01-29
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* Completed basic framework for setting up spells, and minigames for castingAlexander Pickering2016-01-23
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* More debugging around file.Find not finding games folderAlexander Pickering2016-01-22
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* Started on spell minigamesAlexander Pickering2016-01-20
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* Merge branch 'queue' into developmentAlexander Pickering2016-01-18
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| * NopAlexander Pickering2016-01-18
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* | Fixed scoreboard to not bug out with long player namesAlexander Pickering2016-01-18
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* | Modified npc's to not crash when checking attack priority on a nil targetAlexander Pickering2016-01-18
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* | Added 4th type of antlionAlexander Pickering2016-01-18
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* | Got npc workingAlexander Pickering2016-01-11
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* | Bugfixes for bird npcAlexander Pickering2016-01-10
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* | Fixed spelling mistake in npc'sAlexander Pickering2016-01-10
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* | Fixed npc's breaking when they don't have an initial targetAlexander Pickering2016-01-10
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* | Fixed hulls on antlions to be HULL_LARGEAlexander Pickering2016-01-10
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