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| author | apickx <apickx@cogarr.com> | 2018-03-10 17:34:43 -0500 |
|---|---|---|
| committer | apickx <apickx@cogarr.com> | 2018-03-10 17:34:43 -0500 |
| commit | 4a566fbf4f8820f06b555505b467c099b6af8cc5 (patch) | |
| tree | b2c3bdbeef3d9a4e77e4baa0c380d6fe7ac2eed2 /README.md | |
| parent | 805bab2505625306133e7407706a21204fe88a21 (diff) | |
| parent | 8d6e033a5e81f72cbd7cd5e6457ad03b27896961 (diff) | |
| download | zones-4a566fbf4f8820f06b555505b467c099b6af8cc5.tar.gz zones-4a566fbf4f8820f06b555505b467c099b6af8cc5.tar.bz2 zones-4a566fbf4f8820f06b555505b467c099b6af8cc5.zip | |
Diffstat (limited to 'README.md')
| -rw-r--r-- | README.md | 9 |
1 files changed, 5 insertions, 4 deletions
@@ -4,6 +4,11 @@ If you have a universially beneficial change, please consider making a pull requ ## Purpose: ## For easy in-game designation of persistent polygonal zones which are used by any script. +https://www.youtube.com/watch?v=Cht0jQBcVL8 + +## Installation: ## +- This is a shared file so include it in any shared environment. Also include ent_zone_point and weapon_zone_designator as a shared ent and weapon. +- You should not put this file directly in lua/autorun. ## How to Use: ## - All zones are saved in zones.List as tables. @@ -19,8 +24,4 @@ For easy in-game designation of persistent polygonal zones which are used by any - Use zones.FindByClass() to find all zones which are of a given class. - Use ply:GetCurrentZone() to find the zone that a player is standing in. -## Installation: ## -- This is a shared file so include it in any shared environment. Also include ent_zone_point and weapon_zone_designator as a shared ent and weapon. -- You should not put this file directly in lua/autorun. - *Enjoy! ~Bobbleheadbob* |
