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authorAlexander Pickering <alexandermpickering@gmail.com>2017-11-11 14:20:00 -0500
committerAlexander Pickering <alexandermpickering@gmail.com>2017-11-11 14:20:00 -0500
commit93568fcb09f3e971c50ca10da9b57eccc754cbe6 (patch)
tree63a353d1436f199e08fe17a527c55e879ec75077 /gamemode/core/combat/cl_damage.lua
parent2252904b8147419c551ad2653a20627281d0531f (diff)
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Removed most of the debug print statements in the core
Also did some other stuff I guess
Diffstat (limited to 'gamemode/core/combat/cl_damage.lua')
-rw-r--r--gamemode/core/combat/cl_damage.lua1
1 files changed, 0 insertions, 1 deletions
diff --git a/gamemode/core/combat/cl_damage.lua b/gamemode/core/combat/cl_damage.lua
index a45cb72..ed21b8a 100644
--- a/gamemode/core/combat/cl_damage.lua
+++ b/gamemode/core/combat/cl_damage.lua
@@ -3,7 +3,6 @@
local drawables = {}
net.Receive("art_damage_ent",function()
- --print("Notified of damage")
local who = net.ReadEntity()
local dmg = net.ReadDouble()