diff options
Diffstat (limited to 'gamemode/inventorysystem/equipment/cl_equipment.lua')
| -rw-r--r-- | gamemode/inventorysystem/equipment/cl_equipment.lua | 26 |
1 files changed, 14 insertions, 12 deletions
diff --git a/gamemode/inventorysystem/equipment/cl_equipment.lua b/gamemode/inventorysystem/equipment/cl_equipment.lua index 7abd27a..22458c7 100644 --- a/gamemode/inventorysystem/equipment/cl_equipment.lua +++ b/gamemode/inventorysystem/equipment/cl_equipment.lua @@ -7,64 +7,66 @@ local inv = {} local width, height = (ScrW() / 4) - 25, ScrH() local iconsize = width / 5 -local ringmat = svg.MaterialFromSVG("materials/svg/delapouite/originals/svg/000000/transparent/ring.svg") +local ucol = col.console.black + +local ringmat = svg.MaterialFromSVG("materials/svg/delapouite/originals/svg/000000/transparent/ring.svg", nil, ucol) --Positions for the eqipment inventory local eqp = { ["Head"] = { x = (width / 2) - (iconsize / 2), y = 0, - img = svg.MaterialFromSVG("materials/svg/lorc/originals/svg/000000/transparent/cracked-helm.svg"), + img = svg.MaterialFromSVG("materials/svg/lorc/originals/svg/000000/transparent/cracked-helm.svg", nil, ucol), }, ["Shoulders"] = { x = (width / 2) - (iconsize / 2), y = iconsize, - img = svg.MaterialFromSVG("materials/svg/skoll/originals/svg/000000/transparent/pauldrons.svg") + img = svg.MaterialFromSVG("materials/svg/skoll/originals/svg/000000/transparent/pauldrons.svg", nil, ucol) }, ["Chest"] = { x = width / 2, y = iconsize * 2, - img = svg.MaterialFromSVG("materials/svg/willdabeast/deviations/svg/000000/transparent/chain-mail.svg") + img = svg.MaterialFromSVG("materials/svg/willdabeast/deviations/svg/000000/transparent/chain-mail.svg", nil, ucol) }, ["Back"] = { x = (width / 2) - iconsize, y = iconsize * 2, - img = svg.MaterialFromSVG("materials/svg/lorc/originals/svg/000000/transparent/knapsack.svg"), + img = svg.MaterialFromSVG("materials/svg/lorc/originals/svg/000000/transparent/knapsack.svg", nil, ucol), }, ["Arms"] = { x = (width / 2) - (iconsize / 2), y = iconsize * 3, - img = svg.MaterialFromSVG("materials/svg/skoll/originals/svg/000000/transparent/bracers.svg") + img = svg.MaterialFromSVG("materials/svg/skoll/originals/svg/000000/transparent/bracers.svg", nil, ucol) }, ["Belt"] = { x = (width / 2) - (iconsize * 1.5), y = iconsize * 3, - img = svg.MaterialFromSVG("materials/svg/lucasms/equipment/svg/000000/transparent/belt.svg") + img = svg.MaterialFromSVG("materials/svg/lucasms/equipment/svg/000000/transparent/belt.svg", nil, ucol) }, ["Gloves"] = { x = (width / 2) + (iconsize / 2), y = iconsize * 3, - img = svg.MaterialFromSVG("materials/svg/delapouite/originals/svg/000000/transparent/gloves.svg") + img = svg.MaterialFromSVG("materials/svg/delapouite/originals/svg/000000/transparent/gloves.svg", nil, ucol) }, ["Left Hand"] = { x = width / 2, y = iconsize * 4, - img = svg.MaterialFromSVG("materials/svg/sbed/originals/svg/000000/transparent/shield.svg") + img = svg.MaterialFromSVG("materials/svg/sbed/originals/svg/000000/transparent/shield.svg", nil, ucol) }, ["Right Hand"] = { x = (width / 2) - iconsize, y = iconsize * 4, - img = svg.MaterialFromSVG("materials/svg/delapouite/originals/svg/000000/transparent/thor-hammer.svg") + img = svg.MaterialFromSVG("materials/svg/delapouite/originals/svg/000000/transparent/thor-hammer.svg", nil, ucol) }, ["Legs"] = { x = (width / 2) - iconsize, y = iconsize * 5, - img = svg.MaterialFromSVG("materials/svg/irongamer/originals/svg/000000/transparent/armored-pants.svg") + img = svg.MaterialFromSVG("materials/svg/irongamer/originals/svg/000000/transparent/armored-pants.svg", nil, ucol) }, ["Feet"] = { x = width / 2, y = iconsize * 5, - img = svg.MaterialFromSVG("materials/svg/lorc/originals/svg/000000/transparent/boots.svg"), + img = svg.MaterialFromSVG("materials/svg/lorc/originals/svg/000000/transparent/boots.svg", nil, ucol), }, ["Ring 1"] = { x = 0, |
