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path: root/gamemode/core/pac/cl_pac.lua
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* Various updatesAlexander Pickering2018-07-21
| | | | | | | | | | | * Animation api now allows sequences to be played * items now have a .inv attribute that is set when they are added to shaped or equipment inventories * Refactored the way skill inventory is structured * Added some more methods to cl_common to move items around on a player * Minor update to nrequire to display purple message when asked to include a file that dosn't exist.
* Fix #3Alexander Pickering2018-03-25
| | | | | Allows pacs that have been loaded on join to be removed Also loads player data much sooner after the player spawns in.
* Added luadoc for pacsAlexander Pickering2017-11-07
| | | | Added luadoc notation to concommands and functions in sv_pac.lua
* Massive changesAlexander Pickering2017-11-04
| | | | | | | | | * New error messages for missing dependencies * Removed useless art_serverchanger entity * Added a sweet ascii logo * Added Skills * Minor fixes to cl_inventory tracker * Changed a few prints to use logging module
* Fix all linter warningsAlexander Pickering2017-08-24
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* Fixed recording weapon swingsAlexander Pickering2017-08-17
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* Added tons of stuffAlexander Pickering2017-05-07
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* UpdatesAlexander Pickering2017-02-18