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path: root/gamemode/inventorysystem/shapedinventory/cl_shaped.lua
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* Refactored the inventory systemAlexander Pickering2018-03-23
| | | | Inventory system now uses flyweight pattern with metatables.
* Fix a bug in shaped inventoryAlexander Pickering2018-03-05
| | | | | Fixed a bug where loading an item in a shaped inventory would be in the wrong graphical slot if not on the diagonal. Caused errors
* Removed most of the debug print statements in the coreAlexander Pickering2017-11-11
| | | | Also did some other stuff I guess
* Various debugging thingsAlexander Pickering2017-09-02
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* Various additions and removals for serverAlexander Pickering2017-08-07
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* Fixed models drawing in inventoryAlexander Pickering2017-05-20
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* Massive changes I guessAlexander Pickering2017-05-20
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* UpdatesAlexander Pickering2017-02-18
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* Finished up shaped inventory, and more work on shared functions.Alexander Pickering2017-01-13