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-rw-r--r--lua/entities/info_huntablespawn/shared.lua32
1 files changed, 9 insertions, 23 deletions
diff --git a/lua/entities/info_huntablespawn/shared.lua b/lua/entities/info_huntablespawn/shared.lua
index 4fd0019..09c731f 100644
--- a/lua/entities/info_huntablespawn/shared.lua
+++ b/lua/entities/info_huntablespawn/shared.lua
@@ -1,27 +1,13 @@
if engine.ActiveGamemode() ~= "sandbox" then return end
+ENT.Type = "anim"
ENT.Base = "base_entity"
-//WS stuff
-ENT.Drops = nil
-ENT.OnDammage = nil
-ENT.Speed = 0
-ENT.Model = nil
-
-ENT.Behave = nil
-ENT.Act = nil
-
-ENT.Editable = true
-
-/*---------------------------------------------------------
- Name: OnRemove
- Desc: Called just before entity is deleted
----------------------------------------------------------*/
-function ENT:OnRemove()
-end
-
-function ENT:DoActivity(npc)
- if not self.onActivity() then
- print("Node without activity, this might be an error!")
- end
-end
+ENT.PrintName= "Huntable Spawn"
+ENT.Author= "Apickx"
+ENT.Contact= "cogarr.net"
+ENT.Purpose= "Set a point that npc's can spawn at"
+ENT.Instructions= "Put a few of these down out of sight"
+ENT.Spawnable = true
+ENT.AdminSpawnable = false
+ENT.Category = "Artery"