diff options
| author | Alexander Pickering <alex@cogarr.net> | 2018-06-28 16:05:26 -0600 |
|---|---|---|
| committer | Alexander Pickering <alex@cogarr.net> | 2018-06-28 16:05:26 -0600 |
| commit | ef25a513437196a3ea9ee45e6e03565eb86067d2 (patch) | |
| tree | acd43d214f9a7ec96e7fcd66097fd13593dd8f38 | |
| parent | 2260a1dda8693664c77a03781ae07fbb5f0ea8a0 (diff) | |
| download | brokengine-ef25a513437196a3ea9ee45e6e03565eb86067d2.tar.gz brokengine-ef25a513437196a3ea9ee45e6e03565eb86067d2.tar.bz2 brokengine-ef25a513437196a3ea9ee45e6e03565eb86067d2.zip | |
Simplified makefile
Made makefile much simpiler, added option to build dynamically with
DEBUG=true
42 files changed, 357 insertions, 442 deletions
@@ -8,7 +8,7 @@ endif ifeq ($(UNAME), Windows) EXE_EXT=.exe - STA_LIB_EXT=.lib + STA_LIB_EXT=.a DYN_LIB_EXT=.dll CMAKE_TYPE="MinGW Makefiles" CMAKE_FLAGS=-G $(CMAKE_TYPE) -DCMAKE_SH="CMAKE_SH-NOTFOUND" @@ -22,78 +22,128 @@ ifeq ($(UNAME), Linux) CMAKE_FLAGS= -G $(CMAKE_TYPE) endif +BIN_DIR=bin +BUILD_DIR=build +SRC_DIR=src +LIB_DIR=lib +DOC_DIR=doc + +CLIENTNAME=client +SERVERNAME=server +MASTERNAME=masterserver + +EX_PRE = brokengine_ +EX_PARTS = $(CLIENTNAME) $(SERVERNAME) $(MASTERNAME) + +NAMES = $(EX_PARTS:%=$(EX_PRE)%) +BINS+= $(foreach part,$(EX_PARTS),$(BIN_DIR)/$(part)/bin/$(EX_PRE)$(part)$(EXE_EXT)) +BUILDS = $(EX_PARTS:%=$(BUILD_DIR)/%) +SRC_DIRS = $(EX_PARTS:%=$(SRC_DIR)/%) #Run with mingw32-make -CLIENT_NAME=brokengine -CLIENT_EXE=$(CLIENT_NAME)$(EXE_EXT) -CLIENT_DIR=bin/client/bin -CLIENT_PATH=$(CLIENT_DIR)/$(CLIENT_EXE) -CLIENT_SRC=src/client/ -CLIENT_BUILD=build/client/ +#CLIENT_NAME=brokengine +#CLIENT_EXE=$(CLIENT_NAME)$(EXE_EXT) +#CLIENT_DIR=$(BIN_DIR)/client/bin +#CLIENT_PATH=$(CLIENT_DIR)/$(CLIENT_EXE) +#CLIENT_SRC=$(SRC_DIR)/client +#CLIENT_BUILD_DIR=$(BUILD_DIR)/client -SERVER_NAME=brokeserver -SERVER_EXE=$(SERVER_NAME)$(EXE_EXT) -SERVER_DIR=bin/server/bin -SERVER_PATH=$(SERVER_DIR)/$(SERVER_EXE) -SERVER_SRC=src/server/ -SERVER_BUILD=build/server/ +#SERVER_NAME=brokeserver +#SERVER_EXE=$(SERVER_NAME)$(EXE_EXT) +#SERVER_DIR=bin/server/bin +#SERVER_PATH=$(SERVER_DIR)/$(SERVER_EXE) +#SERVER_SRC=src/server/ +#SERVER_BUILD=build/server/ -SHARED_SRC=src/shared/ +#SHARED_SRC=src/shared/ -TEST_PATH=bin/test/ -TEST_SRC=src/test/ +#TEST_PATH=bin/test/ +#TEST_SRC=src/test/ -MASTER_EXE=borkmaster.exe +#MASTER_EXE=borkmaster.exe +CXX?=g++ +MKDIR?=mkdir +RM?=rm -f +ECHO?=echo -#Change these on linux -CC=g++ -MKDIR=mkdir -RM=rm -f -ECHO=printf +LLUADIR=$(LIB_DIR)/luajit +LIRRDIR=$(LIB_DIR)/irrlicht +LBULDIR=$(LIB_DIR)/bullet +LNANDIR=$(LIB_DIR)/nanomsg #Include directories -ILUADIR=./lib/luajit/src -IIRRDIR=./lib/irrlicht/include -IBULDIR=./lib/bullet/src -INANDIR=./lib/nanomsg/src -ISHADIR=./src -INCLUDES=-I$(ILUADIR) -I$(IIRRDIR) -I$(IBULDIR) -I$(INANDIR) -I$(ISHADIR) +ILUADIR=$(LLUADIR)/src +IIRRDIR=$(LIRRDIR)/include +IBULDIR=$(LBULDIR)/src +INANDIR=$(LNANDIR)/src +ISHADIR=src +INCLUDE_PATHS=-I$(ILUADIR) -I$(IIRRDIR) -I$(IBULDIR) -I$(INANDIR) -I$(ISHADIR) #library directories -LLUADIR=lib/luajit -LIRRDIR=lib/irrlicht -LBULDIR=lib/bullet -LNANDIR=lib/nanomsg -LIBRARIES=-Llib +CXXFLAGS+=$(INCLUDE_PATHS) + +LDFLAGS+=-Llib #Libraries -LIBLUA=lib/libluajit.a -LIBIRR=lib/libIrrlicht.a -LIBBCO=lib/libBulletCollision.a -LIBBDY=lib/libBulletDynamics.a -LIBBLM=lib/libLinearMath.a -LIBNAN=lib/libnanomsg.a +#static libs +LIB_S_LUA=lib/libluajit.a +LIB_S_IRR=lib/Irrlicht.a +LIB_S_BCO=lib/libBulletCollision.a +LIB_S_BDY=lib/libBulletDynamics.a +LIB_S_BLM=lib/libLinearMath.a +LIB_S_NAN=lib/libnanomsg.a + +#dynamic libraries +LIB_D_LUA=lib/lua51$(DYN_LIB_EXT) +LIB_D_IRR=lib/Irrlicht$(DYN_LIB_EXT) +# Bullet cannot be built dynamically +LIB_D_BCO=$(LIB_S_BCO) +LIB_D_BDY=$(LIB_S_BDY) +LIB_D_BLM=$(LIB_S_BLM) +LIB_D_NAN=lib/nanomsg/libnanomsg$(DYN_LIB_EXT) + +DLLS=Irrlicht libnanomsg lua51 +BINS= +ifeq ($(DEBUG),true) + LIB_OBJS = $(LIB_D_LUA) $(LIB_D_IRR) $(LIB_D_BCO) $(LIB_D_BDY) $(LIB_D_BLM) $(LIB_D_NAN) + BINS+=$(DLLS:%=$(BIN_DIR)/$(CLIENTNAME)/bin/%$(DYN_LIB_EXT)) +else + LIB_OBJS = $(LIB_S_LUA) $(LIB_S_IRR) $(LIB_S_BCO) $(LIB_S_BDY) $(LIB_S_BLM) $(LIB_S_NAN) +endif -DLLIRR=$(LIRRDIR)/Irrlicht.dll +#LIBLUA=lib/libluajit.a +#LIBIRR=lib/libIrrlicht.a +#LIBBCO=lib/libBulletCollision.a +#LIBBDY=lib/libBulletDynamics.a +#LIBBLM=lib/libLinearMath.a +#LIBNAN=lib/libnanomsg.a -DYNAMIC_LIBS = #-lnanomsg.dll #-lIrrlicht +#DLLIRR=$(LIRRDIR)/Irrlicht.dll + +# Libraries #order matters! -STATIC_LIBS = -lBulletDynamics -lBulletCollision -lLinearMath -lIrrlicht -lluajit -lnanomsg +LIBS=-lBulletDynamics -lBulletCollision -lLinearMath -lIrrlicht -lnanomsg ifeq ($(UNAME),Windows) - STATIC_LIBS+=-lOpenGL32 + LIBS+=-lOpenGL32 else - DYNAMIC_LIBS+=-lGL + LIBS+=-lGL +endif +ifeq ($(DEBUG),true) + LIBS+=-llua51 +else + LIBS+=-lluajit endif -LIBS=-Bstatic $(STATIC_LIBS) -Bdynamic $(DYNAMIC_LIBS) - -SLIBS=$(LIBLUA) $(LIBIRR) $(LIBBDY) $(LIBBCO) $(LIBBLM) $(LIBNAN) +#can't compile with -std=c++11 because irrlicht will complain +CXXFLAGS+=-Wall +LDFLAGS+=$(LIBS) +ifeq ($(DEBUG), true) +else + CXXFLAGS += -static $(INCLUDE_PATHS) -D_IRR_STATIC_LIB_ -DNN_STATIC_LIB +endif -#can't compile with -std=c++11 because irrlicht will complain -CFLAGS=-Wall -static $(INCLUDES) -D_IRR_STATIC_LIB_ -DNN_STATIC_LIB -LDFLAGS= ifeq ($(UNAME),Windows) LDFLAGS+=-mwindows -lwinmm #-Wl,-subsystem,windows STATIC_LIBS+=-lws2_32 -lmswsock -ladvapi32 @@ -106,120 +156,161 @@ ifeq ($(UNAME),true) endif ifeq ($(DEBUG),true) - CFLAGS+=-g + CXXFLAGS+=-O0 -g else - CFLAGS+=-O3 + CXXFLAGS+=-O3 #LDFLAGS+=--strip-all endif -all : $(CLIENT_PATH) $(SERVER_PATH) + +FSYSTEM_FOLDERS = lua_api phys util lua_api/irr lua_api/phys lua_api/gui lua_api/scene lua_api/video +CLIENT_BUILD_FOLDERS = $(FSYSTEM_FOLDERS:%=$(BUILD_DIR)/$(CLIENTNAME)/%) + +all : $(BINS) client : $(CLIENT_PATH) server : $(SERVER_PATH) +SHARED_CLIENT_FILES = lua_api/common phys/physcommon lua_api/phys/bphysbox util/hashmap lua_api/stream lua_api/load_net +SHARED_CLIENT_OBJS = $(SHARED_CLIENT_FILES:%=$(BUILD_DIR)/$(CLIENTNAME)/%.o) + +# The client-side only stuff +LAPI_GUI = iguibutton iguicheckbox iguielement iguiimage iguilabel iguiskin iguiutil iguiwindow +LAPI_PHYS = bphysmodel cbphysbox +LAPI_SCENE = icamera igeneric ilight imesh +LAPI_VIDEO = iimage itexture smaterial +LAPI_LOAD = load_gui load_game load_scene load_phys load_video +LAPI_OBJS_T = $(LAPI_GUI:%=gui/%.o) $(LAPI_PHYS:%=phys/%.o) $(LAPI_SCENE:%=scene/%.o) $(LAPI_VIDEO:%=video/%.o) +LAPI_OBJS = $(LAPI_OBJS_T:%=$(BUILD_DIR)/$(CLIENTNAME)/lua_api/%) $(LAPI_LOAD:%=$(BUILD_DIR)/$(CLIENTNAME)/lua_api/%.o) +CLIENT_FILES = initdevice menuhandeler callbackhandeler +CLIENT_SRCS = $(CLIENT_FILES:%=$(BUILD_DIR)/$(CLIENTNAME)/%.o) $(LAPI_OBJS) +CLIENT_OBJS = $(BUILD_DIR)/$(CLIENTNAME)/main.o $(CLIENT_SRCS) $(SHARED_CLIENT_OBJS) + #Compile the client -$(CLIENT_PATH) : $(CLIENT_BUILD)main.o $(CLIENT_BUILD)initdevice.o $(CLIENT_BUILD)menuhandeler.o $(CLIENT_BUILD)load_gui.o $(CLIENT_BUILD)callbackhandeler.o $(CLIENT_BUILD)load_game.o $(CLIENT_BUILD)load_scene.o $(CLIENT_BUILD)load_phys.o $(CLIENT_BUILD)common.o $(CLIENT_BUILD)load_net.o $(CLIENT_BUILD)physcommon.o $(SLIBS) $(CLIENT_BUILD)load_video.o - $(CC) $(CFLAGS) -o $(CLIENT_PATH) $(CLIENT_BUILD)*.o $(LIBRARIES) $(DYNAMIC_LIBS) $(STATIC_LIBS) $(SLIBS) $(LDFLAGS) +$(BIN_DIR)/$(CLIENTNAME)/bin/$(EX_PRE)$(CLIENTNAME)$(EXE_EXT) : $(CLIENT_OBJS) $(LIB_OBJS) + $(CXX) $(CXXFLAGS) -o $@ $^ $(LDFLAGS) -$(CLIENT_BUILD)main.o : $(CLIENT_SRC)main.cpp - $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)main.o $(CLIENT_SRC)main.cpp +# does not have .hpp associated +$(BUILD_DIR)/$(CLIENTNAME)/main.o : $(SRC_DIR)/client/main.cpp + $(CXX) $(CXXFLAGS) -c -o $@ $^ -$(CLIENT_BUILD)physcommon.o : $(SHARED_SRC)phys/physcommon.cpp $(SHARED_SRC)phys/physcommon.hpp - $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)physcommon.o $(SHARED_SRC)phys/physcommon.cpp +$(CLIENT_SRCS) : $(BUILD_DIR)/$(CLIENTNAME)/%.o : src/client/%.cpp $(SRC_DIR)/client/%.hpp + @echo "Building client $^" + $(CXX) $(CXXFLAGS) -c -o $@ $< -$(CLIENT_BUILD)load_net.o : $(SHARED_SRC)lua_api/load_net.cpp $(SHARED_SRC)lua_api/load_net.hpp $(CLIENT_BUILD)stream.o - $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)load_net.o $(SHARED_SRC)lua_api/load_net.cpp +$(SHARED_CLIENT_OBJS) : $(BUILD_DIR)/$(CLIENTNAME)/%.o : src/shared/%.cpp $(SRC_DIR)/shared/%.hpp + @echo "Building shared $<" + $(CXX) $(CXXFLAGS) -c -o $@ $< -$(CLIENT_BUILD)stream.o : $(SHARED_SRC)lua_api/stream.cpp $(SHARED_SRC)lua_api/stream.hpp - $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)stream.o $(SHARED_SRC)lua_api/stream.cpp +#$(BUILD_DIR)/$(CLIENTNAME)/lua_api/common.o : $(SRC_DIR)/shared/lua_api/common.c $(SRC_DIR)/shared/lua_api/common.h + #$(CXX) $(CXXFLAGS) -c -o $@ $^ +#$(CLIENT_OBJS) : build/%.o : src/%.cpp + #$(CXX) $(CXXFLAGS) -c -o $@ $^ -$(CLIENT_BUILD)common.o : $(SHARED_SRC)lua_api/common.c $(SHARED_SRC)lua_api/common.h - $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)common.o $(SHARED_SRC)lua_api/common.c +#$(CLIENT_BUILD)main.o : $(CLIENT_SRC)main.cpp + #$(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)main.o $(CLIENT_SRC)main.cpp -$(CLIENT_BUILD)initdevice.o : $(CLIENT_SRC)initdevice.cpp $(CLIENT_SRC)initdevice.hpp - $(CC) $(CFLAGS) -c -static -o $(CLIENT_BUILD)initdevice.o $(CLIENT_SRC)initdevice.cpp +#$(CLIENT_BUILD)physcommon.o : $(SHARED_SRC)phys/physcommon.cpp $(SHARED_SRC)phys/physcommon.hpp + #$(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)physcommon.o $(SHARED_SRC)phys/physcommon.cpp -$(CLIENT_BUILD)menuhandeler.o : $(CLIENT_SRC)menuhandeler.cpp $(CLIENT_SRC)menuhandeler.hpp - $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)menuhandeler.o $(CLIENT_SRC)menuhandeler.cpp +#$(CLIENT_BUILD)load_net.o : $(SHARED_SRC)lua_api/load_net.cpp $(SHARED_SRC)lua_api/load_net.hpp $(CLIENT_BUILD)stream.o + #$(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)load_net.o $(SHARED_SRC)lua_api/load_net.cpp -$(CLIENT_BUILD)load_game.o : $(CLIENT_SRC)lua_api/load_game.cpp $(CLIENT_SRC)lua_api/load_game.hpp - $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)load_game.o $(CLIENT_SRC)lua_api/load_game.cpp +#$(CLIENT_BUILD)stream.o : $(SHARED_SRC)lua_api/stream.cpp $(SHARED_SRC)lua_api/stream.hpp + #$(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)stream.o $(SHARED_SRC)lua_api/stream.cpp -$(CLIENT_BUILD)load_gui.o : $(CLIENT_BUILD)iguibutton.o $(CLIENT_BUILD)iguilabel.o $(CLIENT_BUILD)iguielement.o $(CLIENT_BUILD)iguiwindow.o $(CLIENT_BUILD)iguiskin.o $(CLIENT_BUILD)iguicheckbox.o $(CLIENT_BUILD)common.o $(CLIENT_BUILD)iguiimage.o $(CLIENT_SRC)lua_api/load_gui.cpp $(CLIENT_SRC)lua_api/load_gui.hpp - $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)load_gui.o $(CLIENT_SRC)lua_api/load_gui.cpp +#$(CLIENT_BUILD)common.o : $(SHARED_SRC)lua_api/common.c $(SHARED_SRC)lua_api/common.h + #$(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)common.o $(SHARED_SRC)lua_api/common.c -$(CLIENT_BUILD)iguiimage.o : $(CLIENT_SRC)lua_api/gui/iguiimage.cpp $(CLIENT_SRC)lua_api/gui/iguiimage.hpp - $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)iguiimage.o $(CLIENT_SRC)lua_api/gui/iguiimage.cpp +#$(CLIENT_BUILD)initdevice.o : $(CLIENT_SRC)initdevice.cpp $(CLIENT_SRC)initdevice.hpp + #$(CC) $(CFLAGS) -c -static -o $(CLIENT_BUILD)initdevice.o $(CLIENT_SRC)initdevice.cpp -$(CLIENT_BUILD)iguiwindow.o : $(CLIENT_BUILD)iguiutil.o $(CLIENT_SRC)lua_api/gui/iguiwindow.cpp $(CLIENT_SRC)lua_api/gui/iguiwindow.hpp - $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)iguiwindow.o $(CLIENT_SRC)lua_api/gui/iguiwindow.cpp +#$(CLIENT_BUILD)menuhandeler.o : $(CLIENT_SRC)menuhandeler.cpp $(CLIENT_SRC)menuhandeler.hpp + #$(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)menuhandeler.o $(CLIENT_SRC)menuhandeler.cpp -$(CLIENT_BUILD)iguiutil.o : $(CLIENT_SRC)lua_api/gui/iguiutil.cpp $(CLIENT_SRC)lua_api/gui/iguiutil.hpp - $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)iguiutil.o $(CLIENT_SRC)lua_api/gui/iguiutil.cpp +#$(CLIENT_BUILD)load_game.o : $(CLIENT_SRC)lua_api/load_game.cpp $(CLIENT_SRC)lua_api/load_game.hpp + #$(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)load_game.o $(CLIENT_SRC)lua_api/load_game.cpp -$(CLIENT_BUILD)load_video.o : $(CLIENT_SRC)lua_api/load_video.cpp $(CLIENT_SRC)lua_api/load_video.hpp $(CLIENT_BUILD)smaterial.o $(CLIENT_BUILD)itexture.o $(CLIENT_BUILD)iimage.o - $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)load_video.o $(CLIENT_SRC)lua_api/load_video.cpp +#$(CLIENT_BUILD)load_gui.o : $(CLIENT_BUILD)iguibutton.o $(CLIENT_BUILD)iguilabel.o $(CLIENT_BUILD)iguielement.o $(CLIENT_BUILD)iguiwindow.o $(CLIENT_BUILD)iguiskin.o $(CLIENT_BUILD)iguicheckbox.o $(CLIENT_BUILD)common.o $(CLIENT_BUILD)iguiimage.o $(CLIENT_SRC)lua_api/load_gui.cpp $(CLIENT_SRC)lua_api/load_gui.hpp + #$(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)load_gui.o $(CLIENT_SRC)lua_api/load_gui.cpp -$(CLIENT_BUILD)smaterial.o : $(CLIENT_SRC)lua_api/video/smaterial.cpp $(CLIENT_SRC)lua_api/video/smaterial.hpp - $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)smaterial.o $(CLIENT_SRC)lua_api/video/smaterial.cpp +#$(CLIENT_BUILD)iguiimage.o : $(CLIENT_SRC)lua_api/gui/iguiimage.cpp $(CLIENT_SRC)lua_api/gui/iguiimage.hpp + #$(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)iguiimage.o $(CLIENT_SRC)lua_api/gui/iguiimage.cpp -$(CLIENT_BUILD)itexture.o : $(CLIENT_SRC)lua_api/video/itexture.cpp $(CLIENT_SRC)lua_api/video/itexture.hpp - $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)itexture.o $(CLIENT_SRC)lua_api/video/itexture.cpp +#$(CLIENT_BUILD)iguiwindow.o : $(CLIENT_BUILD)iguiutil.o $(CLIENT_SRC)lua_api/gui/iguiwindow.cpp $(CLIENT_SRC)lua_api/gui/iguiwindow.hpp + #$(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)iguiwindow.o $(CLIENT_SRC)lua_api/gui/iguiwindow.cpp -$(CLIENT_BUILD)iimage.o : $(CLIENT_SRC)lua_api/video/iimage.cpp $(CLIENT_SRC)lua_api/video/iimage.hpp - $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)iimage.o $(CLIENT_SRC)lua_api/video/iimage.cpp +#$(CLIENT_BUILD)iguiutil.o : $(CLIENT_SRC)lua_api/gui/iguiutil.cpp $(CLIENT_SRC)lua_api/gui/iguiutil.hpp + #$(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)iguiutil.o $(CLIENT_SRC)lua_api/gui/iguiutil.cpp -$(CLIENT_BUILD)load_phys.o : $(CLIENT_BUILD)cbphysbox.o $(CLIENT_BUILD)bphysmodel.o $(CLIENT_SRC)lua_api/load_phys.cpp - $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)load_phys.o $(CLIENT_SRC)lua_api/load_phys.cpp +#$(CLIENT_BUILD)load_video.o : $(CLIENT_SRC)lua_api/load_video.cpp $(CLIENT_SRC)lua_api/load_video.hpp $(CLIENT_BUILD)smaterial.o $(CLIENT_BUILD)itexture.o $(CLIENT_BUILD)iimage.o + #$(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)load_video.o $(CLIENT_SRC)lua_api/load_video.cpp -$(CLIENT_BUILD)load_scene.o : $(CLIENT_BUILD)icamera.o $(CLIENT_BUILD)ilight.o $(CLIENT_BUILD)imesh.o $(CLIENT_BUILD)cbphysbox.o $(CLIENT_SRC)/lua_api/load_scene.cpp - $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)load_scene.o $(CLIENT_SRC)lua_api/load_scene.cpp +#$(CLIENT_BUILD)smaterial.o : $(CLIENT_SRC)lua_api/video/smaterial.cpp $(CLIENT_SRC)lua_api/video/smaterial.hpp + #$(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)smaterial.o $(CLIENT_SRC)lua_api/video/smaterial.cpp -$(CLIENT_BUILD)ilight.o : $(CLIENT_SRC)lua_api/scene/ilight.cpp $(CLIENT_SRC)lua_api/scene/ilight.hpp - $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)ilight.o $(CLIENT_SRC)lua_api/scene/ilight.cpp +#$(CLIENT_BUILD)itexture.o : $(CLIENT_SRC)lua_api/video/itexture.cpp $(CLIENT_SRC)lua_api/video/itexture.hpp + #$(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)itexture.o $(CLIENT_SRC)lua_api/video/itexture.cpp -$(CLIENT_BUILD)iguibutton.o : $(CLIENT_SRC)lua_api/gui/iguibutton.cpp $(CLIENT_SRC)lua_api/gui/iguibutton.hpp $(CLIENT_SRC)lua_api/guiparts.hpp $(CLIENT_SRC)callbackhandeler.hpp $(CLIENT_SRC)util/hashmap.h $(SHARED_SRC)lua_api/common.c $(SHARED_SRC)lua_api/common.h - $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)iguibutton.o $(CLIENT_SRC)lua_api/gui/iguibutton.cpp +#$(CLIENT_BUILD)iimage.o : $(CLIENT_SRC)lua_api/video/iimage.cpp $(CLIENT_SRC)lua_api/video/iimage.hpp + #$(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)iimage.o $(CLIENT_SRC)lua_api/video/iimage.cpp -$(CLIENT_BUILD)iguilabel.o : $(CLIENT_SRC)lua_api/gui/iguilabel.cpp $(CLIENT_SRC)lua_api/gui/iguilabel.hpp - $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)iguilabel.o $(CLIENT_SRC)lua_api/gui/iguilabel.cpp +#$(CLIENT_BUILD)load_phys.o : $(CLIENT_BUILD)cbphysbox.o $(CLIENT_BUILD)bphysmodel.o $(CLIENT_SRC)lua_api/load_phys.cpp + #$(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)load_phys.o $(CLIENT_SRC)lua_api/load_phys.cpp -$(CLIENT_BUILD)iguicheckbox.o : $(CLIENT_SRC)lua_api/gui/iguicheckbox.cpp $(CLIENT_SRC)lua_api/gui/iguicheckbox.hpp $(SHARED_SRC)lua_api/common.h - $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)iguicheckbox.o $(CLIENT_SRC)lua_api/gui/iguicheckbox.cpp +#$(CLIENT_BUILD)load_scene.o : $(CLIENT_BUILD)icamera.o $(CLIENT_BUILD)ilight.o $(CLIENT_BUILD)imesh.o $(CLIENT_BUILD)cbphysbox.o $(CLIENT_SRC)/lua_api/load_scene.cpp + #$(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)load_scene.o $(CLIENT_SRC)lua_api/load_scene.cpp -$(CLIENT_BUILD)iguielement.o : $(CLIENT_BUILD)hashmap.o $(CLIENT_SRC)lua_api/gui/iguielement.cpp $(CLIENT_SRC)lua_api/gui/iguielement.hpp - $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)iguielement.o $(CLIENT_SRC)lua_api/gui/iguielement.cpp +#$(CLIENT_BUILD)ilight.o : $(CLIENT_SRC)lua_api/scene/ilight.cpp $(CLIENT_SRC)lua_api/scene/ilight.hpp + #$(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)ilight.o $(CLIENT_SRC)lua_api/scene/ilight.cpp -$(CLIENT_BUILD)iguiskin.o : $(CLIENT_SRC)lua_api/gui/iguiskin.cpp $(CLIENT_SRC)lua_api/gui/iguiskin.hpp - $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)iguiskin.o $(CLIENT_SRC)lua_api/gui/iguiskin.cpp +#$(CLIENT_BUILD)iguibutton.o : $(CLIENT_SRC)lua_api/gui/iguibutton.cpp $(CLIENT_SRC)lua_api/gui/iguibutton.hpp $(CLIENT_SRC)lua_api/guiparts.hpp $(CLIENT_SRC)callbackhandeler.hpp $(CLIENT_SRC)util/hashmap.h $(SHARED_SRC)lua_api/common.c $(SHARED_SRC)lua_api/common.h + #$(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)iguibutton.o $(CLIENT_SRC)lua_api/gui/iguibutton.cpp -$(CLIENT_BUILD)icamera.o : $(CLIENT_BUILD)igeneric.o $(CLIENT_SRC)lua_api/scene/icamera.cpp $(CLIENT_SRC)lua_api/scene/icamera.hpp - $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)icamera.o $(CLIENT_SRC)lua_api/scene/icamera.cpp +#$(CLIENT_BUILD)iguilabel.o : $(CLIENT_SRC)lua_api/gui/iguilabel.cpp $(CLIENT_SRC)lua_api/gui/iguilabel.hpp + #$(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)iguilabel.o $(CLIENT_SRC)lua_api/gui/iguilabel.cpp -$(CLIENT_BUILD)imesh.o : $(CLIENT_SRC)lua_api/scene/imesh.cpp $(CLIENT_SRC)lua_api/scene/imesh.hpp $(CLIENT_SRC)lua_api/scene/igeneric.cpp - $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)imesh.o $(CLIENT_SRC)lua_api/scene/imesh.cpp +#$(CLIENT_BUILD)iguicheckbox.o : $(CLIENT_SRC)lua_api/gui/iguicheckbox.cpp $(CLIENT_SRC)lua_api/gui/iguicheckbox.hpp $(SHARED_SRC)lua_api/common.h + #$(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)iguicheckbox.o $(CLIENT_SRC)lua_api/gui/iguicheckbox.cpp -$(CLIENT_BUILD)igeneric.o: $(CLIENT_SRC)lua_api/scene/igeneric.cpp $(CLIENT_SRC)lua_api/scene/igeneric.hpp - $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)igeneric.o $(CLIENT_SRC)lua_api/scene/igeneric.cpp +#$(CLIENT_BUILD)iguielement.o : $(CLIENT_BUILD)hashmap.o $(CLIENT_SRC)lua_api/gui/iguielement.cpp $(CLIENT_SRC)lua_api/gui/iguielement.hpp + #$(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)iguielement.o $(CLIENT_SRC)lua_api/gui/iguielement.cpp -$(CLIENT_BUILD)cbphysbox.o: $(CLIENT_SRC)lua_api/phys/cbphysbox.cpp $(CLIENT_SRC)lua_api/phys/cbphysbox.hpp $(CLIENT_SRC)lua_api/scene/igeneric.cpp $(CLIENT_BUILD)bphysbox.o - $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)cbphysbox.o $(CLIENT_SRC)lua_api/phys/cbphysbox.cpp +#$(CLIENT_BUILD)iguiskin.o : $(CLIENT_SRC)lua_api/gui/iguiskin.cpp $(CLIENT_SRC)lua_api/gui/iguiskin.hpp + #$(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)iguiskin.o $(CLIENT_SRC)lua_api/gui/iguiskin.cpp -$(CLIENT_BUILD)bphysbox.o: $(SHARED_SRC)lua_api/phys/bphysbox.cpp $(SHARED_SRC)lua_api/phys/bphysbox.hpp $(CLIENT_BUILD)common.o - $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)bphysbox.o $(SHARED_SRC)lua_api/phys/bphysbox.cpp +#$(CLIENT_BUILD)icamera.o : $(CLIENT_BUILD)igeneric.o $(CLIENT_SRC)lua_api/scene/icamera.cpp $(CLIENT_SRC)lua_api/scene/icamera.hpp + #$(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)icamera.o $(CLIENT_SRC)lua_api/scene/icamera.cpp -$(CLIENT_BUILD)bphysmodel.o: $(CLIENT_SRC)lua_api/phys/bphysmodel.cpp $(CLIENT_SRC)lua_api/phys/bphysmodel.hpp $(CLIENT_SRC)lua_api/scene/igeneric.cpp - $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)bphysmodel.o $(CLIENT_SRC)lua_api/phys/bphysmodel.cpp +#$(CLIENT_BUILD)imesh.o : $(CLIENT_SRC)lua_api/scene/imesh.cpp $(CLIENT_SRC)lua_api/scene/imesh.hpp $(CLIENT_SRC)lua_api/scene/igeneric.cpp + #$(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)imesh.o $(CLIENT_SRC)lua_api/scene/imesh.cpp -$(CLIENT_BUILD)callbackhandeler.o : $(CLIENT_SRC)callbackhandeler.cpp $(CLIENT_SRC)callbackhandeler.hpp - $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)callbackhandeler.o $(CLIENT_SRC)callbackhandeler.cpp +#$(CLIENT_BUILD)igeneric.o: $(CLIENT_SRC)lua_api/scene/igeneric.cpp $(CLIENT_SRC)lua_api/scene/igeneric.hpp + #$(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)igeneric.o $(CLIENT_SRC)lua_api/scene/igeneric.cpp -$(CLIENT_BUILD)hashmap.o : $(CLIENT_SRC)util/hashmap.c $(CLIENT_SRC)util/hashmap.h - $(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)hashmap.o $(CLIENT_SRC)util/hashmap.c +#$(CLIENT_BUILD)cbphysbox.o: $(CLIENT_SRC)lua_api/phys/cbphysbox.cpp $(CLIENT_SRC)lua_api/phys/cbphysbox.hpp $(CLIENT_SRC)lua_api/scene/igeneric.cpp $(CLIENT_BUILD)bphysbox.o + #$(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)cbphysbox.o $(CLIENT_SRC)lua_api/phys/cbphysbox.cpp + +#$(CLIENT_BUILD)bphysbox.o: $(SHARED_SRC)lua_api/phys/bphysbox.cpp $(SHARED_SRC)lua_api/phys/bphysbox.hpp $(CLIENT_BUILD)common.o + #$(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)bphysbox.o $(SHARED_SRC)lua_api/phys/bphysbox.cpp + +#$(CLIENT_BUILD)bphysmodel.o: $(CLIENT_SRC)lua_api/phys/bphysmodel.cpp $(CLIENT_SRC)lua_api/phys/bphysmodel.hpp $(CLIENT_SRC)lua_api/scene/igeneric.cpp + #$(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)bphysmodel.o $(CLIENT_SRC)lua_api/phys/bphysmodel.cpp + +#$(CLIENT_BUILD)callbackhandeler.o : $(CLIENT_SRC)callbackhandeler.cpp $(CLIENT_SRC)callbackhandeler.hpp + #$(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)callbackhandeler.o $(CLIENT_SRC)callbackhandeler.cpp + +#$(CLIENT_BUILD)hashmap.o : $(CLIENT_SRC)util/hashmap.c $(CLIENT_SRC)util/hashmap.h + #$(CC) $(CFLAGS) -c -o $(CLIENT_BUILD)hashmap.o $(CLIENT_SRC)util/hashmap.c #end compile client + + #compile server +SERVER_FILES = main hashmap common physcommon load_net load_phys +SERVER_OBJS = $(SERVER_FILES:%=$(CLIENT_BUILD_DIR)/%.o) +$(BIN_DIR)/$(SERVERNAME)/bin/$(EX_PRE)$(SERVERNAME)$(EXE_EXT) : $(SERVER_OBJS) $(SERVER_PATH) : $(SERVER_BUILD)main.o $(SERVER_BUILD)hashmap.o $(SERVER_BUILD)common.o $(SERVER_BUILD)physcommon.o $(SERVER_BUILD)load_net.o $(SERVER_BUILD)load_phys.o - $(CC) $(CFLAGS) -o $(SERVER_PATH) $(SERVER_BUILD)*.o $(LIBRARIES) $(STATIC_LIBS) $(SLIBS) $(LDFLAGS) + $(CC) $(CFLAGS) -o $(SERVER_PATH) $(SERVER_BUILD)*.o $(STATIC_LIBS) $(SLIBS) $(LDFLAGS) $(SERVER_BUILD)main.o : $(SERVER_SRC)main.cpp $(SERVER_SRC)testclient.cpp $(CC) $(CFLAGS) -c -o $(SERVER_BUILD)main.o $(SERVER_SRC)main.cpp @@ -251,8 +342,8 @@ $(SERVER_BUILD)bphysbox.o : $(SHARED_SRC)lua_api/phys/bphysbox.cpp $(SHARED_SRC) #compile libraries $(LIBLUA) : $(ILUADIR)/Makefile - sed -i "s/BUILDMODE= mixed/BUILDMODE= static/" $(ILUADIR)/Makefile - cd $(ILUADIR) && $(MAKE) + @echo "Could not find $(LIBLUA), rebuilding" + cd $(ILUADIR) && $(MAKE) "BUILDMODE= static" cp $(ILUADIR)/libluajit.a lib IRRMAKEFLAGS= @@ -261,40 +352,72 @@ ifeq ($(DEBUG),true) IRRMAKEFLAGS+=NDEBUG=1 endif ifeq ($(UNAME), Windows) - IRRMAKEFLAGS=staticlib_win32 - IRRMADELIB=$(LIRRDIR)/lib/Win32-gcc + ifeq ($(DEBUG),true) + IRRMAKEFLAGS+=dynamiclib_win32 + IRRMADELIB=$(LIRRDIR)/bin/Win32-gcc + else + IRRMAKEFLAGS=staticlib_win32 + IRRMADELIB=$(LIRRDIR)/lib/Win32-gcc + endif else - IRRMAKEFLAGS=NDEBUG=1 IRRMADELIB=$(LIRRDIR)/lib/Linux endif -$(LIBIRR) : $(LIRRDIR)/source/Irrlicht/Makefile +# Library - Irrlicht +$(LIB_S_IRR) : $(IRRMADELIB)/libIrrlicht.a + cp $^ $@ + +$(IRRMADELIB)/libIrrlicht.a : $(LIRRDIR)/source/Irrlicht/Makefile cd $(LIRRDIR)/source/Irrlicht && $(MAKE) $(IRRMAKEFLAGS) - cp $(IRRMADELIB)/libIrrlicht.a lib -$(LIBBCO) : $(LBULDIR)/Makefile +$(BIN_DIR)/$(CLIENTNAME)/bin/Irrlicht$(DYN_LIB_EXT) : $(IRRMADELIB)/Irrlicht$(DYN_LIB_EXT) + cp $^ $@ + +$(IRRMADELIB)/lib/Irrlicht$(DYN_LIB_EXT) : $(LIRRDIR)/source/Irrlicht/Makefile + cd $(LIRRDIR)/source/Irrlicht && $(MAKE) $(IRRMAKEFLAGS) + +# Library - Lua +$(BIN_DIR)/$(CLIENTNAME)/bin/lua51$(DYN_LIB_EXT) : $(LLUADIR)/src/lua51$(DYN_LIB_EXT) + cp $^ $@ + +$(LIB_D_LUA) : $(LLUADIR)/src/Makefile + @echo "Could not find $(LLUADIR)/src/lua51$(DYN_LIB_EXT), rebuilding" + cd $(LLUADIR)/src && make "BUILDMODE= dynamic" + +# Library - Bullet +#$(LIB_D_BCO) : $(LBULDIR)/src/BulletCollision/libBulletCollision.a + #cp $^ $@ + +$(LIB_D_BCO) : $(LBULDIR)/Makefile cd $(LBULDIR) && make BulletCollision - cp $(LBULDIR)/src/BulletCollision/libBulletCollision.a lib -$(LIBBDY) : $(LBULDIR)/Makefile +#$(LIB_D_BDY) : $(LBULDIR)/src/BulletDynamics/libBulletDynamics.a + #cp $^ $@ + +$(LIB_D_DY) : $(LBULDIR)/Makefile cd $(LBULDIR) && make BulletDynamics - cp $(LBULDIR)/src/BulletDynamics/libBulletDynamics.a lib -$(LIBBLM) : $(LBULDIR)/Makefile +#$(LIB_D_BLM) : $(LBULDIR)/src/LinearMath/libLinearMath.a + #cp $^ $@ + +$(LIB_D_BLM) : $(LBULDIR)/Makefile cd $(LBULDIR) && make LinearMath - cp $(LBULDIR)/src/LinearMath/libLinearMath.a lib $(LBULDIR)/Makefile : $(LBULDIR)/CMakeLists.txt cd $(LBULDIR) && cmake $(CMAKE_FLAGS) -DBUILD_EXTRAS=off -DBUILD_DEMOS=off -$(LIBNAN) : $(LNANDIR)/Makefile - cd $(LNANDIR) && make - cp $(LNANDIR)/libnanomsg.a lib - # cp $(LNANDIR)/libnanomsg.dll $(CLIENT_DIR) - # cp $(LNANDIR)/libnanomsg.dll $(SERVER_DIR) +# Library - Nanomsg +$(BIN_DIR)/$(CLIENTNAME)/bin/libnanomsg$(DYN_LIB_EXT) : $(LNANDIR)/dyn_lib/libnanomsg$(DYN_LIB_EXT) + cp $^ $@ + +$(LIB_D_NAN) : $(LNANDIR)/dyn_lib/Makefile + cd $(LNANDIR)/dyn_lib/ && $(MAKE) nanomsg -$(LNANDIR)/Makefile : $(LNANDIR)/CMakeLists.txt - cd $(LNANDIR) && cmake -DNN_STATIC_LIB=ON $(CMAKE_FLAGS) +$(LNANDIR)/dyn_lib/Makefile : $(LNANDIR)/CMakeLists.txt $(LNANDIR)/dyn_lib + cd $(LNANDIR)/dyn_lib && cmake $(CMAKE_FLAGS) ../ + +$(LNANDIR)/dyn_lib : + mkdir $(LNANDIR)/dyn_lib #compile & run tests test: $(TEST_PATH)test_stream $(TEST_PATH)test_phys @@ -310,8 +433,9 @@ $(TEST_PATH)test_phys : $(TEST_SRC)test_phys.cpp $(CC) $(CFLAGS) -o $(TEST_PATH)test_phys $(TEST_SRC)test_phys.cpp $(SLIBS) #end tests +cleantest : + echo $(BUILDS:%=%/*.o) + clean : - $(RM) $(SERVER_PATH) - $(RM) $(CLIENT_PATH) - $(RM) $(CLIENT_BUILD)*.o - $(RM) $(SERVER_BUILD)*.o + $(RM) $(CLIENT_OBJS) + $(RM) $(BINS) diff --git a/bin/client/bin/.gitignore b/bin/client/bin/.gitignore index e69de29..8620bdd 100644 --- a/bin/client/bin/.gitignore +++ b/bin/client/bin/.gitignore @@ -0,0 +1,2 @@ +*.dll +*.exe diff --git a/bin/client/data/init.lua b/bin/client/data/init.lua index 0631f01..8829e01 100644 --- a/bin/client/data/init.lua +++ b/bin/client/data/init.lua @@ -1,4 +1,7 @@ +dofile("../data/mahjong.lua") + +do return end print("Phys was:",phys) for k,v in pairs(phys) do print(k,":",v) diff --git a/bin/server/.gitignore b/bin/server/.gitignore new file mode 100644 index 0000000..e69de29 --- /dev/null +++ b/bin/server/.gitignore diff --git a/bin/server/bin/.gitignore b/bin/server/bin/.gitignore index e69de29..8620bdd 100644 --- a/bin/server/bin/.gitignore +++ b/bin/server/bin/.gitignore @@ -0,0 +1,2 @@ +*.dll +*.exe diff --git a/build/.gitignore b/build/.gitignore new file mode 100644 index 0000000..e69de29 --- /dev/null +++ b/build/.gitignore diff --git a/build/client/lua_api/.gitignore b/build/client/lua_api/.gitignore new file mode 100644 index 0000000..e69de29 --- /dev/null +++ b/build/client/lua_api/.gitignore diff --git a/build/client/lua_api/gui/.gitignore b/build/client/lua_api/gui/.gitignore new file mode 100644 index 0000000..e69de29 --- /dev/null +++ b/build/client/lua_api/gui/.gitignore diff --git a/build/client/lua_api/phys/.gitignore b/build/client/lua_api/phys/.gitignore new file mode 100644 index 0000000..e69de29 --- /dev/null +++ b/build/client/lua_api/phys/.gitignore diff --git a/build/client/lua_api/scene/.gitignore b/build/client/lua_api/scene/.gitignore new file mode 100644 index 0000000..e69de29 --- /dev/null +++ b/build/client/lua_api/scene/.gitignore diff --git a/build/client/lua_api/video/.gitignore b/build/client/lua_api/video/.gitignore new file mode 100644 index 0000000..e69de29 --- /dev/null +++ b/build/client/lua_api/video/.gitignore diff --git a/build/client/phys/.gitignore b/build/client/phys/.gitignore new file mode 100644 index 0000000..e69de29 --- /dev/null +++ b/build/client/phys/.gitignore diff --git a/build/client/util/.gitignore b/build/client/util/.gitignore new file mode 100644 index 0000000..e69de29 --- /dev/null +++ b/build/client/util/.gitignore diff --git a/src/client/lua_api/gui/iguibutton.cpp b/src/client/lua_api/gui/iguibutton.cpp index 8732bd6..86e6db8 100644 --- a/src/client/lua_api/gui/iguibutton.cpp +++ b/src/client/lua_api/gui/iguibutton.cpp @@ -14,8 +14,8 @@ extern "C" { #include "../guiparts.hpp" #include "iguielement.hpp" #include "client/callbackhandeler.hpp" -#include "client/util/hashmap.h" -#include "shared/lua_api/common.h" +#include <shared/util/hashmap.hpp> +#include <shared/lua_api/common.hpp> using namespace irr; using namespace core; diff --git a/src/client/lua_api/gui/iguicheckbox.cpp b/src/client/lua_api/gui/iguicheckbox.cpp index 74dd12e..ec9cb93 100644 --- a/src/client/lua_api/gui/iguicheckbox.cpp +++ b/src/client/lua_api/gui/iguicheckbox.cpp @@ -7,7 +7,7 @@ extern "C" { #include <irrlicht.h> #include "../guiparts.hpp" #include "iguielement.hpp" -#include "../../../shared/lua_api/common.h" +#include <shared/lua_api/common.hpp> using namespace irr; using namespace gui; diff --git a/src/client/lua_api/gui/iguielement.cpp b/src/client/lua_api/gui/iguielement.cpp index 436bf93..d14c18e 100644 --- a/src/client/lua_api/gui/iguielement.cpp +++ b/src/client/lua_api/gui/iguielement.cpp @@ -6,7 +6,7 @@ extern "C" { } -#include "../../../shared/lua_api/common.h" +#include <shared/lua_api/common.hpp> #include <irrlicht.h> #include "../guiparts.hpp" diff --git a/src/client/lua_api/gui/iguiimage.cpp b/src/client/lua_api/gui/iguiimage.cpp index 370da68..0428344 100644 --- a/src/client/lua_api/gui/iguiimage.cpp +++ b/src/client/lua_api/gui/iguiimage.cpp @@ -15,7 +15,7 @@ extern "C" { #include "iguiwindow.hpp" #include "iguiutil.hpp" #include "../../callbackhandeler.hpp" -#include "../../../shared/lua_api/common.h" +#include <shared/lua_api/common.hpp> using namespace irr; using namespace gui; diff --git a/src/client/lua_api/gui/iguiwindow.cpp b/src/client/lua_api/gui/iguiwindow.cpp index 150ba68..705af18 100644 --- a/src/client/lua_api/gui/iguiwindow.cpp +++ b/src/client/lua_api/gui/iguiwindow.cpp @@ -15,7 +15,7 @@ extern "C" { #include "iguiwindow.hpp" #include "iguiutil.hpp" #include "../../callbackhandeler.hpp" -#include "../../../shared/lua_api/common.h" +#include <shared/lua_api/common.hpp> using namespace irr; using namespace gui; @@ -32,39 +32,38 @@ static bool iguiwindowevent(irr::SEvent e){ return shouldclose == 1; } -//new({posx,posy},{width,height},"title"[,parent]) +//new({{sx,sy},{ex,ey}},"title"[,{guielement=parent}]) :: {guielement} static int newiguiwindow(lua_State* L){ IGUIElement* parent = NULL; int numargs = lua_gettop(L); if(numargs == 4){ + lua_getfield(L,-1,"guielement");//{{sx,sy},{ex,ey}},"title",{guielement=parent},parent parent = (IGUIElement*)lua_touserdata(L,-1); - lua_pop(L,1); + lua_pop(L,2); } + //{{sx,sy},{ex,ey},"title" const char* title_c = lua_tostring(L,-1); const wchar_t* title_w = irr::core::stringw(title_c).c_str(); - lua_pop(L,1); + lua_pop(L,1);//{{sx,sy},{ex,ey}} //Frame position - long x,y,w,h; - popvector2i(L,&w,&h); - popvector2i(L,&x,&y); + long sx,sy,ex,ey; + poprecti(L,&sx,&sy,&ex,&ey);// //Create the window IGUIEnvironment* env = guidevice->getGUIEnvironment(); IGUIWindow* wi = env->addWindow( - core::rect<s32>(x,y,x+w,y+h), + core::rect<s32>(sx,sy,ex,ey), false, title_w, parent, -1 ); - lua_pushlightuserdata(L,wi); - lua_newtable(L);//{} lua_pushlightuserdata(L,wi);//{},{ud_window} - lua_setfield(L,-2,"element");//{element=ud_window} + lua_setfield(L,-2,"guielement");//{element=ud_window} luaL_getmetatable(L,"gui.window");//{element=ud_window},{m_gui.window} lua_setmetatable(L,-2);//{element=ud_window, __meta=gui.window} diff --git a/src/client/lua_api/load_video.cpp b/src/client/lua_api/load_video.cpp index df3a9aa..bd07e97 100644 --- a/src/client/lua_api/load_video.cpp +++ b/src/client/lua_api/load_video.cpp @@ -9,7 +9,7 @@ extern "C" { #include "video/itexture.hpp" #include "video/iimage.hpp" -#include "shared/lua_api/common.h" +#include <shared/lua_api/common.hpp> using namespace irr; using namespace video; diff --git a/src/client/lua_api/phys/bphysbuffer.cpp b/src/client/lua_api/phys/bphysbuffer.cpp index aa2833a..a8f7302 100644 --- a/src/client/lua_api/phys/bphysbuffer.cpp +++ b/src/client/lua_api/phys/bphysbuffer.cpp @@ -12,10 +12,11 @@ extern "C" { } #include <btBulletDynamicsCommon.h> #include <irrlicht.h> -#include "../gameparts.hpp" -#include "bphysbox.hpp" +#include <client/lua_api/gameparts.hpp> +#include <shared/lua_api/phys/bphysbox.hpp> #include "bphysmodel.hpp" #include "../scene/igeneric.hpp" +#include <shared/lua_api/common.hpp> using namespace irr; using namespace scene; @@ -49,40 +50,14 @@ static int newbphysmodel(lua_State* L){ } //The model for the mesh //const char* modelpath = luaL_optstring(L,1,"error"); - - //Find the vector position - lua_pushnumber(L,1); - lua_gettable(L,-4); - float x = lua_tonumber(L,-1); - lua_pop(L,1); - - lua_pushnumber(L,2); - lua_gettable(L,-4); - float y = lua_tonumber(L,-1); - lua_pop(L,1); - - lua_pushnumber(L,3); - lua_gettable(L,-4); - float z = lua_tonumber(L,-1); - lua_pop(L,1); + + double x,y,z; + popvector3d(L,&x,&y,&z); printf("Found position for phys model: %f %f %f\n",x,y,z); //Find the vector scale - lua_pushnumber(L,1); - lua_gettable(L,-3); - float sx = lua_tonumber(L,-1); - lua_pop(L,1); - - lua_pushnumber(L,2); - lua_gettable(L,-3); - float sy = lua_tonumber(L,-1); - lua_pop(L,1); - - lua_pushnumber(L,3); - lua_gettable(L,-3); - float sz = lua_tonumber(L,-1); - lua_pop(L,1); - + double sx,sy,sz; + popvector3d(L,&sx,&sy,&sz); printf("Found scale for phys model: %f %f %f\n",sx,sy,sz); //find the model path @@ -90,41 +65,41 @@ static int newbphysmodel(lua_State* L){ printf("I want to use model %s\n", mpath); - ISceneManager* smgr = device->getSceneManager(); - IMesh* amesh = smgr->getMesh(mpath); - IMeshBuffer* bf = amesh->getMeshBuffer(0); - u32 ni = bf->getIndexCount(); - - btTriangleMesh* trimesh = new btTriangleMesh(); - for(u32 i = 0; i < ni; i+=3){ - vector3df p1 = bf->getPosition(i + 0); - vector3df p2 = bf->getPosition(i + 1); - vector3df p3 = bf->getPosition(i + 2); - btVector3 b1 = btVector3(p1.X,p1.Y,p1.Z); - btVector3 b2 = btVector3(p2.X,p2.Y,p2.Z); - btVector3 b3 = btVector3(p3.X,p3.Y,p3.Z); - trimesh->addTriangle(b1,b2,b3); - } - btCollisionShape* shape = new btConvexTriangleMeshShape(trimesh,true); + ISceneManager* smgr = device->getSceneManager(); + IMesh* amesh = smgr->getMesh(mpath); + IMeshBuffer* bf = amesh->getMeshBuffer(0); + u32 ni = bf->getIndexCount(); + + btTriangleMesh* trimesh = new btTriangleMesh(); + for(u32 i = 0; i < ni; i+=3){ + vector3df p1 = bf->getPosition(i + 0); + vector3df p2 = bf->getPosition(i + 1); + vector3df p3 = bf->getPosition(i + 2); + btVector3 b1 = btVector3(p1.X,p1.Y,p1.Z); + btVector3 b2 = btVector3(p2.X,p2.Y,p2.Z); + btVector3 b3 = btVector3(p3.X,p3.Y,p3.Z); + trimesh->addTriangle(b1,b2,b3); + } + btCollisionShape* shape = new btConvexTriangleMeshShape(trimesh,true); core::vector3df scale = core::vector3df(sx,sy,sz); btVector3 pos = btVector3(x,y,z); core::vector3df ipos = core::vector3df(x,y,z); - shape->setLocalScaling(btVector3(sx,sy,sz)); + shape->setLocalScaling(btVector3(sx,sy,sz)); //Find the mass float mass = luaL_optint(L,4,0); - printf("Found mass for physbox:%f\n",mass); + printf("Found mass for physbox:%f\n",mass); // Create an Irrlicht cube scene::ISceneNode* Node = smgr->addMeshSceneNode( - amesh, - (ISceneNode*)0, - (s32)-1, - ipos, - vector3df(0,0,0), - scale - ); + amesh, + (ISceneNode*)0, + (s32)-1, + ipos, + vector3df(0,0,0), + scale + ); //Node->setScale(scale); printf("Added cube scene node and set it's scale\n"); @@ -199,108 +174,30 @@ static int newbphysmodel(lua_State* L){ return 1; } -static int delbphysmodel(lua_State* L){ - LBPhysNode* pnode = checkisbphysmodel(L,-1); - - //delete pnode->r->getMotionState(); - delete pnode->r->getCollisionShape(); - delete pnode->r; - - return 0; -} -static int bphyssetpos(lua_State *L){ - LBPhysNode* i = checkisbphysmodel(L,1); - btTransform bt = i->r->getWorldTransform(); - - lua_pushnumber(L,1); - lua_gettable(L,-2); - f32 x = (f32)lua_tonumber(L,-1); - lua_pop(L,1); - - lua_pushnumber(L,2); - lua_gettable(L,-2); - f32 y = (f32)lua_tonumber(L,-1); - lua_pop(L,1); - - lua_pushnumber(L,3); - lua_gettable(L,-2); - f32 z = (f32)lua_tonumber(L,-1); - lua_pop(L,1); - - btVector3 to = btVector3(x,y,z); - printf("managed to set phys origin\n"); - bt.setOrigin(to); - printf("managed to set phys transform\n"); - i->r->setWorldTransform(bt); - i->r->activate(); - printf("sucess! returning from call\n"); - return 0; -} - -static int bphysgetpos(lua_State *L){ - LBPhysNode* i = checkisbphysmodel(L,1); - btTransform bt = i->r->getWorldTransform(); - btVector3 bv = bt.getOrigin(); - - lua_createtable(L,3,0); - - lua_pushnumber(L,1); - lua_pushnumber(L,bv.x()); - lua_settable(L,-3); - - lua_pushnumber(L,2); - lua_pushnumber(L,bv.y()); - lua_settable(L,-3); - - lua_pushnumber(L,3); - lua_pushnumber(L,bv.z()); - lua_settable(L,-3); - - return 1; -} - -static const luaL_reg bphysmodel_f[] = { - {"new", newbphysbuffer}, +static const luaL_reg bphysbuffer_f[] = { + //{"new", newbphysmodel}, // {"gethandeler", guigethandeler}, // {"sethandeler", guisethandeler}, {0,0}, }; -static const luaL_reg bphysmodel_m[] = { - {"setmaterial", iscenesetmaterial}, - {"getpos", bphysgetpos}, - {"setpos", bphyssetpos}, +static const luaL_reg bphysbuffer_m[] = { + //{"setmaterial", iscenesetmaterial}, + //{"getpos", bphysgetpos}, + //{"setpos", bphyssetpos}, // {"settext", setiguitext}, // {"remove", removeiguielement}, {0, 0}, }; -int bphysmodel_register(lua_State* L, IrrlichtDevice* d){ +void bphysbuffer_register(lua_State* L, IrrlichtDevice* d){ device = d; - //printf("bphysmodel registered\n"); - - luaL_newmetatable(L, "phys.physmodel"); - - luaL_register(L,"physmodel",bphysmodel_f); - - lua_pushstring(L,"__index"); - lua_pushstring(L,"gethandeler"); - lua_gettable(L,-3); - lua_settable(L,-4); - - lua_pushstring(L,"__newindex"); - lua_pushstring(L,"sethandeler"); - lua_gettable(L,-3); - lua_settable(L,-4); - - lua_pushstring(L,"__gc"); - lua_pushcfunction(L,delbphysmodel); - lua_settable(L,-4); - - luaL_register(L, NULL, bphysmodel_m); - - return 1; + luaL_newmetatable(L, "phys.physbuffer");//{m_physbuffer} + lua_newtable(L);//{m_physbuffer},{} + luaL_register(L,"physbuffer",bphysbuffer_m);//{m_physbuffer},{physbuffer} + lua_setfield(L,-2,"__index");//{m_physbuffer} + lua_pop(L,1); } diff --git a/src/client/lua_api/phys/bphysbuffer.hpp b/src/client/lua_api/phys/bphysbuffer.hpp index a59c451..cfbf549 100644 --- a/src/client/lua_api/phys/bphysbuffer.hpp +++ b/src/client/lua_api/phys/bphysbuffer.hpp @@ -8,4 +8,4 @@ extern "C" { } #include <irrlicht.h> -int bphysmodel_register(lua_State* L, irr::IrrlichtDevice* d); +void bphysmodel_register(lua_State* L); diff --git a/src/client/lua_api/phys/bphysmodel.hpp b/src/client/lua_api/phys/bphysmodel.hpp index a59c451..1c0fbac 100644 --- a/src/client/lua_api/phys/bphysmodel.hpp +++ b/src/client/lua_api/phys/bphysmodel.hpp @@ -1,11 +1,12 @@ - +#ifndef _BPHYSMODEL_HPP_ #include <stdio.h> #include <stdlib.h> extern "C" { - #include <lua.h> - #include <lauxlib.h> - #include <lualib.h> + #include <lua.h> + #include <lauxlib.h> + #include <lualib.h> } #include <irrlicht.h> int bphysmodel_register(lua_State* L, irr::IrrlichtDevice* d); +#endif diff --git a/src/client/lua_api/phys/butil.cpp b/src/client/lua_api/phys/butil.cpp deleted file mode 100644 index 6319688..0000000 --- a/src/client/lua_api/phys/butil.cpp +++ /dev/null @@ -1,26 +0,0 @@ -#include <stdio.h> - -extern "C" { - #include <lua.h> - #include <lauxlib.h> - #include <lualib.h> -} - -#include <btBulletDynamicsCommon.h> - -#include "butil.hpp" - -btVector3 lua_popbtvector(lua_State* L,int pos){ - f32 p[3]; - - for(int i = 0; i < 3; i++){ - lua_pushnumber(L,i+1); - lua_gettable(L,pos); - p[i] = (f32) lua_tonumber(L,-1); - lua_pop(L,1); - } - - printf("Found vector (%f,%f,%f)\n",p[0],p[1],p[2]); - - return btVector3(p[0],p[1],p[2]); -} diff --git a/src/client/lua_api/phys/butil.hpp b/src/client/lua_api/phys/butil.hpp deleted file mode 100644 index c288b97..0000000 --- a/src/client/lua_api/phys/butil.hpp +++ /dev/null @@ -1,9 +0,0 @@ -extern "C" { - #include <lua.h> - #include <lauxlib.h> - #include <lualib.h> -} - -#include <btBulletDynamicsCommon.h> - -btVector3 lua_popbtvector(lua_State* L,int pos); diff --git a/src/client/lua_api/phys/cbphysbox.cpp b/src/client/lua_api/phys/cbphysbox.cpp index 6a3d64e..2935d21 100644 --- a/src/client/lua_api/phys/cbphysbox.cpp +++ b/src/client/lua_api/phys/cbphysbox.cpp @@ -12,8 +12,9 @@ extern "C" { #include <irrlicht.h> #include "cbphysbox.hpp" #include "../scene/imesh.hpp" -#include "../../../shared/lua_api/phys/bphysbox.hpp" +#include <shared/lua_api/phys/bphysbox.hpp> #include "../scene/igeneric.hpp" +#include <shared/lua_api/common.hpp> using namespace irr; using namespace scene; diff --git a/src/client/lua_api/scene/icamera.cpp b/src/client/lua_api/scene/icamera.cpp index dcdec2d..654fc7b 100644 --- a/src/client/lua_api/scene/icamera.cpp +++ b/src/client/lua_api/scene/icamera.cpp @@ -14,7 +14,7 @@ extern "C" { #include "../gameparts.hpp" #include "icamera.hpp" #include "igeneric.hpp" -#include "../../../shared/lua_api/common.h" +#include <shared/lua_api/common.hpp> using namespace irr; using namespace scene; diff --git a/src/client/lua_api/scene/icube.cpp b/src/client/lua_api/scene/icube.cpp deleted file mode 100644 index 8f4c9d8..0000000 --- a/src/client/lua_api/scene/icube.cpp +++ /dev/null @@ -1,68 +0,0 @@ - -extern "C" { - #include <lua.h> - #include <lauxlib.h> - #include <lualib.h> -} -#include <irrlicht.h> - -extern IrrlichtDevice* device; - -using namespace irr; - -// {} :: scene.newcube(num_size, {v3 pos}) -int newiscenecube(lua_StatE* L){//num_size, {v3 pos} - double x,y,z; - popvector3d(L,&x, &y, &z);//num_size - double size = lua_tonumber(L,-1);//num_size - lua_pop(L,1);// - IMeshSceneNode* n = device->getSceneManager()->addCubeSceneNode(size,0,-1,core::vector3df(x,y,z)); - - lua_newtable(L);//{} - lua_pushlightuserdata(L,n);//{},ud_node - lua_setfield(L,-2,"node");//{} - - luaL_getmetatable(L,"scene.inode");//{},sene.inode - lua_setmetatable(L,-2); - - return 1; -} - -static const luaL_reg iscenenode_m[] = { - {"getpos", iscenegetpos}, - {"setpos", iscenesetpos}, -// {"remove", removeiguielement}, - {0, 0}, -}; - -void icube_register(lua_State* L){ - - luaL_newmetatable(L, "scene.icamera");//scene.icamera - lua_newtable(L);//scene.icamera, {} - luaL_register(L,NULL,icamera_m);//scene.icamera, {} - lua_setfield(L,-2,"__index");//scene.icamera - lua_pop(L,1);// - - luaL_newmetatable(L, "scene.imayacamera");//scene.imayacamera - lua_newtable(L);//scene.imayascamera,{} - luaL_register(L,NULL,imayacamera_m);//scene.imayascamera,{} - lua_setfield(L,-2,"__index");//scene.imayascamera - lua_pop(L,1);// - - luaL_newmetatable(L,"scene.ifpscamera");//scene.ifpscamera - lua_newtable(L);//scene.ifpscamera, {} - luaL_register(L,NULL,ifpscamera_m);//scene.ifpscamera,{} - luaL_register(L,NULL,icamera_m);//scene.ifpscamera,{} - lua_setfield(L,-2,"__index");//scene.ifpscamera - lua_pop(L,1);// - - lua_getglobal(L,"scene");//{} - lua_pushcfunction(L,newiscenecamera);//{},newiscenecamera() - lua_setfield(L,-2,"newcamera");//{} - lua_pushcfunction(L,newiscenefpscamera);//{},newiscenefpscamera() - lua_setfield(L,-2,"newfpscamera");//{} - lua_pushcfunction(L,newiscenemayacamera);//{},newiscenemayacamera() - lua_setfield(L,-2,"newmayacamera");//{} - //printf("\"scene\" was set!\n"); - //lua_pop(L,1); -} diff --git a/src/client/lua_api/scene/icube.hpp b/src/client/lua_api/scene/icube.hpp deleted file mode 100644 index ffb4d3b..0000000 --- a/src/client/lua_api/scene/icube.hpp +++ /dev/null @@ -1,11 +0,0 @@ - -#include <stdio.h> -#include <stdlib.h> -extern "C" { - #include <lua.h> - #include <lauxlib.h> - #include <lualib.h> -} -#include <irrlicht.h> - -void icube_register(lua_State* L); diff --git a/src/client/lua_api/scene/igeneric.cpp b/src/client/lua_api/scene/igeneric.cpp index c016788..4619064 100644 --- a/src/client/lua_api/scene/igeneric.cpp +++ b/src/client/lua_api/scene/igeneric.cpp @@ -7,7 +7,7 @@ extern "C" { #include <irrlicht.h> #include "igeneric.hpp" #include "../gameparts.hpp" -#include "../../../shared/lua_api/common.h" +#include <shared/lua_api/common.hpp> using namespace irr; using namespace core; diff --git a/src/client/lua_api/scene/ilight.cpp b/src/client/lua_api/scene/ilight.cpp index 451280a..8f52f2d 100644 --- a/src/client/lua_api/scene/ilight.cpp +++ b/src/client/lua_api/scene/ilight.cpp @@ -14,7 +14,7 @@ extern "C" { #include "../gameparts.hpp" #include "ilight.hpp" #include "igeneric.hpp" -#include "../../../shared/lua_api/common.h" +#include <shared/lua_api/common.hpp> using namespace irr; using namespace scene; diff --git a/src/client/lua_api/scene/imesh.cpp b/src/client/lua_api/scene/imesh.cpp index 2760067..c72e83a 100644 --- a/src/client/lua_api/scene/imesh.cpp +++ b/src/client/lua_api/scene/imesh.cpp @@ -14,7 +14,7 @@ extern "C" { #include "../gameparts.hpp" #include "imesh.hpp" #include "igeneric.hpp" -#include "../../../shared/lua_api/common.h" +#include <shared/lua_api/common.hpp> using namespace irr; using namespace scene; diff --git a/src/client/lua_api/video/iimage.cpp b/src/client/lua_api/video/iimage.cpp index 3090057..aa51d29 100644 --- a/src/client/lua_api/video/iimage.cpp +++ b/src/client/lua_api/video/iimage.cpp @@ -2,7 +2,7 @@ #include "iimage.hpp" #include <irrlicht.h> -#include "../../../shared/lua_api/common.h" +#include <shared/lua_api/common.hpp> using namespace irr; using namespace video; diff --git a/src/client/lua_api/video/itexture.cpp b/src/client/lua_api/video/itexture.cpp index 42de1bd..587b8ee 100644 --- a/src/client/lua_api/video/itexture.cpp +++ b/src/client/lua_api/video/itexture.cpp @@ -7,7 +7,7 @@ extern "C" { #include <irrlicht.h> #include "itexture.hpp" #include "iimage.hpp" -#include "../../../shared/lua_api/common.h" +#include <shared/lua_api/common.hpp> using namespace irr; using namespace video; diff --git a/src/client/main.cpp b/src/client/main.cpp index ad7d818..f764fe9 100644 --- a/src/client/main.cpp +++ b/src/client/main.cpp @@ -21,7 +21,7 @@ extern "C" { #include "lua_api/load_video.hpp" #include "callbackhandeler.hpp" -#include "../shared/lua_api/common.h" +#include <shared/lua_api/common.hpp> #include "../shared/lua_api/load_net.hpp" #include "../shared/phys/physcommon.hpp" diff --git a/src/shared/lua_api/common.c b/src/shared/lua_api/common.cpp index 2eeee11..68bf203 100644 --- a/src/shared/lua_api/common.c +++ b/src/shared/lua_api/common.cpp @@ -5,7 +5,7 @@ extern "C" { #include <lualib.h> } -#include "common.h" +#include "common.hpp" //Expose things to the lua state void loadLLibs(lua_State* L){ diff --git a/src/shared/lua_api/common.h b/src/shared/lua_api/common.hpp index 6086065..6086065 100644 --- a/src/shared/lua_api/common.h +++ b/src/shared/lua_api/common.hpp diff --git a/src/shared/lua_api/load_net.cpp b/src/shared/lua_api/load_net.cpp index 5280d42..740d997 100644 --- a/src/shared/lua_api/load_net.cpp +++ b/src/shared/lua_api/load_net.cpp @@ -20,7 +20,7 @@ extern "C" { #include "load_net.hpp" -#include "../util/hashmap.h" +#include <shared/util/hashmap.hpp> #include "stream.hpp" std::map<int,std::map<std::string,int>> netfuncs; diff --git a/src/shared/lua_api/phys/bphysbox.cpp b/src/shared/lua_api/phys/bphysbox.cpp index 0fe9f72..728b6d1 100644 --- a/src/shared/lua_api/phys/bphysbox.cpp +++ b/src/shared/lua_api/phys/bphysbox.cpp @@ -9,7 +9,7 @@ extern "C" { } #include <btBulletDynamicsCommon.h> #include "bphysbox.hpp" -#include "../common.h" +#include <shared/lua_api/common.hpp> extern btDiscreteDynamicsWorld* World; extern std::list<btRigidBody*> Objects; diff --git a/src/shared/lua_api/phys/bphysbox.hpp b/src/shared/lua_api/phys/bphysbox.hpp index 96b58a7..1471381 100644 --- a/src/shared/lua_api/phys/bphysbox.hpp +++ b/src/shared/lua_api/phys/bphysbox.hpp @@ -8,7 +8,6 @@ extern "C" { #include <lualib.h> } #include <irrlicht.h> -#include "../common.h" void bphysbox_register(lua_State* L); void makenewbphysbox(lua_State* L); diff --git a/src/shared/phys/physcommon.hpp b/src/shared/phys/physcommon.hpp index e4660ab..00061ec 100644 --- a/src/shared/phys/physcommon.hpp +++ b/src/shared/phys/physcommon.hpp @@ -1,4 +1,5 @@ - +#ifndef _shared_physcommon_ void gameloop_phys(void(*f)(btRigidBody*)); void phys_genesis(); void phys_shutdown(void(*f)(btRigidBody*)); +#endif diff --git a/src/shared/util/hashmap.c b/src/shared/util/hashmap.cpp index f91e743..9d7ac71 100644 --- a/src/shared/util/hashmap.c +++ b/src/shared/util/hashmap.cpp @@ -1,7 +1,7 @@ /* * Generic map implementation. */ -#include "hashmap.h" +#include "hashmap.hpp" #include <stdlib.h> #include <stdio.h> diff --git a/src/shared/util/hashmap.h b/src/shared/util/hashmap.hpp index 16c76dd..16c76dd 100644 --- a/src/shared/util/hashmap.h +++ b/src/shared/util/hashmap.hpp |
