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brokengine
master
A hobby game engine, glueing Irrlicht, Bullet, and LuaJIT together
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Commit message (
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Author
Age
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Removed creation of paths from makefile
Alexander
2019-01-19
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Finished cleaning up merge
Alexander
2019-01-10
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Completed merge, everything should build under windows now.
Alexander
2019-01-10
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Update irrlicht submodule
Alexander Pickering
2019-01-10
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Correction in git modules paths
Alexander Pickering
2019-01-10
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Fixed debug build for windows
Alexander Pickering
2019-01-10
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Started automating makefile
Alexander
2019-01-09
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Various fixes to get things working under msys2
Alexander Pickering
2018-12-18
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Prepare for merge
Alexander
2019-01-10
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Moved the define constant definition into common/shared header
Alexander
2019-01-09
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Added Kinematic Character Controllers
Alexander Pickering
2018-11-07
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Refactored code and added library
Alexander Pickering
2018-11-01
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More consistent whitespace
Alexander Pickering
2018-10-31
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Added header gaurds to physcommon
Alexander Pickering
2018-10-31
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Removed generated documentation
Alexander Pickering
2018-10-31
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Started on unit tests
Alexander Pickering
2018-10-31
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Added error handeling function
Alexander Pickering
2018-10-31
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Added more documentation
Alexander Pickering
2018-10-31
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Fixed loading physics models
Alexander Pickering
2018-10-31
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Added more documentation
Alexander Pickering
2018-10-20
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Added more descriptive error when init.lua fails
Alexander Pickering
2018-10-20
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Added a directory for lua io object files in the build system.
Alexander Pickering
2018-10-03
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Moved meta table for scene generics into the generics header
Alexander Pickering
2018-10-03
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Started refactoring phys model
Alexander Pickering
2018-10-03
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Changed and added some methods for generic gui elements.
Alexander Pickering
2018-10-03
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Allow brokengine to start projects in other directories
Alexander Pickering
2018-10-03
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Added a raytest methods for physics
Alexander Pickering
2018-09-29
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Added getvelocity() and setvelocity()
Alexander Pickering
2018-09-29
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Added inital files for client and server
Alexander Pickering
2018-09-23
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Added a default client deviceinit script
Alexander Pickering
2018-09-23
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Physbox now has more options
Alexander Pickering
2018-09-23
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cbphysbox now uses generic functions
Alexander Pickering
2018-09-23
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Started moving generic physics into it's own file
Alexander Pickering
2018-09-23
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Added documentation
Alexander Pickering
2018-09-10
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Fixed wchar_t not being null terminated
Alexander Pickering
2018-08-31
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Added spin box gui element
Alexander Pickering
2018-08-31
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Added file open dialog
Alexander Pickering
2018-08-31
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reoganization
Alexander Pickering
2018-08-19
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Updated readme
Alexander Pickering
2018-08-12
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Updated readme
Alexander Pickering
2018-08-12
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Updated readme
Alexander Pickering
2018-08-12
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Removed gitlab ci file
Alexander Pickering
2018-08-12
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Added header gaurds to shared/lua_api/common
Alexander Pickering
2018-08-12
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linting
Alexander Pickering
2018-08-12
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Modified loading to only load the stuff still in the engine
Alexander Pickering
2018-08-12
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Allowed gui hooks to return an argument
Alexander Pickering
2018-08-12
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Added color selector element
Alexander Pickering
2018-08-12
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Changed files to use the common iguielement registry
Alexander Pickering
2018-08-12
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Deleted old skin and util files
Alexander Pickering
2018-08-12
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Modified iguielement to export it's functions
Alexander Pickering
2018-08-12
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