aboutsummaryrefslogtreecommitdiff
path: root/src/client/main.cpp
Commit message (Collapse)AuthorAge
* Use an older name for luaL_regAlexander M Pickering2023-03-07
|
* Added more debuggingAlexander M Pickering2021-10-26
| | | | | Add some more print statements when we're starting up to get a better idea of what's failing.
* Updates for mdocAlexander2020-06-29
| | | | Also more tests
* Various updatesAlexander2019-10-27
|
* Major refactor of physics codeAlexander2019-06-26
| | | | | Move all the physics code into the shared directory, and fix the ghost objects (aabb only)
* updatesAlexander2019-04-24
|
* Corrected networking examplesAlexander2019-02-10
| | | | | | | | | changed the api for interacting with sockets, sockets now have a callback, `socket:receive(function(stream) ... end)`, which they can use to decide what to do when called. Sockets also have a block:recv() function, which will block EVERYTHING until the socket receives data. This should probably not be used.
* Added Kinematic Character ControllersAlexander Pickering2018-11-07
|
* Refactored code and added libraryAlexander Pickering2018-11-01
| | | | | | | | | Physics code for models now lives in the shared directory. To get file loading without irrlicht, a single-file header library (lib/tinyobjloader-c) was added. Metatables for generics and physics generics have also been seperated out.
* Added more descriptive error when init.lua failsAlexander Pickering2018-10-20
| | | | | | When init.lua fails, brokengine_client prints out the path to init.lua, usefull for when game is not executing from default path.
* Allow brokengine to start projects in other directoriesAlexander Pickering2018-10-03
| | | | | | Allow the second argument passed to brokengine on the command line specify the location of the data/ folder the program uses.
* Added documentationAlexander Pickering2018-09-10
| | | | | | Also added treeview guielemnt Also added ifilesystem guielement Also added io library
* Added data folder to lua path for client and serverAlexander Pickering2018-08-05
| | | | | Both the client and the server now look in their respective folders for ../data/?.lua when require() is called.
* Added an editboxAlexander Pickering2018-07-31
| | | | Added bindings to Irrlicht's EditBox gui element.
* Removed some dead codeAlexander Pickering2018-06-30
| | | | Removed a lot of commented out old code
* Warning-less buildAlexander Pickering2018-06-30
| | | | All compile warning for -Wall have been fixed
* Simplified makefileAlexander Pickering2018-06-28
| | | | | Made makefile much simpiler, added option to build dynamically with DEBUG=true
* Adjusted client to fail if logger is not foundAlexander Pickering2018-06-23
|
* Updated coreAlexander Pickering2018-06-22
| | | | Updated all core files to prepare for tech demo
* Various additionsAlexander Pickering2018-05-28
| | | | Various additions, updates, and bugfixes while making mahjong solitare.
* C menu no longer appearsAlexander Pickering2018-04-11
| | | | | The menu that was going to be the escape menu has been left out for now.
* Fixed the procedural texturesAlexander Pickering2018-03-27
| | | | Procedural textures are now completely working.
* Added IGUIImagesAlexander Pickering2018-03-09
| | | | Added the ability to display itextures on the gui
* Major updateAlexander Pickering2017-12-26
|
* Lots of updatesAlexander Pickering2017-10-28
| | | | | | | | | | | * Networking is finally working * Started moveing physics into the shared domain * Streams now have a readString() and writeString() method * streams are passed to the lua context for networking * Refactored cameras and physboxes to use metatables * Finally wrote the pushvector3* and popvector3* methods * Fixed a few crashes in ;main * Deleted a lot of code
* Started refactoringAlexander Pickering2017-10-18
| | | | | | | | * Finished a basic server * Changed from ZMQ to nanomsg (basically the same though) * Moved some repeated code from the client/server directories into "shared" * Edited makefile to reflect new dependencies
* Added static physics thingsAlexander Pickering2017-07-15
| | | | | | | | | | Added some phyics stuff! woo! * Added physics models from file * Added physics boxes * Added a maya camera * Added lights * Various refactoring
* Lots of changesAlexander Pickering2017-07-04
| | | | | | * client no longer crashes when closed * started work on adding physics types * some bugfixes to core lua api
* Added getpos and setpos functions for scene nodesAlexander Pickering2017-04-10
|
* Initial commitAlexander Pickering2016-11-01